I gave up with reviews when the last one I read complained about Dragon's Dogma not having a compelling main character. Some journalists are seriously from another planet.Yea, it's definitely a prime example of a game where you get out what you put into it. Clearly some(most really) of the reviewers didn't spend much time delving into the game. Sounds like a lot just tried to "beat" the story, and I can totally see how they would be unimpressed if that's all they did.
This game is meant for people who value good combat in an open world ARPG and the spirit of adventure above all else. If you can dismiss jankiness, other underdeveloped elements, and a few questionable/frustrating design choices, you will love the game. It's not for everyone, and it's not as well-crafted as the Souls games. It's its own thing and hard to compare.So what are the main gripes / endearments of this game, Gaf? Is it as lovingly crafted as something like Demon's Souls? Does it have annoying aspects that might make it hard to enjoy for certain people? The reviews are all over the place on this one.
So what are the main gripes / endearments of this game, Gaf? Is it as lovingly crafted as something like Demon's Souls? Does it have annoying aspects that might make it hard to enjoy for certain people? The reviews are all over the place on this one.
So what are the main gripes / endearments of this game, Gaf? Is it as lovingly crafted as something like Demon's Souls? Does it have annoying aspects that might make it hard to enjoy for certain people? The reviews are all over the place on this one.
So what are the main gripes / endearments of this game, Gaf? Is it as lovingly crafted as something like Demon's Souls? Does it have annoying aspects that might make it hard to enjoy for certain people? The reviews are all over the place on this one.
Great post, thank you.My impressions at this point...
... are that it is not nearly the 'westernized' game a lot of people probably expected (and to the detriment of many reviewers). It is more like a Dark Souls but slightly less punishing and scary, balanced against a bigger open world and wilder sandbox to play around in.
It's endearing parts are simply that it's got so much game, in its game. It's practically an 8-bit RPG in a philosophical sense in that there's a basic primal story premise, then you're turned loose to explore and battle. It has a very high resolution, 'sticky' world that offers tactile interaction every few meters and has stuff to discover around each corner. It's also laid out and designed in an interesting manner. Rather than being a big open overworld with a more generic layout per square acre.
It's also like an AD&D tabletop come to life as a nuanced action-RPG in a lot of ways.
The pawn system is actually really interesting, and isn't just a stand-in for multiplayer. More a combination of the Souls series asynchronized cooperation and a possibly better way to do AI party members in a game like this.
The gripes largely boil down to technical limitations. I don't think there was any way for this game to come together more cleanly on the current hardware, it's just trying to do too much. The pawn system does sometimes fuck out, which is the downside of such sandbox AI. But that's more a limitation in the current engineering of AI scripting I figure.
Otherwise, honestly I am hard pressed to really say anything about it is just plain bad for the kind of game they were apparently going for. I think it's one of the best action-RPG and/or best open world games I've ever played. It is not merely a carbon copy of a western open world game though, and it doesn't offer all the same things a western game might. Instead it does its own thing with the concept.
i will finally start playing.
can i use my japanese ps3 demo character with my euro game?
My impressions at this point...
... are that it is not nearly the 'westernized' game a lot of people probably expected (and to the detriment of many reviewers). It is more like a Dark Souls but slightly less punishing and scary, balanced against a bigger open world and wilder sandbox to play around in.
It's endearing parts are simply that it's got so much game, in its game. It's practically an 8-bit RPG in a philosophical sense in that there's a basic primal story premise, then you're turned loose to explore and battle. It has a very high resolution, 'sticky' world that offers tactile interaction every few meters and has stuff to discover around each corner. It's also laid out and designed in an interesting manner. Rather than being a big open overworld with a more generic layout per square acre.
It's also like an AD&D tabletop come to life as a nuanced action-RPG in a lot of ways.
The pawn system is actually really interesting, and isn't just a stand-in for multiplayer. More a combination of the Souls series asynchronized cooperation and a possibly better way to do AI party members in a game like this.
The gripes largely boil down to technical limitations. I don't think there was any way for this game to come together more cleanly on the current hardware, it's just trying to do too much. The pawn system does sometimes fuck out, which is the downside of such sandbox AI. But that's more a limitation in the current engineering of AI scripting I figure.
Otherwise, honestly I am hard pressed to really say anything about it is just plain bad for the kind of game they were apparently going for. I think it's one of the best action-RPG and/or best open world games I've ever played. It is not merely a carbon copy of a western open world game though, and it doesn't offer all the same things a western game might. Instead it does its own thing with the concept.
This shot makes it look like Selene is in control of the thing.
and the death of it
and now, dat assPawns are pretty slutty.
This guy was friendly afaik. Why did you attack it?
So I've been using the same bow since I became a Ranger. I've found daggers in the world but no bows. Kinda BS. The shops only carry Reinforced Longbow. Has anyone found or bought any stronger ones?
