So better to avoid dragons dogma 2
Thanks for info
Weeeeeell, I wouldn't go that far. The game is clearly not finished and half-assed when it comes to story, characters and complete dog shit when it comes to presentation and interaction with characters, but the rest of the game is pretty good for the most part, exploration is great and there's plenty of stuff such as pawn system which you won't find anywhere else and it's such a shame, cuz I can't imagine a party based RPG (not CRPG) without similar system anymore. But I wouldn't recommend anyone buying the game until they fix HORRIBLE performance issues at the very least.
I just checked and only about 10% people seen what I tried to not spoil as best as I could, so it clearly shows that 90% of people who bought the game haven't even finished it or maybe even got to the endgame. I guess it's mostly cuz of performance issues cuz not a lot of people have high end enough hardware to run the game at least at 30FPS on PC.
And new monster hunter probably gonna suck, so people remember no preorders!!!
No pre-orders for sure of anything at all gaming related, but I actually like what they did with Monster Hunter Stories 2, except maybe really bad visual design when it comes to the world and such. I'd love to see what they can do with a PS5/XSX/PC only game like this, I don't have high hopes for Wilds cuz I'm sure it's going to be 99% Monster Hunter and 1% Story. I just don't like bog standard Monster Hunter, it's just not for me and never was tbh.
*edit*
Your screen shots are fantastic, I really like all the header/section choices.
Thanks, that's just the tip of the iceberg. I've plenty more rendered at 10K, maybe I'll post some in PC screenshots thread at some point. RE Framework is the way to go here cuz in-game Photo Mode is shit!
Mystic Spearhead is legit esp. stacked with 3 sorc pawns.
In late game after switching to Fighter again, I has a mage, sorcerer and Warrior for high melee damage, but with Dragon's Dogma you can do great damage as well as it gets stronger with each hit and as long as you don't get hit.
Don't fret over the Spynx, more of that stuff in DLC.
Idk man, I don't have high hopes personally, especially considering the fact that they 100% won't be fixig story stuff. At this point my biggest hope is that they'll make a true sequel in a few years with MUCH better story, characters, presentation and shit ton of lore to read. I think everything will be pretty clear for DD IP this year one way or the other. DLC / Expansion will probably get released next year.
Bruhā¦.put this shit on Audible
I though about writing a book, but no publishers agreed to do it
I ain't gonna read all that, but I'm gonna assume you fucking loved everything about Dragon's Dogma 2.
What the did good, great or amazing, yes, for sure, not everything else though.
Did you get the True ending? There's a whole massive epilogue.
It's not that massive, great and worth experiencing from a pure story standpoint though. There's some amazing stuff there (like... two), but I already explained why it didn't matter. But I'll say this, if you liked the game and found a way to get to the endgame, it's worth going through all of it just to get great gear like armor sets, weapons and stuff to be ready for Expansion / DLC. Cuz iirc, what they did in the original game with Dark Arisen is that NG+ was practically necessary to even start playing Dark Arisen cuz it was too difficult otherwise.
That's a shame ... I was looking forward to reading the OP's long piece about Dragon's Dogma, but now I'm not sure if it's worth it if the ending sucks.
BTW I don't get your comment about story and characters. I thought the OP posted a long form review, but he managed to stick a short story in it, too ...?
If you want to understand why story, chacracters and presentation suck, it's in the full review in dedicated section. Or better yet, wait for performance fix and play the game yourself, then play FFXVI (if you haven't already) and you'll get the full picture.
This game being almost a carbon copy of the original, with the almost same issues is almost meta with the very heavy theme of cycles that repeat itself.
And they did absolutely nothing to make the story, everything related to it and the dialogue system better than in the original game, outside of very few amazing pre-rendered moments and one cool thing you can experience and participate in.
What is left is to wait for a substantial DLC by Idago (the director of DDAA and DDO)
I hope they'll at least give it a lot more time to cook and maybe take 1-1,5 years to develop it and fix the main game in terms of performance at least, cuz they sure as shit can't do anything with the story and the rest of the really bad stuff related to it - it's too late for that. They also can fix a few issues related to combat and exploration. We'll see. Performance should be a top priority though.
Yeah, but that is hard to notice. I thought the idea was kind of interesting at first, but then after I revived a couple of people in the morgue in order to continue on the quests I was actively playing, they just disappeared completely. So I have a couple of orphaned side quests right now. Pretty much sucked all the interest I had in completely the game.
