Anyway i have to finish the game yet, but i too have a few things i'd like to see changed already:
-
bigger map: after a few hours it's fucking tedious to see how small the thing is, it feels like i'm walking through a backyard, i've seen those places a hundred times already.
If they can't really manage the tech for a big open world, do more Witchwood style sections, but give me a bigger and
more varied map.. not those fucking brown fields all over.
-
wheather: Yeah wind is cool, but i'd like to have snow and rain too, storms and shit that actually affect gameplay and make you stay on your toes during exploration.
-
balance the difficulty: i love the non scaling, but after a few hours, there's already nothing able to fucking kill me, basically.. while at the start a Cyclops was one shotting me.
-
more enemy types: definitely what Amir0x said about this, and yeah, having an Ogre or a Cyclop as a boss, when i'm finding them on the map every two steps, is not really that epic.
Though i love the care put into them, so definitely keep that (like: attack different parts to trigger different reactions, or the Ogre going frenzy with women characters, etc).
-
menus are all kind of fucked up: equip and items can be on the same page, c'mon.
-
checkpoint system also is weird: and why can't i reload from the ingame menu?
There was some other stuff that i can't remember now.