So I've been using the same bow since I became a Ranger. I've found daggers in the world but no bows. Kinda BS. The shops only carry Reinforced Longbow. Has anyone found or bought any stronger ones?
I love that cyclops.
He totally doesn't mind that I like to crawl all over him.
Latest blog post is up:
(Spoilers of course)
http://www.the-nextlevel.com/tnl/entries/519-Dragon-s-Logma-Volume-5
Wow just had another great session. Chose my first Wyrmhunt quest () and headed in the general direction of the marker. A pawn who had done the quest said we should go through the Ancient Quary. So I headed there. What a a beautiful dungeon (as have all been up to now). Anyway inside await meShadow Fort. When I come out at the far end, of course it's darkest night. I stand there thinking: "I don't want to go wandering around the forest in the night" when one of the pawn says "I know a safe haven not far from here" and starts walking. Anyway he led me right into a hobgoblin group of course but we ended up a the fortress not long after.fucking Ogers! 3 of them my god! After a lot of time (thank god I've hired 2 lvl 30 pawns, I'm still 19 as is my main) I beat them.
On a different note about the Watergod's Altar:I wandered into there by accident. Is there a back exit? I came to where the cyclopse is but there's no way further. I guess I can lower the water somehow as one of the pawns mentioned it.
Where is this bro located at?
So I've been using the same bow since I became a Ranger. I've found daggers in the world but no bows. Kinda BS. The shops only carry Reinforced Longbow. Has anyone found or bought any stronger ones?
Northwest.
It's a bit of a trek as you'll have to pass a Chimera, and an (unfriendly) cyclops or two. There's also a fortress you'll have to work your away around to open the front gate(you're also likely to be attacked by thieves if you're male). Once you're past that you should be in a snowy/wasteland area. Follow the roads north to find a campsite so you can rest(you'll probably need it). Then head directly south until you find a fence, work around that and you'll meet the cyclops. He's actually the pet of the leader of the thieves fortress in the area so be nice to him.
Ranger is awesome. I get the skill where you shoot multi arrow and I REALLY fuck up a lot of baddies. Great for mobs and get close to a big boss and you can see the life bar go down.I think I may have changed my vocation a little to early to ranger. A ranger can ONLY use longbows?
It also pays to check out a couple of the caves that are located really far away. I've found some really nice equipment upgrades in them.
I love that cyclops.
He totally doesn't mind that I like to crawl all over him.
Latest blog post is up:
(Spoilers of course)
http://www.the-nextlevel.com/tnl/entries/519-Dragon-s-Logma-Volume-5
It's painful to face that as a Mage, too. I just run away when I see bandits with bows; they can whittle down my health in no time with that multi-arrow skill.]Ranger is awesome. I get the skill where you shoot multi arrow and I REALLY fuck up a lot of baddies.
I'm trying to defeat thatYea, for anyone headed to the Bluemoon Tower, take along 5+ skeleton keys for this smuggler hideout you'll find along the side of the canyon cliffs. There's 3-5 large chests in the downstairs portion of one of the rooms: I found a REALLY nice lightning cutlass, a mage staff, and a couple pieces of armor.
Yeah, that kinda sucks. You'd think that they wouldn't penalize people who think of creative ways to abuse the animations. It also doesn't work with the mage's floating or dagger plunging attacks like Sunburst.Also having double jump is awesome. Found out the hard way that it doesn't save you from falls if you time the second jump right before you hit the ground. Splat.
If we couldn't save, they would just be awful. We can, though, thankfully. They're some of the more interesting (and harrowing) things to do in the game. I find it neat how each person I've escorted thus far has seems to have a different AI. One always ran away and hid until the battle was over, another constantly tried staying close to me, and the most troublesome one actually took up arms and fought.Escort missions are awesome and awful in this game. They're great because they take a while to complete, allowing you to see a lot of the map. However, if you don't abuse the save system your guy could die in 2 hits causing you to lose a ton of progress.
I came across a chimera, picked up the dude and tried to run but the chimera caught up with me and ate my escort in one bite. Kind of funny in a way but still aggravating.
Nope. Boot up the JP demo, write down the specifics of your characters, recreate in EU game.
thx. do you create your pawn right at the beginning of the game? cause i just confirmed my main character and i couldn't go back anymore.
i bought the game and it's really good but my only issue so far is at night i get a weird graphical effect in the sky. i'm not really sure what you would call it but this is the best pic i could find to illustrate what i'm talking about:
see in the sky there is kind of a weird effect in the sky because of the torchlight
This guy was friendly afaik. Why did you attack it?
If you upgrade the weapon store with theyou'll get access to 2? more longbows. I've seen a couple named ones that pawns have had, so there are still some out there in the world somewhere . They do seem to be the hardest weapon to find(at least for me anyway)golden idol
So how do you dragonforge stuff?
I already gave both merchants the bronze idols for that quest. I have a silver idol but they won't take it. Does this mean I can't give them any more idols?