Professor Lich
Member
Well, I'll just try to keep getting better then! Thanks again DogmaGAF, I'll see what I can do.
(Totally an endgame spoiler, perhaps even THE endgame spoiler, do not click unless you're in the knowYou know, Grigori, God's chosen messenger and the chooser of his successor. He is, essentially, an angel, much like his name would suggest.
First time I played this I was a strider and had a blast. Started a mage on pc version and not sure I'm feeling it early on. Is this a case of starting out weak and destroying later on?
First time I played this I was a strider and had a blast. Started a mage on pc version and not sure I'm feeling it early on. Is this a case of starting out weak and destroying later on?
So is it actually a good port?
The spell effects are awesome, and you definitely wreck shit... But you probably won't get the satisfaction of the kind of high level engagement you get with strider/ranger.
Get a sorcerer pawn instead
yup.
But mage is more of a support class than actual damage dealer though. So if thats not something you wanna do a lot, then you may not find the class all that great.
So is it actually a good port?
Great. Runs well and KB&M is a fine way to play.
Why are you surprised, its a capcom game, they are known for great ports since DMC4
Thanks folks. Can I switch at a certain point? Or need to start over?
Which preset?
Open the SweetFX_settings.txt file on the sweetfx folder, and check if it actually contains the settings. One of the presets just give you another download link for the actual preset inside that file. I came across one, in fact.
I guess I'll try to get around behindbehind them. I'm a strider by the way and I appreciate the help!
It just feels so damn awkward and frustrating that I can clear out 8 bandits but two guys with swords just murder me and my whole party. I guess what I'm getting at is that it feels odd that not all of the bandits are this hard in their party.
Are there more groups of mobs like this where some are really easy to take down but a single mob or two can easily cut you down?
I think Capcom put those enemies there to encourage the player to try something different, and become aware you can easily go the wrong way to encounter enemies which are above your level. I think the easiest way to get past them is to go there during night time. Then you'll fight wolves instead of bandits, and they're much easier to handle.
Thanks.
Also, do I have to turn off any of the graphics settings in-game like FXAA and HDR to make SweetFX work properly?
Okay, I just found the black cat after playing for all these hours... Is there a reason why the cool looking gear hurts my stats so much? I'm guessing I'm not powerful enough to wear them yet or something? Buying 2 pieces of gear will take all my money anyways...
You may have noticed that his other dialog option is that he offers to make forgeries of any item for you...
You may have noticed that his other dialog option is that he offers to make forgeries of any item for you...
You have to change its inclinationso I unintentionally made my pawn go after the strongest enemies first and am now seeing that it was probably a dumb thing to do. Is there any way to change that?
How do i make money at the beginning?
i wanna be decked out in strong slutty armor
I think DD is using a slightly different character model for casting shadows...
I think DD is using a slightly different character model for casting shadows...
Yep, this has bothered me since i played on ps3, one of the things i REALLY wanted fixed in the pc port (even tried pming wbacon about it lol, no reply). the crazy thing is they have proper shadows in big cutscenes like at the start when the dragon comes to the village, so it seems like it should just be a switch...I think DD is using a slightly different character model for casting shadows...
Yep, this has bothered me since i played on ps3, one of the things i REALLY wanted fixed in the pc port (even tried pming wbacon about it lol, no reply). the crazy thing is they have proper shadows in big cutscenes like at the start when the dragon comes to the village, so it seems like it should just be a switch...
I also tried asking ENB creator if he could fix , no reply either.
And yeah, a dedicated quick save would be really, really handy.
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This is pretty much the same predicament I am in. I am thinking about switching to Assassin or Mystic Knight instead since I am not using the archery much with how weak it feels like you mentioned.I picked Magic Archer because I wanted crazy archery spells.
Most encounters I just cut dudes up with my daggers.
I hope the archer spells get crazier later on because I'm not that hot on em yet! All the archery spells feel too weak.
Yep, this has bothered me since i played on ps3, one of the things i REALLY wanted fixed in the pc port (even tried pming wbacon about it lol, no reply). the crazy thing is they have proper shadows in big cutscenes like at the start when the dragon comes to the village, so it seems like it should just be a switch...
I also tried asking ENB creator if he could fix , no reply either.
How do I get my pawn to stop casting lightning? When we fight an ogre it's just 2 minutes of hacking away because my pawn spams lightning spells and it's always stunned.
There is a slight shortcut to quicksaving. Hit Esc then hit I. The game will ask if you wanna save and continue.
Three buttons pressing in total, not as quick as the true quick save button.
I don't really mind it personally, but I understand the complaints.
How do you block with controller? LB?
How do I get my pawn to stop casting lightning? When we fight an ogre it's just 2 minutes of hacking away because my pawn spams lightning spells and it's always stunned.
Nope, its all shadows, even from the sun. No armor casts any shadows, no capes, scarfs, etc, no hair. Only weapons, and what im guessing is an invisible low poly character model, casts shadows.It seems to be just shadows cast from lanterns that look so low poly
What im saying is that if proper shadows are being rendered in those cutscenes, which are real time and not pre-rendered, then that means the engine is switching between the two versions of character shadows in real time, so maybe there is a setting or some code somewhere that could be taken advantage of to tell the engine to render full shadows during gameplay as welll.That seems like something that would be hard coded into the game, not an easy shader fix.
What the fuck? I just launched steam to play some Dragon's Dogma and it's just gone?
I went to the folder and saw the DDDA.exe and double clicked it and now it's asking to download the 20GB again? WTF