LurkerPrime
Member
Your pawn only uploads when you rest at an inn right?
Yup. Also the only time you'll receive your pawn's journeys to other Arisen, too.
Your pawn only uploads when you rest at an inn right?
Your pawn only uploads when you rest at an inn right?
Yup. Also the only time you'll receive your pawn's journeys to other Arisen, too.
Yup. Also the only time you'll receive your pawn's journeys to other Arisen, too.
why was Medeleine my "beloved" if I gave the ring to Mercedes? Bug?
so I heard you should be 80 to 100 to go to BBI but im not even 50 now that I "finished" the game. Whats up with that?
so I heard you should be 80 to 100 to go to BBI but im not even 50 now that I "finished" the game. Whats up with that?
Honestly, you can do the first parts of BBI at level 20. You'll get your ass handed to you a few times, but it's doable for awhile. BBI increases in difficulty the deeper you get.
I'm like 10 hours in Dragon's Dogma and am still not sure if aught means "something" or "nothing".
For the pawns you rent, the owner only gets updates when you release? So if I have their pawns for like 10 levels without releasing and resummoning, they get nothing in the meantime?
so I heard you should be 80 to 100 to go to BBI but im not even 50 now that I "finished" the game. Whats up with that?
Aught is the opposite of naught.
Anything vs. nothing.
Really you should be able to handle BBI as soon as you've got some everfall gear dragon forged.
My suggestion is participate in the ur dragon (or kill it during one of its grace periods) get the full set of abyssnial gear and a decent weapon, then get it dragon forged.
You're ready for BBI at that point.
im not sure how everfall works. Iwent there as part of the post game quest, killed some eye of the beholder monster, and then I couldnt do anything else in that room. I went outside and it told me to jump down the everfall again. Do you have to take note of which ledge you grab or the fall is just window dressing and it just acts as a "door" to the next part?
im not sure how everfall works. Iwent there as part of the post game quest, killed some eye of the beholder monster, and then I couldnt do anything else in that room. I went outside and it told me to jump down the everfall again. Do you have to take note of which ledge you grab or the fall is just window dressing and it just acts as a "door" to the next part?
edit: oh also I cant find Madeline in Cassardis, even tho I did bad business quest and gave her the money and shit. wtf?
Vanilla said:
ENB said:
edit: oh also I cant find Madeline in Cassardis, even tho I did bad business quest and gave her the money and shit. wtf?
The point of no return is in the FAQ in the OT.So at what point should someone go to BBI?
I don't want to accidently cross a point of no return and have to do it in NG+.
If you max two people out, then the one you last talked to will be your beloved. Yep.
That being said, it's more useful to have madeline as your belvoed since it adds a shop to Cassardis when you don't have access to Gran Soren.
Or "something", which is what "aught" actually means (I think?).Shouldn't the opposite to nothing be everything?
This map may help:im not sure how everfall works. Iwent there as part of the post game quest, killed some eye of the beholder monster, and then I couldnt do anything else in that room. I went outside and it told me to jump down the everfall again. Do you have to take note of which ledge you grab or the fall is just window dressing and it just acts as a "door" to the next part?
Should have put it on Hard then.... also, go to Bitterblack Isle and tell me if it's still too easy.I've enjoyed the platforming and mobility this game gives you (with double jump and roll). Combat can also be pretty fun - especially once I got hang of climbing on the huge monsters . I would say that every rpg that has you fight giant enemies should consider incorporating a similar mechanic.
However, the game is so easy that I often find myself not really engaged in the combat, and after killing a dozen chimera, cyclops, and golems each, it doesn't really feel all that cool to beat them. Reviving Pawns in the middle of a fight is way too fast and simple. That coupled with being able to pause and instantly use your curatives, switch your weapons, and even exchange any items between yourself and the pawns - which basically undoes any balancing the carrying capacity does - really just destroys any tension these fights have. Basically, the game lets you turn your brain off during supposedly intense fights without any repercussions.
Also having something like a dodge roll locked to daggers just sucks; combat feels really clumsy without it. It makes me not want to experiment with any classes/weapons other than daggers, and experimentation is really the core of the gameplay cycle and the biggest thing the game has going for it.
The storytelling is also pretty bad with very low production value - for lack of a better term.
Madeleine's shopis still in Cassardis even if she's not your beloved, assuming you did her final side-quest.
That is why I made sure to punch Madeleine and Aelinore a few times so they wouldn't fall in love with me. xD I picked Mercedes for my male Arisen because she's by far the more interesting and cooler female character of the game.
Her dialogue when you give her the Arisen's Bond, is pretty amusing. Glad I picked her., and in post-game in the Arisen's house
Is the eye boss immune to magic? because I spentb the last hour farmin DC to get the best spells -__-
Should have put it on Hard then.... also, go to Bitterblack Isle and tell me if it's still too easy.
