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Dragon's Dogma |OT| For the night is dark and full of terrors

Amir0x

Banned
I think the escort quests are an evil stumbling block for many players.. i didn't start doing till NG+ and even then Portcrystal cheated through them.. there's also the chance he doesn't "get" which quests are main quests and is just wandering aimlessly.

I heard a lot of people complaining about the escort quests, but I did them as I found them and never had any trouble. In fact, during one of my escort quests - the one with Selene - she actually stayed with me for like 8 hours as I did shit around the world, because I kept avoiding going to that healing spring WAY up north (I hadn't visited that when I took the quest so I was being scary), and she just fucking became our team mascot like a boss. We fought all manner of big enemies with her in tow, and somehow she always survived. As if to thank me, she's the one who entered my cutscenes at the game end.

I only ever failed one escort quest really early on and only because that asshole fell off a cliff randomly for no reason.
 
I think the escort quests are an evil stumbling block for many players.. i didn't start doing till NG+ and even then Portcrystal cheated through them.. there's also the chance he doesn't "get" which quests are main quests and is just wandering aimlessly.



bombed? is english your second language?
I heard it bombed in NA.
 
I want to believe.

6531369591_78bf73b3d3_z.jpg
 
Here are some NPD sales for May, DD took 9th place, I don't have the numbers though. I think the game was out only for 9 days in May, so it's pretty good to see it in the top 10 sales right?

1. Diablo III (PC)
2. Max Payne 3 (360, PS3, PC)
3. Tom Clancy’s Ghost Recon: Future Soldier (360, PS3)
4. Prototype 2 (360, PS3)
5. NBA 2K12 (360, PS3, Wii, PSP, PS2, PC)
6. Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)
7. Sniper Elite V2 (360, PS3)
8. Battlefield 3 (360, PS3, PC)
9. Dragon’s Dogma (360, PS3)
10. Just Dance 3 (Wii, 360, PS3)
 
I'm nearing my breaking point with the game I think. I'm just not digging anything about it and everything feels like a chore to do. I understood coming in that combat would be all this game has going for it but there doesn't feel like there's any depth here. It's mostly mash square/triangle and hit one of your abilities every now and then and hope your pawns pick up their end of the fight. Not to mention the completely weird balancing issues in this game. The answer shouldn't be to grind and over level enemies like in old school japanese games, it should be like dark souls where tactics and patience is the key.

I reached the end of playing the game today. There's absolutely no point to NG+. I really don't understand the point of it. Why not give the player the option to make the game harder in NG+? What the hell fun is it to just steamroll everything? And I mean everything. Bosses included. Being godlike is fun for like 5 minutes and then it just becomes a chore. Shame. All-in-all I enjoyed most of the game but the AI is braindead too often, which is a crime for a game that's single-player and party-based. I'd give the game a 7 out of 10. I guess I can agree that the game is ugly, but it's also atmospheric which counts for a lot. There's far too many gameplay issues for me to score it any higher or to keep it. I hope there's a sequel, but based on its apparent poor sales numbers in the latest NPDs, I doubt they'd bring it to the West. I hope I'm wrong. I'd love to see this game with a ton of improvements on the next iteration of consoles.
 
Here are some NPD sales for May, DD took 9th place, I don't have the numbers though. I think the game was out only for 9 days in May, so it's pretty good to see it in the top 10 sales right?

1. Diablo III (PC)
2. Max Payne 3 (360, PS3, PC)
3. Tom Clancy’s Ghost Recon: Future Soldier (360, PS3)
4. Prototype 2 (360, PS3)
5. NBA 2K12 (360, PS3, Wii, PSP, PS2, PC)
6. Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)
7. Sniper Elite V2 (360, PS3)
8. Battlefield 3 (360, PS3, PC)
9. Dragon’s Dogma (360, PS3)
10. Just Dance 3 (Wii, 360, PS3)

On that list I'd estimate that 9th sold around 50-75k total.

*edit* I see it sold 92,000. If it doesn't pick up steam I don't see how they can hope to hit that 1.5 estimate. But then again they seemed to have put Japan down for a million of those, so 500k in the US and Europe might not be far-fetched. A million in Japan seems unreachable though.
 

