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Dragon's Dogma |OT| For the night is dark and full of terrors

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
The pop in is awful. Especially when you're sitting there waiting for a merchant to spawn.

The main menu music, on the other hand, is fucking awesome. THE WIND IS PUSHING MEEEE

With a hybrid 7200RPM HS the pop-in is non-existent.
 

Noaloha

Member
I recently made the executive decision to use mute button technology in order to never, ever listen to the title theme again. Not a single note. My sanity - not to mention my work colleagues - demanded it.
 

Amir0x

Banned
at what level generally do enemies cease to be challenging? I'm lvl 40 and traveling around the world is starting to get worryingly easy :(

there are still a few places i haven't been, of course, but is this normal?
 
I'm about to put probably my first serious time into the game since I got it last night. I was operating under about 3 hours of sleep so when I would try to explore the starting village I would literally start falling asleep.

My first impressions are that this game has the absolute worst main menu music ever. Me and my friend nearby couldn't believe how bad it was :lol

PS3 version seems to run good enough. The pop in is pretty bad though. In the starting village I see boxes and crates appearing only 10 feet away or so and in the tutorial dungeon I had a chest appear right next to me after battling some enemies.

Also when do you get to create your main pawn? I only noticed a main character part before the game started.

I look forward to reading your feelings as you get deeper in.
 

Dave1988

Member
at what level generally do enemies cease to be challenging? I'm lvl 40 and traveling around the world is starting to get worryingly easy :(

there are still a few places i haven't been, of course, but is this normal?

Yeah, past level 40 not much will be able to kill you until you hit post game. IIRC the only thing that gave me some trouble at that level was the Drake located near the shadow fort.
 
Just wanted to say I've put 100+ hours into this in little over 2 weeks. The only two games I can recall doing that for this gen are SF4 and MVC3. Thanks, Crapcom!
 

theDeeDubs

Member
at what level generally do enemies cease to be challenging? I'm lvl 40 and traveling around the world is starting to get worryingly easy :(

there are still a few places i haven't been, of course, but is this normal?

There were a few places with bandits that were annoying at that level if I remember correctly
on the way to Bluemoon Tower
. Post game has some annoying enemies too like
Hellhounds
. At 70 now, I would've restarted if I wasn't trying to get 100% of the chievos. No challenge besides a cheap combo in Everfall.
 

CTE

Member
I'm about to put probably my first serious time into the game since I got it last night. I was operating under about 3 hours of sleep so when I would try to explore the starting village I would literally start falling asleep.

My first impressions are that this game has the absolute worst main menu music ever. Me and my friend nearby couldn't believe how bad it was :lol

PS3 version seems to run good enough. The pop in is pretty bad though. In the starting village I see boxes and crates appearing only 10 feet away or so and in the tutorial dungeon I had a chest appear right next to me after battling some enemies.

Also when do you get to create your main pawn? I only noticed a main character part before the game started.

The music is awesome. The wind is pushing meeee!!!!
 
I'm about to put probably my first serious time into the game since I got it last night. I was operating under about 3 hours of sleep so when I would try to explore the starting village I would literally start falling asleep.

My first impressions are that this game has the absolute worst main menu music ever. Me and my friend nearby couldn't believe how bad it was :lol

PS3 version seems to run good enough. The pop in is pretty bad though. In the starting village I see boxes and crates appearing only 10 feet away or so and in the tutorial dungeon I had a chest appear right next to me after battling some enemies.

Also when do you get to create your main pawn? I only noticed a main character part before the game started.

W,w,wha...?

You'll love it after you've heard it about 50 times.
 
at what level generally do enemies cease to be challenging? I'm lvl 40 and traveling around the world is starting to get worryingly easy :(

there are still a few places i haven't been, of course, but is this normal?

That should have happened about 10 levels ago. A Demon's Souls this game is not.
 

Grisby

Member
Think I might just go ahead and beat the game later tonight. Haven't been in post that long but I don't really feel the need to level up anymore. That, and the loot stuff hasn't been that great for my Strider. That again, and I can't scratch the U dragon at 62.

Been a hell of a game though. 73 something hours on the clock and I can't wait to see the ending everyone is talking about.
 

Amir0x

Banned
That should have happened about 10 levels ago. A Demon's Souls this game is not.

i mean it was starting to get no-resistance like, but i thought i just hadn't reached the harder areas. now i've explored most of the world and it's all so easy


if anything, my biggest complaint was the game's inability to keep itself challenging. The game needs to feel daunting all the time, not only for a very small portion of the game :(
 

Eppy Thatcher

God's had his chance.
Im about ready to hand some of you my cell phone number so i can get a text reminder when the Ur is down and ready for farming. Missed him every single time so far.... fack.
 

