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Dragon's Dogma |OT| For the night is dark and full of terrors

Dresden

Member
So your pawn comes back from an adventure with a few paltry gifts, ~200 or so RC, and absolutely no rating or comments. What's happening here? Don't you have to rate borrowed pawns?

I think those are just the pity summons that the game pretends happened. Play offline for a bit (I did for a few hours) and you'll still get those.
 
Post game is pretty cool. It's a shame they didn't put more powerful enemies everywhere though. It's like they only covered the path to Gran Soren. There are some new bosses wandering around which is nice. I've found 2 new (possible enemy spoiler?)
dragons
wandering around which is nice. Anyone found more than that?

Now that I've mostly finished everything I think my 2 main complaints are

- Lack of enemy variety. There are too many enemies that are just different coloured/ tougher versions of old ones. There are some areas where you can't walk 5 seconds without encountering wolves, which gets tiresome after a while.

- Getting your main pawn to behave how you want is needlessly frustrating. I've given mine 20 potions to get her to pick items more often and it's her main trait, yet she still only does it half the time. She can be standing right on top of something and still not pick it up. I'm wondering if using the potion that erases all of her characteristics and starting from scratch will make a difference.

Other than that, the game was even better than I expected. The thrill from exploring and the sense of adventure is completely unrivaled in my opinion.
 

Dresden

Member
My assassin vocations really do level slowly, so slowly that I'm beginning to suspect something. I switched to warrior and got to rank 3 in twenty minutes just killing goblins outside Gran Soren. Meanwhile, after staying assassin from levels 12~26, I barely managed 6 ranks.
 
D

Deleted member 17706

Unconfirmed Member
I wish I could install this on the PS3. The lag between when a character's mouth starts moving and when their dialogue line is finally read from the disk is really annoying...

Come on PC version! please Capcom! Of all of the games to not put on the PC...
 

Schwabe

Member
now i get, why it's named "everfall" lol. but my innkeeper is still missing, also in postgame :-/ gran soren inn at pawn guild... is empty..., although it's on the map...

@Zefah:

check your installations in the XMB. actually, it installs itself ;)
 
I wish I could install this on the PS3. The lag between when a character's mouth starts moving and when their dialogue line is finally read from the disk is really annoying...

Come on PC version! please Capcom! Of all of the games to not put on the PC...

It is installed. It does it in the background.
 

Cth

Member
RE: Fast travel

I wonder if it comes down to playing style.

For those who want fast travel, do you finish a quest and immediately turn it in? Meaning, do you accept a quest and focus on it before pursuing others?

For me, I like treating it like Monster Hunter (as I'm remembering it), I aim for an area, adventure along the way, try to complete as many quests as I can, while working on a main quest goal. So, gathering items, slaying certain creatures, while treking towards the castle to defend it.

If it wasn't for the camps set up to send stuff back, I'd probably want fast travel as well (btw kudos to whoever put them in and had it make sense storywise).

Earlier in the thread, I made some suggestions for a fast travel compromise for the sequel, so I'm not totally against the idea, but for me, the danger (as well as the familiarity) is what I like about the game.

If they add carriages that can break, be ambushed and non-skippable, I woudn't mind it for the sequel. But for now, I'm happy.
 

Arcteryx

Member
I wish I could install this on the PS3. The lag between when a character's mouth starts moving and when their dialogue line is finally read from the disk is really annoying...

Come on PC version! please Capcom! Of all of the games to not put on the PC...

It stealth installs. I just pretend it's some awful dubbing and the characters are actually speaking Japanese.

@1stStrike: if you want to know the enemies in those rooms/where the vendor is, check out:
http://www.gamefaqs.com/boards/626515-dragons-dogma/62942166

Looks like two vendors + the one outside
where you give the woman the 20 wakestones
 

Dresden

Member
RE: Fast travel

I wonder if it comes down to playing style.

For those who want fast travel, do you finish a quest and immediately turn it in? Meaning, do you accept a quest and focus on it before pursuing others?

For me, I like treating it like Monster Hunter (as I'm remembering it), I aim for an area, adventure along the way, try to complete as many quests as I can, while working on a main quest goal. So, gathering items, slaying certain creatures, while treking towards the castle to defend it.

If it wasn't for the camps set up to send stuff back, I'd probably want fast travel as well (btw kudos to whoever put them in and had it make sense storywise).

