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Dragon's Dogma: Dark Arisen Steam pre-order is LIVE

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Deleted member 286591

Unconfirmed Member
Or, you know, not. And you mash buttons to skip that godawful music. Thank you Capcom for removing that POS from Dark Arisen, at least my ears aren't bleeding anymore.

Ha, I thought I was the only one hating that shit 'round these parts. But hey, to each his own !
 
Again, I think narrative that Capcom is disappointed with a game that effectively has sold 2.3 million units is simply a false one at this point. Also consider that Dragon's Dogma / DA is Capcom's 20th best selling game in the company's 30 year history. If you are not satisfied with the sales of your game which ends up being in the top 20 from a company that has put out hundreds and hundreds of games in it's three decades of gaming, then color me surprised.

Keep in mind Dragon's Dogma beats out a lot of big Capcom IP's in Japanese sales. Hopefully the PC version and a seemingly obvious would-be PS4/XboxOne port can help the Western markets catch up to how the franchise sells in Japan.

EDIT: No details on the budget costs of DD is known. I know they said it was one of their bigger projects. But in development time, Itsuno began working no DD after he finished Devil May Cry 4 in 2008. So the game had about a 3 year development cycle from 2009 - 2011. As it was released relatively early in 2012. And a 3 year dev., cycle certainly isn't abnormal. Mind you, it could be even less if there was much downtime for the staff, Itusno was also supervising Ninja Theory during this time frame.
This may shed more light on the matter:
http://www.eurogamer.net/articles/2...-can-sell-10-million-worldwide-reckons-capcom

Dragon's Dogma can sell 10 million worldwide, reckons Capcom

Capcom is hoping to sell 10 million copies of forthcoming fantasy RPG Dragon's Dogma, according to producer Hideaki Itsuno.

Speaking to Videogamer, Itsuno insisted that figure was ambitious but attainable, and is emblematic of Capcom's desire to chase success on a global stage and not just in Japan.

"I don't know if other Japanese developers are trying to become more global, but I know we definitely are," he said.

"It's difficult, because we really want this game to sell 10 million units worldwide. We want to sell a lot, and that's just something that we think we can do. We're not positive [it will be a success]. Of course it's a risk, but that's what we want - a challenge."
 
It strikes me as exceedingly unlikely that Capcom's then-most-expensive project to date and its expansion pack-laden re-release selling a combined 2.3m across three years was a profitable venture. But that doesn't necessarily make belated ports a bad idea as they're relatively cheap, so I'm not trying to suggest that Capcom is wasting its time with the PC release; on the contrary, it'll likely be successful when considered as its own project.

Regardless of which, I agree. The game came out late in last-gen console's life cycle. Where technology was pushing the platforms hard (sub 720p resolution) and the game library was cluttered and people were anticipating next-gen hardware.

I'm certain Dragon's Dogma will do well as a port in 2016. Consider DMC4 : Special Edition did extremely well, being one of the biggest reasons why Capcom's profits rose 100% that quarter. Also, Resident Evil Remake HD did very well too selling over 1 million, but both REmake:HD and DMC4:SE were available on all platforms.



I don't know what to say that. No Capcom game, ever - not even Street Fighter or Resident Evil at it's best, has gotten anywhere close to 10 million units.

If Capcom wants to hit 10 million units, they already did 2.3 million last-gen consoles. Maybe if they release it on everything including android and iOS they can get there....and if they make it free to play to boot.

EDIT: Wait, that more reads like he 'wants' the game to sell 10 million units, not necessarily that the game 'needs' to sell 10 million units to be financially viable from a business perspective.
 
Has there been any mention of PS4/X1 ports? Had to stop paing the PS3 version as the low fps was getting to me.

No. But considering the game has already effectively been remastered, seems odd not to take advantage of the next-gen PS4/XOne high install base.

We only got this regarding that matter.
PC Gamer: It’s interesting, because recent Capcom remasters like Resident Evil made it to consoles, too—but this is PC-only. Why is PC such a good match for Dragon’s Dogma?

Jon: This is a game that already looks great on Xbox 360 and PS3, but increased draw distances and uncompressed textures on a powerful PC makes it look absolutely beautiful. It’s also a game that includes many elements inspired by classic RPGs released on the PC. Those reasons plus the requests from our fans make this a perfect fit for a PC release.
 
Everytime I look at this game, it looks much more like a pure action game then an RPG.

Does it have any kind of interesting story, quests or different playstyles?
 

Moff

Member
Everytime I look at this game, it looks much more like a pure action game then an RPG.

Does it have any kind of interesting story, quests or different playstyles?

as far as I have seen, story, dialogue, world and quest design is below MMO standards. it's all about the action
 

Vazra

irresponsible vagina leak
Everytime I look at this game, it looks much more like a pure action game then an RPG.

Does it have any kind of interesting story, quests or different playstyles?

Its about the combat, exploration and questing. There are different classes so there are different styles for you to try.
 

doomquake

Member
dumb question that was surely answered somewhere:

Are people sharing steam ids here because the game allows to hire pawns from specific steam friends?
 
Everytime I look at this game, it looks much more like a pure action game then an RPG.

Does it have any kind of interesting story, quests or different playstyles?

The loot system is very well done. As an RPG is it is one of the most fun because the combat is what makes it all come together.

The DLC area is designed to be looped to harvest materials and gold/rift. Coupled with gameplay and so on the story is not really critical in any of that.

Think of it like Torchlight/Diablo where the loot system is basically one of the most important things.

The single Steam save system doesn't make sense though. . . like Torchlight, you get so many different armors/weps suited for different builds so if someone wanted a specific pawn/use setup like a low level mage pawn for one account and an end game pawn to play around with they can't.