Anteater

Member
i mean it was starting to get no-resistance like, but i thought i just hadn't reached the harder areas. now i've explored most of the world and it's all so easy


if anything, my biggest complaint was the game's inability to keep itself challenging. The game needs to feel daunting all the time, not only for a very small portion of the game :(

Yeah, once you hit 30-40+ the game becomes easy, and nothing you can't really kill around the world, the pacing there suffers a bit, ditching 1 pawn would make it a bit better, but it becomes challenging again at some point.
 
i mean it was starting to get no-resistance like, but i thought i just hadn't reached the harder areas. now i've explored most of the world and it's all so easy


if anything, my biggest complaint was the game's inability to keep itself challenging. The game needs to feel daunting all the time, not only for a very small portion of the game :(

Yeah, this is the game's biggest failing. It can't replicate that feeling you get when going from Cassardis to Gran Soren, which is a shame because that's a great feeling to have. But it makes the low scores for being "too hard" laughable since the problem is actually the opposite. Suffers from the Amalur problem. Capcom isn't going out of business like Big Huge Games did, so maybe if we bitch enough we can get a patch. I wish I could understand their thinking in not making NG+ hard again.
 

Seraphis Cain

bad gameplay lol
Yeah, this is the game's biggest failing. It can't replicate that feeling you get when going from Cassardis to Gran Soren, which is a shame because that's a great feeling to have. But it makes the low scores for being "too hard" laughable since the problem is actually the opposite. Suffers from the Amalur problem. Capcom isn't going out of business like Big Huge Games did, so maybe if we bitch enough we can get a patch. I wish I could understand their thinking in not making NG+ hard again.

I wouldn't say it suffers from the Amalur problem per se. I mean, I've never felt completely invincible and godlike in all my 75 hours of DD, whereas in Amalur by the 25 hour mark I had 3.5HP/sec. regeneration and virtually nothing could kill me. I didn't even have to TRY. I still have to try in DD, and there's still plenty of stuff in the post-game that can kick my ass if I'm not careful.

That said, I will say that DD is a fair bit easier than I thought it would be.
 

Amir0x

Banned
Yeah, this is the game's biggest failing. It can't replicate that feeling you get when going from Cassardis to Gran Soren, which is a shame because that's a great feeling to have. But it makes the low scores for being "too hard" laughable since the problem is actually the opposite. Suffers from the Amalur problem. Capcom isn't going out of business like Big Huge Games did, so maybe if we bitch enough we can get a patch. I wish I could understand their thinking in not making NG+ hard again.

yeah the reviewers saying this game are too hard are just... well, embarrassing. I feel embarrassed for them :p
 

Anteater

Member
Yeah, this is the game's biggest failing. It can't replicate that feeling you get when going from Cassardis to Gran Soren, which is a shame because that's a great feeling to have. But it makes the low scores for being "too hard" laughable since the problem is actually the opposite. Suffers from the Amalur problem. Capcom isn't going out of business like Big Huge Games did, so maybe if we bitch enough we can get a patch. I wish I could understand their thinking in not making NG+ hard again.

They replicated that feeling better when they tell you to
travel from Cassardis to Gran Soren post game =P (but you could probably warp), which is something they could've done earlier, and if they were to put some npc-based quests there, take out the wakestone quests, it would've been 100% better
 
Grisly set:

844b1341.jpg

fe8fb681.jpg

Is that DLC armor or is that in-game?
 

Brandon F

Well congratulations! You got yourself caught!
Yep, hit around level 40 and my interest has begin to nosedive very fast in the last several hours due to how simple the game has gotten. Just nothing in the game can keep pace with how powerful you become at this point.

I still have the final leg of the story missions to wrap up so maybe I will be surprised, but the mid-game doldrums have almost driven a nail in the coffin for me.
 
Yeah, once you hit 30-40+ the game becomes easy, and nothing you can't really kill around the world, the pacing there suffers a bit, ditching 1 pawn would make it a bit better, but it becomes challenging again at some point.

I'm level 50 & just got to the post game & it's kicking my ass.
I just only encountered the new upgraded goblins too! I'm barely making it out of those fight with a miniscule of health.

Which class is the one that gives you the best defense upgrade for each level?
 
Yeah, this is the game's biggest failing. It can't replicate that feeling you get when going from Cassardis to Gran Soren, which is a shame because that's a great feeling to have. But it makes the low scores for being "too hard" laughable since the problem is actually the opposite. Suffers from the Amalur problem. Capcom isn't going out of business like Big Huge Games did, so maybe if we bitch enough we can get a patch. I wish I could understand their thinking in not making NG+ hard again.

I would not call it a failing, because at lvl 25 or so when I was doing escort missions to Blood Water beach, or my first escort to the Shadow Fort, and stumbling into the quarry looking for a shortcut those were more tense than my first trip Gran Soren. Seeing night cascade over my party to a completely unfamiliar part of the map that I had no idea how far or close I could be, what I would encounter, has not been replicated in any RPG I have played in my life.

However I hope we get meaningful, proper DLC that opens up an entirely new part of the map, with new quests and a revised quest system....but we'll see. I haven't completed the game yet, I'm enjoying it too much and taking my sweet time, but I would gladly pay for meaningful and dangerous DLC in the future.
 

edgefusion

Member
Tonights going good! Slayed the Ur-Dragon, got some Dragonbeards in a chest followed by some Shadow Greaves then I hit level 100. :)

EDIT: Oh yeah and I found a Dragon Knights Cloak too.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
I have a "Final Battle" flagged to go, went in and the stuff seemed a bit too higher level for me, Lvl 40. So I set out to level and explore the rest of the entire map. I travelled across the lands far and wide, slaying trolls and chimera's like common vermin.