Derrick01

Banned
This 100%
STOP trying to do escort quests at a low level
FIND a vocation you enjoy and level up the abilities to open up the combat
UPGRADE when you can

if you excelled at Darksouls and can't progress in this you're doing it WRONG.

Why are you harping on the escort quest? It's been about 8 hours of game time since I even attempted the one I complained about earlier. I have every ability that was available at the inn for my level 18 character, none of them really change much in the combat so far.

I excelled in dark souls because except for 1 part I can think of it was a fair game. I only died when I screwed something up and there weren't obscenely high level enemies placed in almost random patterns along with enemies that were easy to kill. The only way to get by in this game is pick a direction and pray you didn't pick the wrong one.
 

Alucrid

Banned
Here are some NPD sales for May, DD took 9th place, I don't have the numbers though. I think the game was out only for 9 days in May, so it's pretty good to see it in the top 10 sales right?

1. Diablo III (PC)
2. Max Payne 3 (360, PS3, PC)
3. Tom Clancy’s Ghost Recon: Future Soldier (360, PS3)
4. Prototype 2 (360, PS3)
5. NBA 2K12 (360, PS3, Wii, PSP, PS2, PC)
6. Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)
7. Sniper Elite V2 (360, PS3)
8. Battlefield 3 (360, PS3, PC)
9. Dragon’s Dogma (360, PS3)
10. Just Dance 3 (Wii, 360, PS3)

How depressing
 
The enemies aren't random, which is actually a complaint I had with the game.

Your option is not to pick a path and hope it's the right one. It's to run like hell if you come across something you can't handle and find an alternate path. Failing that, find an alternate strategy.

The first time I crossed the river near the Abbey, I got totally wasted by the Saurians there. So I went downstream and didn't run in to any.
 

Dresden

Member
I soloed the Selene escort quest to the healing springs at level 16 by RUNNING LIKE HELL and letting her teleport up to me once I got too far. Ran past harpies, the shitload of direwolves, a camp of high-leveled bandits, and the cyclops that way.

Ended with about a dozen direwolves all chasing me as I jumped and rolled into the waters of the spring at about 10% health. Felt good man.
 

John Harker

Definitely doesn't make things up as he goes along.
Uh, does this tentacle thing ever stop coming? Feel like I've been killing these things for 15 min in Everfall (1st time in) now, and they wont stop poppin up
 

Derrick01

Banned
Uh, does this tentacle thing ever stop coming? Feel like I've been killing these things for 15 min in Everfall (1st time in) now, and they wont stop poppin up

They don't stop. Gotta run out of there and then you can go back in uninterrupted. Trust me I spent almost 2 hours trying to kill that thing :\
 
Why are you harping on the escort quest? It's been about 8 hours of game time since I even attempted the one I complained about earlier. I have every ability that was available at the inn for my level 18 character, none of them really change much in the combat so far.

I excelled in dark souls because except for 1 part I can think of it was a fair game. I only died when I screwed something up and there weren't obscenely high level enemies placed in almost random patterns along with enemies that were easy to kill. The only way to get by in this game is pick a direction and pray you didn't pick the wrong one.
I didn't quote you. general tips. And you didn't get the one about vocations, try another.
 

maomaoIYP

Member
Why are you harping on the escort quest? It's been about 8 hours of game time since I even attempted the one I complained about earlier. I have every ability that was available at the inn for my level 18 character, none of them really change much in the combat so far.

I excelled in dark souls because except for 1 part I can think of it was a fair game. I only died when I screwed something up and there weren't obscenely high level enemies placed in almost random patterns along with enemies that were easy to kill. The only way to get by in this game is pick a direction and pray you didn't pick the wrong one.

What vocation are you using that's getting you torn up by the bandits on the way to witchwood?

I'm on a solo run now, maybe I can help you with this.
 

Anteater

Member
I still don't understand where the super high level mobs are at :p, the entire south gransys only had like 2 chimeras, and the rest were goblins and stuff, the bandits were around the same level and the bandits camp could be wiped out at lvl20ish (did that because I was dumb and thought you had to for the tome), golems and duo cyclopses could be killed as well, there are really absolutely nothing that's super high other than the drake
 

Anteater

Member
Anyone care to explain this Thief's Den Grimgoire to me? The guy keeps talking about steel....please don't tell me I gotta fight these mofos?