Even a respec-trainer option won't fix that because it would be tedious changing settings every time, let alone pointless if the server sees you pawn has gone down levels. Is there some family-multi account share thing on steam?
 

Sarcasm

Member
The loot system is very well done. As an RPG is it is one of the most fun because the combat is what makes it all come together.

The DLC area is designed to be looped to harvest materials and gold/rift. Coupled with gameplay and so on the story is not really critical in any of that.

Think of it like Torchlight/Diablo where the loot system is basically one of the most important things.

The single Steam save system doesn't make sense though. . . like Torchlight, you get so many different armors/weps suited for different builds so if someone wanted a specific pawn/use setup like a low level mage pawn for one account and an end game pawn to play around with they can't.

Even a respec-trainer option won't fix that because it would be tedious changing settings every time, let alone pointless if the server sees you pawn has gone down levels. Is there some family-multi account share thing on steam?

You can change your class. The max level is 200.
 

doomquake

Member
Yes, your friend's pawns are free no matter their levels.

Friend pawns are free to hire IIRC

thank you kindly
undead-merchant-male-large.jpg
 
Can't wait, never completed DD on 360 but I'm looking forward to giving it my all on PC. What I played of it was really fun. I'll have this to keep me busy until XCOM 2 and SFV in February.
 

Lux R7

Member
Does the game has Acts or something which shows you how far in the game you are (beside wikia)?

No, there are no acts. There are quests and groups of quests that are considered major, which, once completed, will make you progress in the main story. However, there are events that are considered major and which, when activated, may preclude access to some previous secondary quests. So acts do not exist, but the story may be said divided into moments ranging from a main event to another.
 
You can change your class. The max level is 200.

People had more than one arisen/pawn setups (at different levels for pawns) on the console gamefaqs forums and extended the games length. Different armors/weps based around different builds. You'd be surprised at how resilient some low level pawns where for DLC area. Unecessary but that's one of the reasons they kept playing for so long.

Can I get the eternal ferrystone after completing "Off With Its Head " on consoles or is this just for the PC version?

That's there by default if you have Dark Arisen version (not vanilla version), but I don't know when it shows up in your inn-inventory - most likely when you complete that quest and reach the first inn at Gran Soren. you also get some bonus outfits.


Thanks, I'll look unless someone already knows this will work for this game?
 

Lanrutcon

Member
I'm still wondering how fast you level (character and vocation) in the game. Does the game has Acts or something which shows you how far in the game you are (beside wikia)?

No. Your leveling is determined by how badass you are.

Feel you're up to taking on a Chimera at level 5? Go nuts. If you manage to kill it the xp is great.

There are no fences telling you where you shouldn't go, and what you shouldn't fight. You can wander into the freaking high level mega dungeon from the expansion at level 5, for example.
 
Is the story on par with games like Witcher 3 or is it more like their previous game, DMC4? I was hoping it would be pretty good since there seems to be Japanese voices<3
 

Prismo

Neo Member
Is the story on par with games like Witcher 3 or is it more like their previous game, DMC4? I was hoping it would be pretty good since there seems to be Japanese voices<3

I would describe it as somewhat bare-bones, there is a bunch of stuff going on but dialogue and story telling are certainly not the focus.
 

JimPanzer

Member
Is the story on par with games like Witcher 3 or is it more like their previous game, DMC4? I was hoping it would be pretty good since there seems to be Japanese voices<3

story sucks, no japanese voices not even sure how they are a guarantor for a good story.

buy the game anyway, gameplay is incredible!
 

LiQuid!

I proudly and openly admit to wishing death upon the mothers of people I don't like
Are they going to sell digital codes on Amazon? I need to work through all this gift card money.

I need to know this too. I've got Amazon gift cards for days and like $3 in my Steam wallet.
 

Majukun

Member
gave up and bought the game
hope you are happy GAF :p

so..how does the whole "pawn from friends are free" works?
do i have to add dozens of gaffer one at the time or there's a faster way?
 

Blade30

Unconfirmed Member
No. Your leveling is determined by how badass you are.

Feel you're up to taking on a Chimera at level 5? Go nuts. If you manage to kill it the xp is great.

So basically it's like devil may cry's style points which gives you xp according to how well you performed. Got it.
 

Sectus

Member
as far as I have seen, story, dialogue, world and quest design is below MMO standards. it's all about the action

It definitely isn't below MMO standards. The design of the world and the quests remind me a lot of 90's PC RPGs. Parts feel a bit janky and not polished, they don't feel like that they hold your hand, you've got some obscure optional solutions to quests, and there's plenty quests where you can mess up and outright fail.

You also have repeatable quests on notice boards, and those are super simple "Just go kill X amount of something."-style quests, but they're very optional, and the main and side quests are not in that style..

The story and dialogue definitely isn't the game's strong point, but the story does get interesting later in the game, and it has some endearing characters.
 

Koobion

Member
There is an open gaf group for the game. I'd give you the link but I am on my iPhone.

Edit: I'm in! Thank you :)

Slightly off topic, but I just joined the Steam Group for Dragon's Dogma, realized there was a general Gaf group on Steam and requested an invite. However, when I got an invite I must have accidentally declined it due to doing it on my phone, since it's not showing that I'm in the group :( I was pretty sure I accepted it though..

Could somebody please re-invite me? My username is the same as on here - Koobion. Thanks!
 
Speaking of the story, the ending is something that usually gets on peoples nerves (myself included).

I finished on the PS3 recently and was going to plat it there, but considering the PC version is around the corner and my PC is good enough to give me 60 fps at max, there was no incentive to suffer through another run of bad fps and long loading times on the PS3.
 

garath

Member
28 hours to go. I took tomorrow off of work. It was just to have a day off but conveniently DD comes out so I'll just have to play a bit :)
 
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