Earlier in the thread, I made some suggestions for a fast travel compromise for the sequel, so I'm not totally against the idea, but for me, the danger (as well as the familiarity) is what I like about the game.

If they add carriages that can break, be ambushed and non-skippable, I woudn't mind it for the sequel. But for now, I'm happy.
On one hand, the feeling for forging ahead, trying to push on as far as you can, as your curatives run low, your health is below half, and your pawns are getting perma killed, is fucking unrivaled.

On the other hand after I make that first trip going back to Shadow Fort or whatever is really tedious. :/

I don't think the game needs a Skyrim style fast travel system, but just having carriages to connect major landmarks would be convenient. Or at least, stop spawning so many fucking wolves.
 

Cth

Member
Is it just me, or is there was a way to set your profile to private?

I have someone who rents my pawn that's always listed private and I can't see their pawns/gamertag/etc.

No big deal, I was just curious if this was a setting that no one is using or if a developer or someone is using my character :D
 

Yuterald

Member
The music at the front/start of the Shadow Fort reminded me of a track/piece from Breath of Fire IV. Cool. Also, some of the interior "dungeon" designs are giving me more of a King's Field vibe than Demon's/Dark Souls at times. The Ancient Quarry felt like a dungeon from Ancient City. =/
 

owlbeak

Member
Is it just me, or is there was a way to set your profile to private?

I have someone who rents my pawn that's always listed private and I can't see their pawns/gamertag/etc.

No big deal, I was just curious if this was a setting that no one is using or if a developer or someone is using my character :D
Go to options, you can set your pawn availability.
 

Arcteryx

Member
Is it just me, or is there was a way to set your profile to private?

I have someone who rents my pawn that's always listed private and I can't see their pawns/gamertag/etc.

No big deal, I was just curious if this was a setting that no one is using or if a developer or someone is using my character :D

I don't see one in the options, so it's possible they have parental controls or something enabled, or maybe it's one of the game generated hires of your pawn. Do you get like 150-300rc, or is it a substantial amount? If it's the former it's most likely the game just being nice.
 
Probably not. I didn't notice very much noise with my system.

Yeah, after the game prelude the drive got silent, it seems that they planned the first part of the installation during that phase

Wait, it does what? How come it installs the trophies each time then?

It's a common issue with many games, I don't know if it's a matter of devkits or how the developer handle the porting, we got this thing going since Tekken6.
 

Teknoman

Member
Actually, I find I'm liking how the song fits the game in a strange sense; it's reminiscent of earlier generations of fantasy anime that actually did have a western theme like Record of Lodoss War.

Those were pretty much western style orchestral music save their jpop opening and ending songs.

Exactly. Same with Claymore. It fits perfectly in the style the game is presented.
 
Okay, sidequest-question:

I have no idea where to got with Ser Berne. It's one of the first escort missions. The red circle is somewhere in the "fog" and I searched the way for about 4-5 hours but didn't find it.
 

Dave1988

Member
I have a question regarding playing as Mystic Knight: when selecting weapons which stat should be more important for me? Strength or Magick?
 
So your pawn comes back from an adventure with a few paltry gifts, ~200 or so RC, and absolutely no rating or comments. What's happening here? Don't you have to rate borrowed pawns?

I think they game is "faking" some of the pawn sharing to keep that stuff alive for the player. In the stat menu the game actually keeps track of how many times your pawn was hired by other players and that numbers is noticeably lower than the amount of times I got those mere ~200RC. You also don't get a list with the online IDs of whoever borrowed your pawn when it's only 200RC you earn.
 

Schwabe

Member
ur-dragon question:

so if i don't want to spend 24 hours to see encounter#24 (ps3 atm) die... how do i get my reward for the ~0,1% damage i dealt? i left the arena O,o
 

Arcteryx

Member
Anyone know where the Abbey is? I got a quest about 2 ogres in the Abbey vicinity, but it doesn't show me where that is on the map.

Go west of the Ancient Quarry North Entrance, it's in the Wilted Forest, right of Prayer Falls


ur-dragon question:

so if i don't want to spend 24 hours to see encounter#24 (ps3 atm) die... how do i get my reward for the ~0,1% damage i dealt? i left the arena O,o

? Not sure what you mean by this. It respawns fairly quickly after it dies. If you did sufficient damage, but didn't get a "killing blow", then the next time you go into the arena it should display what you won on the floor. Someone with the guide will have to check the damage required, but the more you "contribute", the better your odds.
 