Until I reached... the Grove. This... this is fucking hardcore. I'm Lvl 44, should I be doing this. My face keeps melting off.

This will be a contender for my GOTY, no doubt. Its just so fucking vast, and just as I was feeling overlevelled, here comes Drakey to make me feel like a bitch.
 
I'm surprised people care about armor so much. I mean I'm not far in the game, but as usual I have found armor that is statistically better than the ones I am wearing, but chose to store them at the Inn because if I think the armor is ugly. I just don't wear it. The same with helmets, or face wraps and that nonsense. I refuse to wear them. I just enhance the gear I have, and if I find something that "looks" better I wear it.

The ideal solution for me would be a DCUO system. I could equip the vastly higher stat gear, but keep the style I want. Nothing offends me more than protruding, dowdy armor.
 

Anteater

Member
I'm surprised people care about armor so much. I mean I'm not far in the game, but as usual I have found armor that is statistically better than the ones I am wearing, but chose to store them at the Inn because if I think the armor is ugly. I just don't wear it. The same with helmets, or face wraps and that nonsense. I refuse to wear them. I just enhance the gear I have, and if I find something that "looks" better I wear it.

That's exactly my reason to care about armor

Though I haven't ran into better looking armors yet, but I'll continue to look....
 

Arcteryx

Member
I'm surprised people care about armor so much. I mean I'm not far in the game, but as usual I have found armor that is statistically better than the ones I am wearing, but chose to store them at the Inn because if I think the armor is ugly. I just don't wear it. The same with helmets, or face wraps and that nonsense. I refuse to wear them. I just enhance the gear I have, and if I find something that "looks" better I wear it.

The ideal solution for me would be a DCUO system. I could equip the vastly higher stat gear, but keep the style I want. Nothing offends me more than protruding, dowdy armor.

That's how I do it too. There's really no point trying to eek out the smallest extra increase in stats; might as well look like a badass instead :D
 

Wallachia

Member
So I saved last nite right before the battle with the Dragon at the end of normal game. I really appreciated the message in game that said something like: "The next section will take a long period of time so make sure you are prepared.". This game!

Also of note, I love how this thread has steadily been at the 1st and 2nd pages of NGAF all during e3 week. That is testament to this game :)

1274296948647.gif
 

Yo Gotti

Banned
The armor in this game is indeed pretty ugly. Somehow I like it more than what was available in Skyrim, but overall I much prefer Dark Souls fantastical sense of style. Between the tight chainmail pants and the random blue/green pieces of clothing showing underneath every piece of armor, it's pretty hard in this game to put together a decent looking set.
 
So I saved last nite right before the battle with the Dragon at the end of normal game. I really appreciated the message in game that said something like: "The next section will take a long period of time so make sure you are prepared.". This game!

Also of note, I love how this thread has steadily been at the 1st and 2nd pages of NGAF all during e3 week. That is testament to this game :)

not to mention, it's now also bigger than the amalur thread, something i never thought would happen...
 
Has anyone gotten any of the Quest 2 and 3 DLC?

I got the first one, where they're basically fetch this n I only get 1k exp (or gold i dont remember). But is there any significance to these 'vows' item? Bc its preventing me from trying out the other two DLC's if they're gona be the same thing.
 
For people popping in to see how much life the Ur-Dragon has left, don't. Leaving the room before it flies away counts as a death which heals it. Ever since gen 45, it's been progressively harder to kill him. We're currently on Gen 49 (PS3 ver) and it's still at six bars of health since the morning. Either the Ur-Dragon is getting stronger with each new gen, or the number or people that just pop into the room and leave is higher than the number of people actually fighting it.

I feel sorry for the ppl looking to buy this game used for £20 down the line. Ur Dragon gonna be well hard for them and only really expensive high level overpowered pawns to buy, unless they go for dry-ass CPU generated and official Capcom pawns.
 

Papercuts

fired zero bullets in the orphanage.
I have to say that I feel the whole Ur Dragon thing is super disappointingly handled. The idea of an uber enemy that the online community chips down is cool, but when the killing blow ended up being a server state of being basically dead for everyone lasting a good 20-30 minutes it lost a lot of its luster. People that got to the endgame quickly all got a lot of the dragon's super powerful loot and are using that to chew through it, and now it's at such a high generation it's extremely hard to even hurt, which screws over people that took longer with the main game(and this is only 2 weeks after launch, imagine this in a couple of months). The idea of being the one to land a killing blow would be amazingly satisfying, but that was quickly found out to be a pretty big smoke and mirror effect.
 
Damn, being a Warrior is much more fun than a Mystic Knight. I like the weighty feel, and the strength of my blows are so satisfyingly bone-crunching.

What are the best looking Longswords for a Warrior? I've only got the Wounded Heart right now.
 
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