You don't have to fight them

If you have the quest enabled, it should have a circle telling you the location of the grimoire in the bandits camp, but if you don't want to look
it's on top of the tower in the camp and you need to make a few jumps/climb to get to it
 
Why are you harping on the escort quest? It's been about 8 hours of game time since I even attempted the one I complained about earlier. I have every ability that was available at the inn for my level 18 character, none of them really change much in the combat so far.

I excelled in dark souls because except for 1 part I can think of it was a fair game. I only died when I screwed something up and there weren't obscenely high level enemies placed in almost random patterns along with enemies that were easy to kill. The only way to get by in this game is pick a direction and pray you didn't pick the wrong one.
In the entire game there were only two groups of enemies that I remember having to give up on and both were plainly visible and easily avoided.

If the game isn't your cup of tea I can totally get that -- I'm glad you gave it a shot -- but complaining about it being too difficult of all things is just confusing.
 
You don't have to fight them

If you have the quest enabled, it should have a circle telling you the location of the grimoire in the bandits camp, but if you don't want to look
it's on top of the tower in the camp and you need to make a few jumps/climb to get to it

I have the quest enabled, but it just keeps showing me captain I want steel. I'll go take a look, thanks.
 

Anteater

Member
NA Release was 05/22 afair, so that's more than 8 days... (EU 05/25)

Gamers today don't appreciate new IP's. They rather play the 55th sequel of a sportsgame or some shooter with a big 3 in the title...

I think it was only sales for May, so it's from may 22nd to may 30th
 
http://cache.ohinternet.com/images/9/9e/HA_HA_HA%2C_OH_WOW.jpg[iMG]


Anyway, about the sequel talk. Of course there's gonna be a sequel. It's Crapcom we're talking about here. Just don't expect it to be in-house if DD sells poorly. :P[/QUOTE][quote="Augemitbutter, post: 38903214"]i'd be happy to get info about new area and bosses dlc. DD2 is 2-3 years away. and i don't buy outsourced dogshit.[/QUOTE][URL="http://www.neogaf.com/forum/showpost.php?p=38781537&postcount=8297"]According to one gaffer, DD is already outsourced.[/URL]
 

Torraz

Member
Until now I have only seen this game in 1 retail shop. Most local online stores have had it at 10-15 days until delivery. Small print run maybe?
 

Papercuts

fired zero bullets in the orphanage.
The lack of co-op hurt this game a lot. I tried to get some people interested but after they watch footage that's always the first thing I see asked.
 

Sword Familiar

178% of NeoGAF posters don't understand statistics
The lack of co-op hurt this game a lot. I tried to get some people interested but after they watch footage that's always the first thing I see asked.

I agree, but it would be a much different game with co-op integrated. As it stands now, the menu system isn't designed with co-op in mind. Whether or not that was intentional will remain unsaid, but a re-vamp of how curative/effect items are used as well as not pausing the game while inside the actual menu would be in order, which changes the game entirely.

Not defending the design choices though, I wish they HAD done it differently so that co-op could be integrated, just putting into perspective what I think was a major part in not doing so on Capcom's part. Their vision was probably for this to be a jrpg with wrpg elements (or vice versa), and much like Skyrim be a single-player experience first and foremost.
 

Papercuts

fired zero bullets in the orphanage.
I agree, but it would be a much different game with co-op integrated. As it stands now, the menu system isn't designed with co-op in mind. Whether or not that was intentional will remain unsaid, but a re-vamp of how curative/effect items are used as well as not pausing the game while inside the actual menu would be in order, which changes the game entirely.

Not defending the design choices though, I wish they HAD done it differently so that co-op could be integrated, just putting into perspective what I think was a major part in not doing so on Capcom's part. Their vision was probably for this to be a jrpg with wrpg elements (or vice versa), and much like Skyrim be a single-player experience first and foremost.

Yeah, I see some stuff in place that don't gel with co-op in the current state, but like you said things could've been different. :\

It's very weird that capcom dumped so much money in this to have this happen but insist on co-op in damn near everything else they're doing lately.
 
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