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Dragon's Dogma |OT| For the night is dark and full of terrors

Eppy Thatcher

God's had his chance.
Yeah that merchant sell new gears, he's the guy that sell the berserk stuff

Just did this last night and - if i'm remembering right - there is only a hand over hand increase in the quality of the gear you can buy there. And after looking at the berserk stuff (even the armor) i passed on all of it. Definitely cool you can "dress up" as griffith or guts but otherwise they are just TOOOO expensive.
 
I think the whole pawn rating system is pretty dumb and arbitrary, personally. It kind of reminds me of the player rating system in Demon's Souls in that it doesn't tell you anything of particular worth. If there's a sequel to Dragon's Dogma I rather hope Capcom follows From's lead and just abandons it entirely.

I always give 5 stars across the board and append one of the generic positive messages. My pawn usually comes back with 5 stars in the two vaguely worthwhile categories and less in Appearance. Scars do not seem to be popular.

I disagree, the ratings make sense and i tend to rate accordingly, met a Female pawn named Fairy who picked up a wealth of items and weapons, i appreciated being able to mention that in the comments.
 

Anteater

Member
Just did this last night and - if i'm remembering right - there is only a hand over hand increase in the quality of the gear you can buy there. And after looking at the berserk stuff (even the armor) i passed on all of it. Definitely cool you can "dress up" as griffith or guts but otherwise they are just TOOOO expensive.

I had plenty of money when I did the quest
KuGsj.gif
, they didn't really sell anything new since lvl20ish for me so I saved up to like 300k when I went through that
 

Eppy Thatcher

God's had his chance.
I had plenty of money when I did the quest
KuGsj.gif
, they didn't really sell anything new since lvl20ish for me so I saved up to like 300k when I went through that

I had 500K+ gold on me ... i had both the swords, both the helmets and some of the other gear already ticked for purchase and then Circle circle circled my way all the way out of the menu and left the quarry altogether. I must use this same tactic in real life comic book shops sometimes. just "NO" and walk away... :D
 
So I was randomly exploring about, and found this Thane dude in a castle in the middle of nowhere. To gain his trust, I should either kill a traitor or dispose of a gang. Which do guys recommend ?
 

Shai-Tan

Banned
What are your opinions on Stone will/Steel will? I can usually just revive my fighter pawn when it dies so I didn't know if it was actually a good ability to use. On a fighter with Shield Drum that is.

Same with Perfect Defense. I'm not exactly sure what it does and can't decide if it's worth it given the trade off using it over an offensive ability.
 

ixix

Exists in a perpetual state of Quantum Crotch Uncertainty.
I disagree, the ratings make sense and i tend to rate accordingly, met a Female pawn named Fairy who picked up a wealth of items and weapons, i appreciated being able to mention that in the comments.

But the crux of the whole thing is that pawns are all governed by the same AI with some basic user input into the various weightings it gives to certain actions. The primary determining factor in whether or not a pawn performs well is the suitability of the skillset they have at the time they're hired for the task that the player wants them to perform, and the skillset of a pawn is the single most malleable aspect of them.

When you're browsing through pawns and evaluating them based on their ratings there's no information provided regarding what skills they had equipped at the time the ratings were given and there is no information provided regarding what they did during the play session in which the rating was assigned. When your pawn comes back with a one star rating in combat effectiveness is it because of some fundamental flaw (doubtful, considering that there is no fundamental difference between the AI that governs your pawn and the AI that governs every single other pawn in existence) or is it because at the time your pawn was hired they were a Mage specced for fire spells and they were hired by a player who was going drake hunting?

The ratings are ostensibly to provide the owner of the pawn with useful feedback and to provide guidance to players looking to hire pawns to assist them. However, the system provides absolutely no useful feedback whatsoever to either of these groups, as the only party with knowledge of the genuinely relevant information necessary to contextualize the rating is the one bestowing the rating, who obviously has absolutely no use for it.

The people to whom it is supposed to be beneficial can glean no worthwhile information from the ratings, and the system can easily be used by the less beneficently-inclined of us to do things like send all 1-star ratings and a rotten egg.

This is the crux of my comparison to the Demon's Souls rating system: the system is completely arbitrary, it communicates little to no useful information to the individuals it is supposed to benefit, and it is easily used as a means of casual dickery. I'm not the least bit fond of it.
 

branny

Member
So, I am close to starting NG+.
THIS GAME THIS GAME THIS GAME THIS GAME OMG...OMGGG

Does anyone know if NPC affinities reset in NG+?
 
