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Dragon's Dogma: Dark Arisen PC |OT| Wolves hunt in 4K

jonjonaug

Member
I wish the game would either tell you the level of the enemy or the quest. I went down in the well at the starting village and got destroyed by those lizard guys in there. Seems dumb that the third optional quest in the game is a much higher level than you are.
Break their tails off. It's very easy to clear that quest almost as soon as you can get it once you master knocking their tails off quickly. You don't need to level up much outside of trading in your starting weapon and gathering a full party.
 

Haunted

Member
I wish the game would either tell you the level of the enemy or the quest. I went down in the well at the starting village and got destroyed by those lizard guys in there. Seems dumb that the third optional quest in the game is a much higher level than you are.
How would anyone know how strong those Saurians down in the sewer are?

I think a lot of the design decisions in this game were made from a position of thinking about this as a world instead of as a game.
 
D

Deleted member 10571

Unconfirmed Member
so is this supposed to happen? Guy on the roof is a quest NPC >_>

TYNlHZs.jpg
 

Lux R7

Member
the well quest is easy guys. Remember that you have to find a strategy/weakness for almost every enemy in the game. Green Saurians weakness:
ice damage + cut the tails.
 
This game is amazingly fun: I'm playing it in tandem with Pillars of Eternity, and I like how it's so light hearted and light on story: just an amazing adventuring combat ARPG.

Get my Lore/Story fix from PoE, my amazing combat from Dogma: perfect combo.
Light hearted? I suppose it does seem that way at the start.
 

AlanOC91

Member
So I just installed a SweetFX for the first time ever and it looks wonderful.

Quick question, I installed it through the SweetFX config program, do I need to launch the game through this program every time or can I close it, go into Big Picture Mode and play the game with it always activated? Thanks.
 
So I just installed a SweetFX for the first time ever and it looks wonderful.

Quick question, I installed it through the SweetFX config program, do I need to launch the game through this program every time or can I close it, go into Big Picture Mode and play the game with it always activated? Thanks.

Glad you like it.
It'll always automatically activated. Just run the game as usual.
 

silva1991

Member
night time, Cyclops, bandits and wolfs at the same time.( there is also that lion but he doesn't always show up)

fucking hell

as a caster how am I supposed to hurt the enemy with a freaking shield?
 

aravuus

Member
Not for me,I don't have a lot of time to play,so waisting that time on a quest that I cant complete annoys me. Having a toggle would be nice or save it for Hard Mode.

I dunno, I don't like it when people say this, but... Maybe the game's just not for you? I see where you're coming from and I understand the frustration, but not every game should tell you how hard or easy it'll be beforehand.

Is the audio really low for everyone else? In-game, all audio should be at max, but I have a hard time hearing everything.

Yeah, had to turn the amp's volume up to -20db from the -40 I have it at normally. Almost jumped and fell from my chair when I alt-tabbed to youtube and one of those obnoxious intros started playing on ear-shattering volume.
 

Shengar

Member
I wonder if I should switch immediately to physical build since playing mage is sucks and I'm still barely remember that many end game enemies have immunities to many magic.
 
N

Noray

Unconfirmed Member
I really fucking hate the way this game just cancels quests without warning. Just had 2 quests fail out because I advanced the main story, despite being given no warning or indication that I wouldn't be able to complete them. I looked at the wiki and they're definitely quests I wanna do. I can't even go back to an earlier save. That really fucking sucks and takes the wind out of my sails.
 

Sanctuary

Member
I wonder if I should switch immediately to physical build since playing mage is sucks and I'm still barely remember that many end game enemies have immunities to many magic.