Waiting on a patch to see if this is addressed. If it is, I'll continue on. Otherwise, I'm just done.
Pretty much said it above. NPCs that were killed because of dragons plague disappeared completely after being revived in the morgue. I needed those NPCs to compete the quests.
I had this one quest soft locked for me cuz a related NPC was in the morgue (who knows what killed him), but as soon as I revived him it was all good and I finished the quest. It's really cool system though, it's just it sucks that there's nothing in the game to tell you that maybe you should check the morgue or maybe hear this from a Pawn as a hint or something, I'm sure it can be done as Pawn remember a lot of shit, but if it is not programmed for them to specifically know about this.... I guess the existence of morgues in the cities is not for nothing, but then again you can't really tell if it is a guaranteed fix or if the game is bugged and locked you out.
I just saw the quick summary and the nitpicking is wild af OP alto I would admit the game is far from perfect. Kudos on the effort tho and the banners are well done too
It's extremely surface level stuff there, I'm going into way more detail as to why I think so about this and that. Read the full thing if you can, there's a lof of stuff I haven't even mentioned in quick summary as well.
I read about half. Basically, exploration and combat is good, story, quests and characters are dogshit. Is that an accurate tldr?
It's not that simple and you forgot to mention the killer feature which is Pawn System, but yeah, story and characters as quite a few other things are dogshit, imho at least.
I will have to come back and read this when I put my time in and avoid spoilers.. But from what little I've played, and being a massive fan of the original, there were already several wtf moments in all the previews.
The 2 big glaring issues for me, were the lack of feminine stance and walks for the posture sliders. Everyone walks like they have something shoved up their ass. Why was this neutered to unisex shit??
2nd, the biggest head scratcher to me, was the lack of layered armor... Serious fucking downgrade... Let alone, being limited to vocations. The excuse Itsuno had for this,... wasn't buying it. Sure, you can dump content on us, but this feature alone allowed infinite fashion looks. Not sure what he was talking about.
Again, I'm still way too early in the game (I only get 7-8 hours a week), and it's no doubt my GOTY easy... But it will always bother me why such unique features were omitted.
Still glad Capcom allowed this game to exist. With recent sales, there may be a chance they greenlight DD3.
Yeah, the lack of female walk animations is just... WTF? Maybe modders will fix this via RE Framework. Layered armor as well as painting could be great, yes. For example there's really cool endgame armor set with cold and blue paint which looks AMAZING, but I want to apply this to other armor sets as well and you can't do that
I think ferrystones should be easier to obtain, but that's the only real complaint I have about fast travel. And that isn't really much of a complaint on PC where I modded it so ferrystones never go away when used. I actually like that I can pop down a port crystal and jump back and forth to it.
So much good stuff in this game though. I know my main issue is specific to me so I'm not going to go on and on about it. I may just give it some time and start a new game at some point. That's a testament to how much I've enjoyed playing it because most games I would have uninstalled and never looked back.
Here's the thing with Ferrystones, they must be infinite after NG cuz there's absolutely no reason to force us to have only a certain amount. The price is outrageous as well. In the late game before the endgame, I just installed a mod which let's you use one Ferrystone and get it back after use cuz I've vacuum cleaned everything in the game up to that point so fuck your stupid fast travel restrictions, Capcom.
You are obliged to read the whole thing. It cost this guy at least 2 weeks of work, and 2 weeks of lost income just to write this piece.
It was 1,5 weeks but c'mon, no one is obligated to read if they don't want to, I understand
Hell, Red Dead 2ās open world is not only infinitely more interesting than DD2ās, it flat out looks better and has more variety to boot. You basically have grassland, forest, and desert in DD2. Meanwhile RDR2 has deserts, grasslands, forest, snowy mountains, and swamp. Valentine alone has more character than Vermund and Bakktahl combined, and St. Denis makes Vermund look like a joke. Seriously, I can walk through St. Denis which has a far larger NPC population that have full schedules, have more interactions with the player character, and they arenāt constantly phasing in and out of existence as you walk around.
Edit: That reminds me, even the weather in DD2 is a disappointment. Compare the rain in RDR2 vs DD2 and itās a night and day difference. Especially when a thunderstorm rolls through in RDR2, it still looks impressive even now. Sometimes you could get a dust storm in RDR2, I saw nothing similar in DD2.
