• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Dragon's Dogma: Dark Arisen Steam pre-order is LIVE

is there any place that has a consolidated library of created faces (with info on how to make them)?

Also, I played a male character last time, so thinking of making female this time. How is the warrior type armor for females? Is it the same as the male versions? Completely separate? And is there any way to get the armor of the female NPC knight with the short dark hair (forgot her name)?
 
All right, my friend limit is at 340 with linking Facebook, but funny enough the "friends in this group" message at the top of the group still only lists 150 and I currently have 280+ friends. I know I didn't have that many prior to doing this steam group, so the group page listing your friends seems to have a limit then?
 

Shari

Member
I have a very important question. Someone can explain me the benefits of picking a basic vocation?

Also, what skills are carried over when you change your vocation?

I just dont understand why anyone would pick a basic vocation considering you have the advanced ones open from the get-go.

If anyone has a simple understandable guide please, I'm in need.
 

garath

Member
Almost there

t1452880800z0.png

Nope, that timer does not look correct at all. It's either 23 hours and 39 min from now. This countdown looks an hour behind.

Edit: the countdown has changed. Now it looks correct.
 

shiroryu

Member
Dragon's Dogma Dark Arisen PC |OT| Excellent Pawngraphics

Dragon's Dogma Dark Arisen PC |OT| The Bowling RPG

Dragon's Dogma Dark Arisen PC |OT| You Be Huntin' FAQs
 
I have a very important question. Someone can explain me the benefits of picking a basic vocation?

Also, what skills are carried over when you change your vocation?

I just dont understand why anyone would pick a basic vocation considering you have the advanced ones open from the get-go.

If anyone has a simple understandable guide please, I'm in need.

I think that jumping classes to advanced versions makes you lose certain skills/attacks when you do it, that's why if you're gonna do it you gotta do it asap. Can't confirm though it's been a while.
 
PC Gamer and RPS reviews:

http://www.pcgamer.com/dragons-dogma-dark-arisen-review/ - 81/100

The PC port doesn't introduce much new and certain elements could be stronger, but Dragon's Dogma: Dark Arisen still shines as a uniquely enjoyable RPG.

https://www.rockpapershotgun.com/2016/01/14/dragons-dogma-dark-arisen-pc-review/

Port-wise, this is a decent job, starting with the fact that it has no problem with alt-tabbing in and out. Hurrah! I don’t have a system that lets me test its 4K support, but it has it, the action isn’t capped at 30FPS, and it ran smoothly throughout. You can see its age, or to be more accurate, its generation target in quite a few of the details, with the bland landscapes being the biggest reminder. Its monsters can still impress though, from the wobbly bottom fat as you stab an Ogre to the sprawling snakes on the back of its chimeras when they make their occasional appearances. It’s no The Witcher 3, obviously, but it holds up better than a lot of JRPGs that come our way after a protracted gap. There’s no option to play with Japanese audio though, if you prefer the subbed experience over the flat, though not painfully terrible English voices.
 

Sylas

Member
I have a very important question. Someone can explain me the benefits of picking a basic vocation?

Also, what skills are carried over when you change your vocation?

I just dont understand why anyone would pick a basic vocation considering you have the advanced ones open from the get-go.

If anyone has a simple understandable guide please, I'm in need.

You have to choose between Fighter, Strider or Mage from the get-go. The rest are not accessible until you get to Gran Soren.

The "advanced" vocations are not automatically more powerful than the basic vocations. They simply do different things. A strider does things differently than a ranger, for example. A sorcerer has different spells available to them compared to a mage.

Augments carry over no matter what, while weapon-related skills usually carry over (but not in every instance).

You would pick a basic vocation to get access to it's augments, or because you like the way it plays and the weapons and skills at it's disposal.

I think that jumping classes to advanced versions makes you lose certain skills/attacks when you do it, that's why if you're gonna do it you gotta do it asap. Can't confirm though it's been a while.

You lose absolutely nothing permanently by changing your vocation. Certain attacks might not carry over, but they'll be there if you swap back to that vocation. Switching and experimenting and grabbing augments from the different vocations is super important but not mandatory. Maxing out a vocation is also an incredibly simple process and you're likely to max out at least 3 (if you want to) just by playing through the game.
 

Gbraga

Member
I was able to successfully clear all the side quest on my first run with no internet/guide, and no map.It's one of those games that if you truly try your best, you wont miss out on anything.
I disabled the map, and all huds everything,I felt I needed to connect to the game via my senses. And boy did it pay off, Once I was done with the game getting the platinum was easy, since I had done all the side quest already.Playing without the map allowed me to memorize the entire map, and honestly it's a small game once you think about it.

I'd say the hardest quest for me was the find the snake purse one.

Hmmm, that's very very tempting.

I think I'll give it a shot, playing without a map.
 
