Baconsammy
Banned
Dragon's Dogma 2 should be exactly the same as Dragon's Dogma 1 except with more hairstyles.
For 3 dollars you can buy Dragon's Dogma 2 now.
Dragon's Dogma 2 should be exactly the same as Dragon's Dogma 1 except with more hairstyles.
i really wish we could just make them into the specialized hybrid classes, like Assassin, Magic Archer, etc. That was a bizarre and nonsensical oversight, imo
Youtube Comment said:haha, now open 5 tabs with this
Oh god.
when will I get amazing looking loot for my pawn?
Another question is I have a notice board quest; to get a similar badge from Ophis that Maul gave me, the only question is. How will I even talk to this woman and she hates men and starts an all out riot?
This is fantastic.c'mon capcom, your games are great!
http://www.youtube.com/watch?v=bqzGOm9wmn0
I think the game might have issues with some of them though. Take Mystic Knight: the cannon spell is hard enough to use when the enemy is circling around you; I can't imagine the AI being able to do that as shoddy as it already is.
Well, 4 assassins at night time would be an overkill for everything, or 4 Mystic Knights using Great Cannon, geez, I don't think that game could handle that, it can't handle one cannon not to mention 4 lol
Pawn AI is the big problem.
It basically made archers useless since some specialized functions (hitting discs, aiming for dragon hearts, aiming for the metal rods) are pointless because the AI was not built to discern which of these things was important.
Also, a sequel really needs to cool it with the magic effects. They really got right in the way of the camera.
I dunno about the other stuff, but you can get rid of cyclopes' helmets by climbing on their upper back. They'll try to grab you and knock the helmet off in the process.I'm facing difficulties against some monsters... First it was Ogres, but switching to 1 Mage + 1 Sorcerer pawns helped. But now, with 1 Mystic Knight (me), 1 Ranger, 1 Mage and 1 Sorcerer I can't stand my ground against a lot of ennemis in the open ground (such as the ridiculously massive bands of brigands near the Fort in the southern aera).
So... What should I do ? Completly change my team ? Switch class to Hunter/Magic Archer (the arcanic canon isn't very effective) ? Find new and better equipment (I'm level 28, but I haven't been able to find some really powerful items - I guess I have to do wyrm hunts in order to unlock some ?) ?
Note : My character never-ever was a Mage or Sorcerer. So, I guess I'm falling behind in terms of Magic stat. Is the Magic Archer still viable ?
Also : How am I supposed to destroy a cyclop's helm ? I faced 2 of them so far, and I haven't been able to get rid of their helmet.
Dress in women's clothing.
Also, don't do her quest. Talk to her, then talk to the woman outside the gate.
If you take Ophis' quest, she's going to ask you to slaughter some of Maul's men, and that will aggro them to you every time you go near that castle.
Do what now!? I know Madeline sells female only clothes, but I can't equip them naturally...
And, I don't mind slaughtering some of Mauls dudes, he made me kill some of her girls. So old testament time I guess...and eye for an eye....
Pawn AI is the big problem.
It basically made archers useless since some specialized functions (hitting discs, aiming for dragon hearts, aiming for the metal rods) are pointless because the AI was not built to discern which of these things was important.
Also, a sequel really needs to cool it with the magic effects. They really got right in the way of the camera.
My pawn (ranger) takes a golem out by herself... You habe to show them how it works!
Good God. This game is expansive. I just finished the quest for Fidel and ended up on the other side behind the female bandit Fort to a whole new area. Ridiculous and Fantastic at the same time. Found some place where guys were guarding it and bought some Grypic Arms guards for my Fighter pawn and then warped the hell out of there.
When am I going to start getting really cool armor? I really like how Julien is dressed, he looks awesome and I'm attempting to go for a similar look with my Pawn but its just been garbage all around. Even after giving Claxton the Golden Idol, the Berserk stuff is so-so I only bought the White Cape, and the Gryphics chest plate and Legs looks horrible, when will I get amazing looking loot for my pawn?
Julien's gear will be a DLC bonus at some point, mark my words.
I'd be ok with #2.
You can get his shield, though. It's called the Wizard's Vizard.
You didn't actually have to take the maul's quest to kill female banditsDo what now!? I know Madeline sells female only clothes, but I can't equip them naturally...
And, I don't mind slaughtering some of Mauls dudes, he made me kill some of her girls. So old testament time I guess...and eye for an eye....
Also if you're an archer if you shoot the Tusks and break them, the Cyclops throws the helmet off. I feel bad for some of the monsters in the game. My stomach literally sank when a little Goblin fell on his back and was looking up at me begging for his life, with his hand raised like he was saying. No, please....No. Some others however they piss me off, I was in the curse wood and was fighting Bandits, Chimera and a Skull Knight at the same time.
You can get his shield, though. It's called the Wizard's Vizard.
You didn't actually have to take the maul's quest to kill female bandits
If you did the Cassardis innkeeper's quest beforehand, you can send him back a traitor and no one has to die.
Hah.
That's for reviving him and visiting him in the dungeon, right?
Lol I know, I caught the Thief back in Cassardis, but I wasn't sure what Maul would have done to him. He seems to want to turn his life around, and he's helping out the Inn Keeper, every man deserves a second chance to turn himself around, especially from a criminal existence. So I chose to kill the female bandits.