Comparing DD''2''.... or just about any other open world game to RDR2 is kinda unfair bro, c'mon. It's not in the same league even.
Always interesting to read after 100+ hours, then talks about how bad they messed up. Why would you dedicate MAX, more than 10 hours on a game you donāt like?!
Cuz I liked and even loved the game? It was my goty after 50-60 hrs of playtime, until very serious cracks started to appear - I mostly didn't touch the story and explored everything I could (which is most of the world before the endgame).
My experience is that they just remade the first game, but left out everything except the mechanics. As a new player, nothing made sense.
The first game has this fantastic tutorial area where you learn everything, and there is lore explaining the pawns, how you became the arisen, and even the term arisen itself is explained. The initial battle on your beach explains it all in a way that is immersive and logical. It was a great way to ease into the game.
The second game is simply: āyou are the arisen for whatever reasonā, āoh tutorial? Uhā¦ here is how you carry a stoneā. No exaggeration, the tutorial is only how to carry and throw a stone. Nothing else. The beach battle has a lame re-creation in game, and it makes little sense why you would even participate let alone become the āarisenā. Nothing is explained about the pawns, they are just there.
Itās a sequel made for those who already know the game inside and out, and they didnāt bother with the immersion or story.
It wasn't explained in the original game as well and in a way this IP deserved it. DD''2'' did even worse job than original cuz it didn't fix anything and FFXVI's existence is a huge problem as well - I explained why.
Agent_4Seven
Finally got around to reading and you did a fantastic job my man. I can't really say that I disagree with anything you've said. Very detailed and concrete analysis. I'll say that I can't remember ever enjoying a game that is as deeply flawed as Dragon's Dogma 2. I think I must have threatened the game with uninstallation about a dozen times during my playthrough, but I kept coming back because, at the end of the day, I was having fun. But you are completely right that this could/should have been so much better than it is. Great job.
Thank you!
I haven't had the need or desire to write so much about a game in like 10 years since Dragon Age Inquisition came out. It really shows that I do care about it deeply and love some things about it, otherwise I could've just written a few words and called it a day. I think I did something much less gigantic for FFXVI, but I don't remember. It was also very flawed game and in some ways similar to DD"2".
If I never see another "open world" game with massive blacked out areas in the middle of the map that you can't get to......that would be great. "Standard"? Oh hell no.
Horizon games did a much better job with this. I guess it makes sense if you could fly through the world and clean it all up, but you can't like the Forbidden West. What I found out is that you can clean a lot by just exploring the world and finding hidden passages, caves and such. But you can't climb mountains to clean the rest. It really sucks that there's no grappling hook which you can use to bring down flying enemies as a Warrior for example and use it to climb stuff faster, cuz forcing people to switch classes so that they could finally get to a treasure chest is stupid and you can't tell a pawn to specifically go and get the treasure just cuz most of the time they're telling you that you must find another way or something like that.
After seeing the sales report I believe Capcom will continue to invest in the franchise so there's a possibility we'll see a fully realized (or at least better realized) DD game in the future.
We can only hope it won't take another 12 years. It's kinda surprising given how shit performance is on every single platform.
Game is 6/10 at best. Boring, dated, flawed, repetitive, annoying and with very few redeeming qualities.
7,5/10 for me at best. I love most of is to death cuz there's nothing like it and they did improve things a lot and added new features which are cool. But it could've been SO MUCH MORE!
It would have sold considerably more if it werent for the microtransactions fiasco, nothing shorto f a massive DLC like Phantom Liberty can save this
I think it's overblown to death. You don't need to buy any of this and there's also mods to fix what you may not like in the game. Expansion and DLC can add a lot of cool stuff, let's just wait and see. But it won't fix problems with the story, characters and presentation for sure in the main game.
Going to hard disagree with you about warrior, it's one of the most engaging vocations due to the timing based gameplay(pressing buttons at the right time for more damage/quicker combos). I found mystic spearhand to be pretty lame.
Otherwise yes, the game is rather mid. Though it's the best average game.
Well, I've said that you need to learn how to use Warrior properly, didn't I? But it's not good against flying enemies and when it comes to climbing big stuff - it's way to slow for that to the point that it's pointless.