How high of a level did you get the Mage? Sorcerers are fucking badass in this game, and it's probably the first game that I have ever played (across decades of gaming across essentially every format) that made me feel like an all powerful caster. In video game form anyway. Their gameplay does have a much spiker feel though. It's all wind up, huge payoff and then lots of downtime. Or you could just get away with charging staff shots, which gets pretty broken with Holy Boon. You also shouldn't have to worry that much about resistances or immunities if you are carrying three elements, or at least two and a non element like Miasma/Maelstrom. Even then, I don't remember much of anything resisting Holy Boon.

That being said, IMO the funnest classes to play would be: Magick Archer (only end game Vanilla, and then all of BBI where they truly shine), Assassin and Sorcerer in that order.

This is playing an Assassin (or Strider):

latest
 

Vaporak

Member
Well this is fucking annoying, the core skills aren't working on my warrior. I just got to the capital and wanted to try out the warrior but the core skills that give alternates to the basic attacks aren't working. Anyone know if this is a common bug that's easy to fix? A light google isn't showing anything. :/
 
Wish this game was just one massive dungeon of awesome combat, minus the rest of the crap in the game.
Deep down rip

End-game/Post-game it can be.
You get access to The Everfall post-game after defeating the dragon (called post-dragon or post-game), which has many chambers and strong enemies + bosses you must progress through. The overall world changes as well, much more dangerous.

Then there is Bitterblack Isle which is basically like a Souls game, it's pretty big, lots of bosses and enemies,
it has pre-daimon and post-daimon (last boss of BBI) or more clearly, daimon's first and second form. When you kill daimon the first time you need to go through BBI again, it changes it again + difficulty + enemy spawns (new enemies + diff locations) + chest loot changes, etc while you work your way to kill his second form.

Basically the end-game is what you want. The end-game of DD is what is strong about it. The Gransys questing before those two parts of the game is the weakest part (in my opinion).
 
Boris just updated DD ENB:
17 january 2016

Published ENBSeries 0.296 for Dragon's Dogma. Added fix for long loading screens to enblocal.ini, high precision rendering to decrease color banding artifacts at cost of performance, changed ambient occlusion code, added time of the day separation, parameters for sky and sun. Users with stuttering need to set fps limiter a bit lower than average frame rate, because game threads don't have enough time spinning on same cpu core. More features are in development.

Lawd.
 

Zakalwe

Banned
I'm almost exclusively using fire boon/weapons at the moment as it seems to be the most all purpose.

What enemies are the others useful against?
 

Shengar

Member
How high of a level did you get the Mage? Sorcerers are fucking badass in this game, and it's probably the first game that I have ever played (across decades of gaming across essentially every format) that made me feel like an all powerful caster. Their gameplay does have a much spiker feel though. It's all wind up, huge payoff and then lots of downtime. Or you could just get away with charging staff shots, which gets pretty broken with Holy Boon. You also shouldn't have to worry that much about resistances or immunities if you are carrying three elements, or at least two and a non element like Miasma/Maelstrom.

That being said, IMO the funnest classes to play would be: Magick Archer (only end game Vanilla, and then all of BBI where they truly shine), Assassin and Sorcerer in that order.

This is playing an Assassin (or Strider):

latest

I think I'm stick being mage. Already played as assassin before so now is the time for new gameplay experience.
 

Sanctuary

Member
I'm almost exclusively using fire boon/weapons at the moment as it seems to be the most all purpose.

What enemies are the others useful against?

Ice is extremely good against
red drakes, especially the first you can encounter in Devil's Grove.

All the elements have a place. Ice, for example, murders Saurians. Lightning stuns Cyclops. Holy kills undead (even incorporeal).

I like to roll with ice, personally.

Can't really do it on a blind playthrough, but for consecutive playthroughs I like to stick with Fire since it's generally the most useful early to mid, then switch to Holy as a primary, only going to Ice (any reptillian) or Dark (humanoid) as needed. I never bothered with Lightning, since it has the most limited use, and you can just use the spells for greater effect.
 

Lanrutcon

Member
I'm almost exclusively using fire boon/weapons at the moment as it seems to be the most all purpose.

What enemies are the others useful against?