LProtag

Member
Heh, I started a new game by taking my save file off and using the same PSN account.

Got a new main pawn and suddenly she comes back with all the RC and knowledge from the last pawn. She knows a ton now. Kinda weird but kinda cool, haha.
 
Actually, I find I'm liking how the song fits the game in a strange sense; it's reminiscent of earlier generations of fantasy anime that actually did have a western theme like Record of Lodoss War.

Those were pretty much western style orchestral music save their jpop opening and ending songs.
From overhearing the theme song and the constant pawn chatter, my sister thought that I was watching anime. :lol
 
The ambient audio they use at night for part of the forest is either purposely shitty or just shitty. I'm referring to the use of monkey ambiance.
 

FredFish

Member
I think they game is "faking" some of the pawn sharing to keep that stuff alive for the player. In the stat menu the game actually keeps track of how many times your pawn was hired by other players and that numbers is noticeably lower than the amount of times I got those mere ~200RC. You also don't get a list with the online IDs of whoever borrowed your pawn when it's only 200RC you earn.

I don't think it's "faking" pawn sharing. I think the vacant, nebulous returns are the times when your pawn is auto-summoned into someone else's world to wander around along the various paths or in Gran Soren. They don't get recruited by a player but they've been "used" by the server
 

Dresden

Member
I don't think it's "faking" pawn sharing. I think the vacant, nebulous returns are the times when your pawn is auto-summoned into someone else's world to wander around along the various paths or in Gran Soren. They don't get recruited by a player but they've been "used" by the server

But I've gotten them while playing offline.
 

Astra

Member
Having fine luck in Soulflayer Canyon for finding swords for my Assassin. Found the Bastard Sword, Almace (Constant ice enchantment), and Caladbolg (constant thunder enchantment). Not a bad trip.
 

Arcteryx

Member
Having fine luck in Soulflayer Canyon for finding swords for my Assassin. Found the Bastard Sword, Almace (Constant ice enchantment), and Caladbolg (constant thunder enchantment). Not a bad trip.

Yea, I think it's probably the best spot to farm weapons/armor prior to
post-game
 

Ricker

Member
Ahhhh...dat Everfall quest ending...good stuff,time to let go my non regular Mage Pawn for a better one,keeping Jarek for now,there is no way I would of survived in Everfall without him hehe(started at level 13 in there,gained 2 levels,just a plain Warrior still )...

So for the ''special'' Pawns they talk about at the start of the game,you need to go to a different Stone?
 
But I've gotten them while playing offline.

I think the concept of the "mercy summons" is the most likely explanation for this, personally. I play mostly offline, as well, and notice this sort of thing happening online or off.

Here's a visual chronicle of Falx and Kellen's adventures during the weekend:

DragonsDogmaScreenshot_3.jpg


Felling a Cyclops the old-fashioned way.

DragonsDogmaScreenshot_4.jpg


Pawn Kellen, decked out in White Hawk.

DragonsDogmaScreenshot_5.jpg


Escorting the Witch to the Healing Spring.

DragonsDogmaScreenshot_6.jpg


A faraway view of Blue-Moon Tower at dawn.

DragonsDogmaScreenshot_7.jpg


An enraged griffin.

DragonsDogmaScreenshot_9.jpg


This chimera's seen better days.

DragonsDogmaScreenshot_8.jpg


Dueling the drake.
 

ced

Member
Having fine luck in Soulflayer Canyon for finding swords for my Assassin. Found the Bastard Sword, Almace (Constant ice enchantment), and Caladbolg (constant thunder enchantment). Not a bad trip.

I'm heading there tonight, I need new weapons bad, been using them for 20 levels. I really want a new longbow...
 
Ahhhh...dat Everfall quest ending...good stuff,time to let go my non regular Mage Pawn for a better one,keeping Jarek for now,there is no way I would of survived in Everfall without him hehe(started at level 13 in there,gained 2 levels,just a plain Warrior still )...

So for the ''special'' Pawns they talk about at the start of the game,you need to go to a different Stone?

Nope, they are in the menu in the usual place.
 
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