Reviewers are always terrible, I honestly don't know how people trust them at this point knowing what we in the hardcore gaming community knows about what goes on behind closed doors at these websites and publications. it's truly shameless stuff; there is no objectivity.
That's not to say you couldn't legitimately criticize Dragon's Dogma and find it lacking, I certainly know of several areas that could stand to be fixed (even if it didn't mean as much to me as it maybe does to someone else), but I certainly would not give a fuck at what metacritic says. Decide for yourselves, not with paid corporate shills.
The result if you sent him back:Maul decides to spare him because he came back a man repentant for running away.
Does he let him go back to Cassardis or will he be recruited back into thieving ways?
I thought the fast travel system was dumb, but when I gave it some more thought, I realized why it was the way it was.
The point of the game is to constantly feel in danger. You're supposed to start expeditions during the day and be scared at night. The problem is that you get way too strong too fast, lanterns burn oil like the amish use iPads, and enemies are always going to be in pre-set places (save for a bit of wandering on the parts of chimeras).
Early on in the game, I nearly lost my shit because I remember seeing what looked like two cyclopes in the distance at night, then the two eyes looked at me, the head growled, and it flapped its wings and took off. I ran like hell to the tents past a wave of goblins and slept until morning.
That was awesome but it becomes much less harrowing when I can kill anything with arrows.
The game is trying to force moments like that on you by making you walk back, but you outstrip its oppressiveness relatively early on.
I thought the fast travel system was dumb, but when I gave it some more thought, I realized why it was the way it was.
The point of the game is to constantly feel in danger. You're supposed to start expeditions during the day and be scared at night. The problem is that you get way too strong too fast, lanterns burn oil like the amish use iPads, and enemies are always going to be in pre-set places (save for a bit of wandering on the parts of chimeras).
Early on in the game, I nearly lost my shit because I remember seeing what looked like two cyclopes in the distance at night, then the two eyes looked at me, the head growled, and it flapped its wings and took off. I ran like hell to the tents past a wave of goblins and slept until morning.
That was awesome but it becomes much less harrowing when I can kill anything with arrows.
The game is trying to force moments like that on you by making you walk back, but you outstrip its oppressiveness relatively early on.
I thought the fast travel system was dumb, but when I gave it some more thought, I realized why it was the way it was.
Last I saw DD was around a 77 on Metacritic. Honestly, that's not too far from where I'd land it.
I'm obviously missing something as I haven't used it yet. Is there a quick explanation somewhere?
i finished the valmiro quest line and nowhe loves me. i lowered his affinity after the first quest, because he was blushing, but that wasn't enough apparently. now it says max. affinity with male chars: 1 in the statistics. i think i'm fucked.
it's weird the affinity with all female chars i got previously never got wiped from my first playthrough, now i'm not sure who will get priority. i try to get quina to max for this one and mercedes. not sure if quina isn't already maxed though.
I reluctantly agree. I remember night in this game being hyped as this oppressive force that you'd want to avoid at all costs - that enemies would be stronger and spawn indefinitely. But you're right, at about lv.25-30, you get to that point where nothing is really a threat anymore. Hell, most high-level players run builds where they're stronger at night, so what's the point? I appreciate the utter darkness of it - the atmosphere is spot on - but past a certain level night in DD may as well be night in Skyrim or Amalur. Just cosmetic.I thought the fast travel system was dumb, but when I gave it some more thought, I realized why it was the way it was.
The point of the game is to constantly feel in danger. You're supposed to start expeditions during the day and be scared at night. The problem is that you get way too strong too fast, lanterns burn oil like the amish use iPads, and enemies are always going to be in pre-set places (save for a bit of wandering on the parts of chimeras).
Early on in the game, I nearly lost my shit because I remember seeing what looked like two cyclopes in the distance at night, then the two eyes looked at me, the head growled, and it flapped its wings and took off. I ran like hell to the tents past a wave of goblins and slept until morning.
That was awesome but it becomes much less harrowing when I can kill anything with arrows.
The game is trying to force moments like that on you by making you walk back, but you outstrip its oppressiveness relatively early on.
My strategy with "undesirable" NPCs is to simply kick them until they don't like me anymore. I kicked Madeleine in the stomach and she no longer likes me - the guards didn't even care. It sucks with NPCs like Valmiro or the Duchess, who disappear from the world at the end of their quests, so there's nothing you can do to lower their affinity.i finished the valmiro quest line and nowhe loves me. i lowered his affinity after the first quest, because he was blushing, but that wasn't enough apparently. now it says max. affinity with male chars: 1 in the statistics. i think i'm fucked.
it's weird the affinity with all female chars i got previously never got wiped from my first playthrough, now i'm not sure who will get priority. i try to get quina to max for this one and mercedes. not sure if quina isn't already maxed though.
haha, now in my third playthrough, i have 11 people with max affinity, 7 females... :lol
i finished the valmiro quest line and nowhe loves me. i lowered his affinity after the first quest, because he was blushing, but that wasn't enough apparently. now it says max. affinity with male chars: 1 in the statistics. i think i'm fucked.
it's weird the affinity with all female chars i got previously never got wiped from my first playthrough, now i'm not sure who will get priority. i try to get quina to max for this one and mercedes. not sure if quina isn't already maxed though.
Deified Data said:That system is so broken. So very broken.
Doesn't giving Arisen's Bond lock the favoured NPC for the game cycle?
God, how am I even playing this game? Where do you check to see who has min/max affinity with you?