All the elements have a place. Ice, for example, murders Saurians. Lightning stuns Cyclops. Holy kills undead (even incorporeal).

I like to roll with ice, personally.
 

Sanctuary

Member
I think I'm stick being mage. Already played as assassin before so now is the time for new gameplay experience.

After you play an Assassin (or any of the Strider advanced classes), there's not much reason to bother with any other physical class unless you're playing Mystic Knight. Warriors are probably the worst class in the game, even if they can be great in limited situations, or if you just want to tank the entire game as a Fighter. Fighters can output decent damage, and have decent mobility too, but they don't really compare to the Strider classes.
 

red36

Neo Member
Anyone know if there is some compatibility issue with using enbs and steam link? I see all these great screenshots but the ones I've used trend to be really blown out.

I will note that I see a big difference in the way my monitor and tv render the game by itself, without any enb.
 
the well quest is easy guys. Remember that you have to find a strategy/weakness for almost every enemy in the game. Green Saurians weakness:
ice damage + cut the tails.
It's definitely not easy, in fact it's probably the biggest difficulty spike in the game short of visiting the Drake early. It's there for a reason though, and that's to put the fear of God into the player and emphasize the importance of tailoring your strategy to your enemies' weakness.

Also for those who are still in the early parts of the game, don't forget to keep heading back to the starting town after each quest, even though the game is pointing you towards Gran Soren. Otherwise you'll miss out on some very cool quests.
 
Guide to escort quests.

Do you have a portcrystal near or at the destination? If so, do the escort quest! If not, don't even bother, they're all a tremendous pain otherwise. You only need to do one of them for the achievement, and most of the rewards aren't really worth it.

30 hours later and I only have two sidequests left in the game before I go to slay the dragon.
Gotta find one more journal page for Reynard and rescue the Duchess
, then I'm basically done outside of the endgame, postgame, and Bitterblack Isle stuffs (which make up like half the game or more when you get right down to it)...and at least a couple NG+ runs...

30 hours already?! Good lord. Impressive. I have... Three.
 
Wish this game was just one massive dungeon of awesome combat, minus the rest of the crap in the game.
Deep down rip

That's what the DLC, Bitter Black island is. It's just one massive ass dungeon with levels, that goes deeper, and deeper. It's like Diablo one, the deeper you go, the more chaotic it gets. Your going deeper and deeper into hell.

I'm almost exclusively using fire boon/weapons at the moment as it seems to be the most all purpose.

What enemies are the others useful against?

Fire is most effective in the early game, but later in the game, it becomes the less effective. Once you get to that point in the game, you'll notice it.
 

MikeyB

Member
Basically the end-game is what you want. The end-game of DD is what is strong about it. The Gransys questing before those two parts of the game is the weakest part (in my opinion).

I wish they made more use of some of the environments though. I absolutely loved the blasted alpine landscape and the deep woods. After hours of BBI and Everfall, I would take random side trips to balance out the scenery.
 

Vaporak

Member
Also for those who are still in the early parts of the game, don't forget to keep heading back to the starting town after each quest, even though the game is pointing you towards Gran Soren. Otherwise you'll miss out on some very cool quests.

Hmm, i just got to gran soren. Is it worth the walk back to the village to check it out again?
 

Ivory Samoan

Gold Member
How is the story in pillars? I'm really enjoying DD but I'm also hankering for something with a decent story.

Really good once you get your head around the crazy deep lore Obsidian has created - I rate it right up there with Baldur's Gate II (just shy of PST level story, but debatably cooler/deeper base lore).

There are some truly humorous/dark/sad/fun stories in Pillars, and I too think about them when in Gransys...but then I hit another boss fight and my yearning for more story stuff washes away with the awesomeness of Dragon Dogma's combat!

Such a great couple of Fantasy RPGs: we are spoiled at the moment.

Light hearted? I suppose it does seem that way at the start.