The worldwide unlock time is 9 AM Pacific tomorrow...shouldn't the countdown be 22 Hours and 30 Minutes from now? Right now the timer is set to what would be 10 AM Pacific.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
just saw some dagger animations, I dont know what class it was but it looked badass, really smooth attack animations. Not sure if I want to go mage now >_>
 

Sylas

Member
just saw some dagger animations, I dont know what class it was but it looked badass, really smooth attack animations. Not sure if I want to go mage now >_>

You can change classes relatively freely. You are never locked into playing a certain class once you reach Gran Soren.
 
just saw some dagger animations, I dont know what class it was but it looked badass, really smooth attack animations. Not sure if I want to go mage now >_>

Let me put it this way: I play mage in every fantasy RPG, and play Biotic in Mass Effect (aka I like magic based classes) but Dragon's Dogma is the only one I played Strider because dagger and bow combat is fun as fuck. I'd say you'd be missing out as there aren't many games where melee combat is this fun, and ranged combat? Forget about it, I would say there is no better game to have fun playing with bows.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
You can change classes relatively freely. You are never locked into playing a certain class once you reach Gran Soren.

what about the gear?

Let me put it this way: I play mage in every fantasy RPG, and play Biotic in Mass Effect (aka I like magic based classes) but Dragon's Dogma is the only one I played Strider because dagger and bow combat is fun as fuck. I'd say you'd be missing out as there aren't many games where melee combat is this fun, and ranged combat? Forget about it, I would say there is no better game to have fun playing with bows.

did I not read bows were awful in DD?
 

Shari

Member
You have to choose between Fighter, Strider or Mage from the get-go. The rest are not accessible until you get to Gran Soren.

The "advanced" vocations are not automaticall more powerful than the basic vocations. They simply do different things. A strider does things differently than a ranger, for example. A sorcerer has different spells available to them compared to a mage.

Augments carry over no matter what, while weapon-related skills usually carry over (but not in every instance).

You would pick a basic vocation to get access to it's augments, or because you like the way it plays and the weapons and skills at it's disposal.



You lose absolutely nothing permanently by changing your vocation. Maxing out a vocation is also an incredibly simple process and you're likely to max out at least 3 (if you want to) just by playing through the game.

I got one important question.

Let's say I play assasin, do I have the same avaible skills to buy (I know they carry over to any other class that can use a sword) than I would get with the warrior? Again, in terms of general sword skills, not specific ones.

The answer to that either drops or not the need to change the vocation to get non-class weapon-tied skills.
 

Sylas

Member
what about the gear?

Money is laughably easy to come by and until late-late game you won't have problems gearing things up. Even then, you'll have more gear than you know what to do with.

I got one important question.

Let's say I play assasin, do I have the same avaible skills to buy (I know they carry over to any other class that can use a sword) than I would get with the warrior? Again, in terms of general sword skills, not specific ones.

The answer to that either drops or not the need to change the vocation to get non-class weapon-tied skills.

There are certain attacks/skills that are vocation-specific and cannot be used on different vocations. I don't know the list off the top of my head, but you won't need to level vocations just to get certain attacks. If a fighter has an attack that assassin doesn't, assassin won't be able to use it at all.

For example: Mage has Anodyne, the healing spell. Sorcerer does not naturally have Anodyne, and thus cannot use it at all.
 

Corpekata

Banned
what about the gear?

Mostly split into Magic and Strength users. So there's a lot of cross over between rogue and warrior gear. Mages tend to have fewer options.

Unless you meant weapons, which yeah, are limited by classes.

Daggers can be used by all the rogue types.

1 handed Swords can be used by Fighters, Assassins, and Mystic Knights

Staves are magic classes

2 handed melee weapons are just for warriors

1 handed maces are mystic knights.

Bows are every rogue class pretty much.
 

Lux R7

Member
You have to choose between Fighter, Strider or Mage from the get-go. The rest are not accessible until you get to Gran Soren..

you can access all the vocations early on BBI and you can go there right after creating your main pawn.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Whoever told you is a filthy liar, bows are best played in DD



and yes strider at first. then you can go into magic archer, or long bow user, etc... which they tend to keep daggers as secondary weapons.

Magic archer :eek:
 

Akronis

Member
that's good yo :)

Dragon's Dogma Dark Arisen PC |OT| CAPCOM PLEASE PORT IT TO PS4,and I guess X1

This is bannable FYI.

I'm still surprised by the amount of port begging in this and XCOM 2's thread. I haven't seen anyone banned for it yet there is plenty of it (maybe not super blatent, but it's definitely there).
 
Do the pillar of the community badge too. http://steamcommunity.com/id/starkwinterlager/badges/2 If you do 28 of 29 of those things it's worth 500exp (+400 from what you have). That'll get you about 4 levels. You get +5 friend list capacity per level.

didn't even know this was a thing, I never really got into all of the other stuff in Steam like badges, trading cards, etc...

thanks man, I'll see how many of those I can get done.
 
Top Bottom