Based on this thread and the FAQ in the OP hard mode just makes things more tedious. Tweaking health bars doesn't really add any more strategic layers, especially for a game like this where it's so easy to spam everything.
I'll try out BBI at some point, but the inclusion of difficult bonus content doesn't alleviate any problems the main game might have.
Hover comparison: http://screenshotcomparison.com/comparison/158777
My pawn is 110. She's currently equipped with Exodus, Ecliptic and Pommel. Inclination: Schater, Challenger.People with warrior pawns and Arc of Might/Deliverance equipped: why?
It's been surprisingly hard to find warriors past lv100, especially without charged attacks.
Hard doesn't add health bars. It adds damage to the enemies.
So it effectively decreases your own health bar. Regardless, it still just means that you have to pause more frequently to eat some food or drink some milk.
DD also negates it's own stamina system. When I can just pause and eat mushrooms/fish and instantly get start using abilities/casting spells like nothing happened, what, exactly, is the point of having a stamina bar?
So it effectively decreases your own health bar. Regardless, it still just means that you have to pause more frequently to eat some food or drink some milk.
DD also negates it's own stamina system. When I can just pause and eat mushrooms/fish and instantly get start using abilities/casting spells like nothing happened, what, exactly, is the point of having a stamina bar?
There are a few ways to fix this.So it effectively decreases your own health bar. Regardless, it still just means that you have to pause more frequently to eat some food or drink some milk.
DD also negates it's own stamina system. When I can just pause and eat mushrooms/fish and instantly get start using abilities/casting spells like nothing happened, what, exactly, is the point of having a stamina bar?
My pawn is 110. She's currently equipped with Exodus, Ecliptic and Pommel. Inclination: Schater, Challenger.
If you (or anyone) want to give her a shot, feel free to add me. http://steamcommunity.com/id/dizzy-4u/
edit: oh also I cant find Madeline in Cassardis, even tho I did bad business quest and gave her the money and shit. wtf?
Is the eye boss immune to magic? because I spentb the last hour farmin DC to get the best spells -__-
I agree with your post except this part. Special attacks like thousand kisses drain stamina quite a bit, especially when clinging to monsters (even with the proper augments), and especially on hard mode.Honestly the biggest stamina spender I've found is just running around. Normal attacks don't consume stamina so it's pretty trivial to build it back up.
There are a few ways to fix this.
1) mod out healing items, or mod healing items to have a cooldown.
2) no healing items at all - currently using Regeneration + Militant Dove for my HP regen
3) weaken healing items a lot - could either use weight to restrict their use or simply lower the HP/stamina restored per item
4) mod your own health - effectively, make enemies more threatening by having less health to work with
All are potential solutions, though weight is supposed to generally mitigate how much you can heal yourself. Most would have to be modded in though.
Yeah, it's understandable. No point in going in with a pawn way higher than you.Pretty sure I had her on my team for a while. Was going to hire her again but she's such a higher level than me I assumed she'd wreck everything without me lifting a finger.
Agreed. Which is why the hotkeys are nice this time around. I wish I could bind them to the controller though, sigh... couldn't figure out a control scheme with the DS3.I always felt that the pawn commands were useless and they should've used the D-pad for mapping consumables, while also giving the consumables short animations when used.
That would mean less fumbling around in the inventory and no stopping time to heal when near death/about to be hit.
I agree with your post except this part. Special attacks like thousand kisses drain stamina quite a bit, especially when clinging to monsters (even with the proper augments), and especially on hard mode.
So on hard mode you can't just spam mushrooms and steaks because carrying those will weight you down. So you need to be careful in how you manage your stamina, you need to carefully balance your curatives loadout with weight, not to mention the weight of buff items like Conqueror's Periapts.
totally agree with you, that the shortcut keys could have been used to assign different items there.I always felt that the pawn commands were useless and they should've used the D-pad for mapping consumables, while also giving the consumables short animations when used.
That would mean less fumbling around in the inventory and no stopping time to heal when near death/about to be hit.
Yeah, I definitely agree with this too. Hopefully wbacon will be able to convince the devs to make the control pad easy to mod with the hotkeys.I always felt that the pawn commands were useless and they should've used the D-pad for mapping consumables, while also giving the consumables short animations when used.
That would mean less fumbling around in the inventory and no stopping time to heal when near death/about to be hit.
I agree with your post except this part. Special attacks like thousand kisses drain stamina quite a bit, especially when clinging to monsters (even with the proper augments), and especially on hard mode.
So on hard mode you can't just spam mushrooms and steaks because carrying those will weight you down. So you need to be careful in how you manage your stamina, you need to carefully balance your curatives loadout with weight, not to mention the weight of buff items like Conqueror's Periapts.