I am seeing what you mean, already getting a darker tone the more I play (loving it!).
 

Mupod

Member
I'm worried about getting overleveled, it's my nature to end up grinding in this kind of game. I'm only at 30 right now but I'm having fun finding big monsters out in the world. It's just that I want to experiment with new skills and such which makes me want to grind for more discipline.

That first ogre fight on hard mode with 1+ female party members. Dude picked up one of my pawns, and booked it down the hallway. I've never seen that happen, even back in PS3, and i've always had a female main pawn. Also, fighting on hard mode really makes body part damage apparent. Nice different reactions depending on critical foot/knee, arm, or face damage.

After a crazy battle, he swung at one of my pawns, completely missed, and fell to his death.

I ended up with an all-female party at some point and ended up sticking with it after doing so seemed to unlock a quest line - some female bandits are my buddies now.

But yeah I love it when they do that. I just absolutely murdered 3 of them in a row because they kept grabbing my ladies and then they'd eat a bunch of indomitable lashes.
 

Sanctuary

Member
Really good once you get your head around the crazy deep lore Obsidian has created - I rate it right up there with Baldur's Gate II (just shy of PST level story, but debatably cooler/deeper base lore).

There are some truly humorous/dark/sad/fun stories in Pillars, and I too think about them when in Gransys...but then I hit another boss fight and my yearning for more story stuff washes away with the awesomeness of Dragon Dogma's combat!

Such a great couple of Fantasy RPGs: we are spoiled at the moment.

I am seeing what you mean, already getting a darker tone the more I play (loving it!).

I don't know if I could say it's up there with their best work, but it was definitely good, and had Obsidian stamped all over it.
 

Vuze

Member
ENB v0.296 is out
Added fix for long loading screens to enblocal.ini, high precision rendering to decrease color banding artifacts at cost of performance, changed ambient occlusion code, added time of the day separation, parameters for sky and sun. Users with stuttering need to set fps limiter a bit lower than average frame rate, because game threads don't have enough time spinning on same cpu core.
http://enbdev.com/mod_dragonsdogma_v0296.htm

Very nice update!
 

Melchior

Member
So I chose strider to get the endurance augment and grit before I move to magic but I was wondering if it would be worth swapping to ranger for a bit. I've never played DD before but I did hear people suggesting that grabbing the extra endurance would be helpful during early levels and grit seems perfect if I'm always casting. Is there any other augments I should aim for before swapping to Mage? I'm level 15.
 

MUnited83

For you.
Do you have a screenshot of nighttime and a link for it?

Not exactly a screenshot from nightime but here's a screenshot on a darkish cave:

Before:
367500_2016-01-16_000sdqzq.png



After:
ddda2016-01-1623-32-3ogr9l.png


regarding link, I used this , though by default it's absolutely terrible. The bloom and sharpening there are absolutely hideous. I used the instructions on that to remove the sharpening, the bloom and the blue filter it introduces. I might upload it myself on the nexus.
 

Gattsu25

Banned
So the online system is busted, right?

Rift Coins, ratings, quest/enemy/area knowledge, items, and feedback that your Pawn should be coming back to you with are not actually being tracked.


Confirmed this with a friend. We each used each others pawns, left some items in the inventory, gave some ratings, and left some feedback but it never got tracked.

A shame too because that is the heart of the multiplayer component.



Anyway, port is great. I made a steam controller config that is designed for quickly getting headshots as an archer (just search for '[G25]') and holy shit do I find it effective. Warning on those: It assumes that you are familiar with the controls as it mixes mouse and gamepad controls so the control button prompts in the bottom right of the screen aren't always consistent.

My pawn is level 30 iirc and I recently switched it over to a Mage so I'm in the process of building up its class affinity/ranks. I fucking love this game.


One thing that I did forget is that the Lost and Found quest is time sensitive. If you guys get that quest, do it ASAP. 😞
 
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