What will i be missing if i play this game with no PSN connection?
still waiting for a nice artbook release.
GREAT NEWS! They are patching what everyone's been asking for!EASY MODE
lol -_-
So I've put about 2 hours into it so far. Is there a fast travel system? The game feels like a weird mash of dragon age and dark souls, I'm having fun but feel I've missed some key element or game mechanic.
Like why do pawns pick up shit and I don't know how to give it myself so I can use those items for an enhancement, feel like I've missed a pawn related tool tip somewhere. Also I really wish there was damage numbers popping up over enemy heads, just because it's the type of feedback I like
Do like it though and It feels quite challenging as everything is doung plenty of damage and I've yet to find a good way to evade attacks but I'm sure I'll figure it out soon enough.
What will i be missing if i play this game with no PSN connection?
Is this confirmed? I wouldn't mind getting this. I'd REALLY like a soundtrack though.
So, do quests in this game have any indication of how difficult they are before you set out on them? I've been getting my ass kicked a lot, and just now I was escorting Mercedes to the Shadow Tower, an area I had yet to travel to, and everything was going fine, right up until a chimera jumped on her, lol. So yeah, she died, mission failed. I'll make a note to only accept escort missions for areas I've already been to in the future. Also, is there any way to heal characters you're escorting? I couldn't find a way to give herbs to her, and my pawn mage seems reluctant to ever use healing spells, guess I got the wrong sort of mage?
Still, minor frustrations aside, I'm really enjoying this game so far. The initial demo failed to sell me, but I'm glad I picked up the game in the end, as it's a lot of fun. I love the tone, the atmosphere, the presentation, the art style and the music, and while the combat could be tighter (see Kingdoms of Amalur), I'm really enjoying the pawn mechanic for combat.
Finally completed the game last night. Wooowww. One-hundred and forty-three hours of gaming nirvana right there. This game hit all the right notes with me. Despite the low-key story, I actually found it more engaging than other games that purport to be story-driven. I grew attached to my main character, to my main pawn, and even to some of the friendly pawns I hired along the way.
Great, great ending credits, too. Really liked the style with which they were done.
How does fighting the Ur-Dragon work when offline? I managed to shave off half his health bar before he ran off; the next time I meet him (offline), do I continue on his depleted health bar, or will I have to fight him from scratch?
This.
Thanks. Killed him right now and got the Heaven's Key, suh-weeeet.
What level are you? I have been waiting to take on the Offline Ur-Dragon until I "complete" all the levels in Everfall. I am currently around level 62 right now and I am not sure what level I should be at before I even try the Ur-Dragon.
Uhm, I'm a bit unsure, I think level 82. But my pawns are über, one's lvl. 92 and the other one's lvl. Infinity (thanks Dave1988 <3).
Level Infinity?
How does fighting the Ur-Dragon work when offline? I managed to shave off half his health bar before he ran off; the next time I meet him (offline), do I continue on his depleted health bar, or will I have to fight him from scratch?
I'm here to admit my stupidity. I've been playing games so long that I haven't read a manual in probably 15 years. Started playing this game, using an Archer-Mage, and wanted to use a bow. Got one, started using it, and after playing for 24 hours, finally realized that I don't always have to use the specialty shots assigned to the buttons, but that I can actually fire arrows nonstop with the right trigger. I'm a moron, the game suddenly just got a whole lot easier, and I felt an obligation to own up to my gaffe to my favorite community. Whew, I feel a whole lot better, and smarter...
That's like me not knowing you could do the "Hundred Kisses" dagger move while climbing enemies until I was on my 3rd playthrough.
Did you guys not know mashing the buttons extend hundred kisses too?
and skyward lash
I really wished more moves could be used in the air and while climbing, it's such wasted potentials
That's like me not knowing you could do the "Hundred Kisses" dagger move while climbing enemies until I was on my 3rd playthrough.
Just started the game and seemed to be hunting some kind of Dragon.....Getting further in and meeting other NPC's and they mentioned how the Wyrm is ''this way'' and they would be honored to show me the way.
Next thing I know I'm fighting a Chimera - Watching a cut scene involving a dragon coming through some kind of portal and now I'm creating my character.
Have I missed something here? Why did the opening sequence cut out like that?
.I restarted my guy and have got a better grip this time. Actually managed to finish a couple of missions and beat down some bandits that were driving me nuts.
Do the enemies scale to your level?
Good 'cause once I get some more levels up, I've got an enemies list of foes I want to revisit and destroy utterly.No that's for badly designed games.. dragon dogma is actually good
this will make sense later .. and i mean LATER
So... I just beat the dragon...
And... Well... Let's just say that I didn't expect what followed.Post-apocalyptic world, Gran Soren in ruins, the friggin' inn disappeared, the Duke who's still alive but who's trying to kill me, and now I'm in the abyss doing... I don't know what exactly, since I stopped there. Wow. What the heck.
That's like me not knowing you could do the "Hundred Kisses" dagger move while climbing enemies until I was on my 3rd playthrough.
Did you guys not know mashing the buttons extend hundred kisses too?
and skyward lash
I really wished more moves could be used in the air and while climbing, it's such wasted potentials