FateBreaker
Member
Errr, once you reach Gran Soren you can buy ferrystones which will automatically whisk you back there from anywhere. The option is there, so if you didn't use it... you cant really complain about it.
The obvious reason why port crystals aren't commonly available until NG+ is because it they basically invalidate the whole open world premise. Once you have a bunch of them set... you can bounce point-to-point as much as you like. Making the money for them is not an issue.
Adventure games shouldn't absolve the player of making smart choices in terms of how/what/when travel choices. Picking your next point-of-call from a menu list is hardly conducive to building an impression of a sprawling and hostile wilderness!
That sounds all nice and wonderful, but at the end of the day, I don't want to pass through the canyon from Cassardis to Gran Soren for the 63rd time, hearing "Harpies!" and "They're weak against fire!" in the exact same place as it will all happen another 63 times. As wonderful and "authentic" it makes the whole adventure thing sound, it is supremely tedious. And if supremely tedious is what adventure is, then I guess I don't want adventure.