D

Deleted member 17706

Unconfirmed Member
The sense of adventure this game instills in me is really something special.

I'm still not far in after restarting, but I'm absolutely loving the Strider. Before going doing the caravan quest to Gran Soren, I decided to go search for Quina in the Witchwood. That was such an awesome adventure. I almost got murdered multiple times by bandits, and barely made it to the Witch's Hut before nightfall. I thought about waiting it out there until morning, but curiosity got the better of me and what followed was an extremely tense 20-minute lantern-lit romp through the Witchwood in the black of night.

The sense of accomplishment when I made it back in one piece to the starting town (forgot the name) was something else.

I now just made it to Gran Soren and have been exploring the town and buying stuff (already burned through the 40k I had saved up until that point). Right now I'm debating a class change to either a Ranger or Assassin.

Is it viable to remain just a Strider for the entirety of the game, or are the more advanced classes objectively better?
 

Kard8p3

Member
The sense of adventure this game instills in me is really something special.

I'm still not far in after restarting, but I'm absolutely loving the Strider. Before going doing the caravan quest to Gran Soren, I decided to go search for Quina in the Witchwood. That was such an awesome adventure. I almost got murdered multiple times by bandits, and barely made it to the Witch's Hut before nightfall. I thought about waiting it out there until morning, but curiosity got the better of me and what followed was an extremely tense 20-minute lantern-lit romp through the Witchwood in the black of night.

The sense of accomplishment when I made it back in one piece to the starting town (forgot the name) was something else.

I now just made it to Gran Soren and have been exploring the town and buying stuff (already burned through the 40k I had saved up until that point). Right now I'm debating a class change to either a Ranger or Assassin.

Is it viable to remain just a Strider for the entirety of the game, or are the more advanced classes objectively better?

Max out strider first, the very last augment they get is amazing. If you want, switch after that.
 
you know i just realized, the enchant weapon ability for the mystic knight will be a staff ability won't it? meaning to enchant my sword i'll have to go to the equip menu, change to staff, cast the spell, the head to the menu again? my god this game is begging for quick select.

also I was enjoying the warrior class but only three moves? why can you not use the left trigger for an additional three? do you unlock that later?

EDIT: just looked it's a shield ability! and it's the whole party? Damn!
I still wish we had a quick select...
 

Einbroch

Banned
I've been playing for twenty hours and haven't even done the first quest in the capital city. :lol

Question: How do I know which Augments/Core Skills/whatever transfer and what don't?
 

Eppy Thatcher

God's had his chance.
The sense of adventure this game instills in me is really something special.

I'm still not far in after restarting, but I'm absolutely loving the Strider. Before going doing the caravan quest to Gran Soren, I decided to go search for Quina in the Witchwood. That was such an awesome adventure. I almost got murdered multiple times by bandits, and barely made it to the Witch's Hut before nightfall. I thought about waiting it out there until morning, but curiosity got the better of me and what followed was an extremely tense 20-minute lantern-lit romp through the Witchwood in the black of night.

The sense of accomplishment when I made it back in one piece to the starting town (forgot the name) was something else.

I now just made it to Gran Soren and have been exploring the town and buying stuff (already burned through the 40k I had saved up until that point). Right now I'm debating a class change to either a Ranger or Assassin.

Is it viable to remain just a Strider for the entirety of the game, or are the more advanced classes objectively better?

Every class is definitely an option for the whole game. Eventually there are augments and core skills that you'll want from other vocations but as far as what you may consider your "main" it really is all about your playstyle and what you enjoy. Some of the top tier strider skills are pretty freakin wicked.


you know i just realized, the enchant weapon ability for the mystic knight will be a staff ability won't it? meaning to enchant my sword i'll have to go to the equip menu, change to staff, cast the spell, the head to the menu again? my god this game is begging for quick select.

also I was enjoying the warrior class but only three moves? why can you not use the left trigger for an additional three? do you unlock that later?

EDIT: just looked it's a shield ability! and it's the whole party? Damn!

it's a core ability i think? Haven't played MK yet but in multiple videos you see them enchanting their weapons with sheild and mace/hammer/maul in hand ...
 
D

Deleted member 17706

Unconfirmed Member
Oh, can I mix and match skills from different vocations? For example, can I take some of the augmentations from the Strider class while I'm playing a Ranger? What about the active skills?

If so, that really changes everything.
 

1stStrike

Banned
Just started up the game over lunch. Got 78k in RC between last night and now when I rested at the inn from 5 people.

I decided to go on a small adventure and right at the end of my lunch break ran into the drake (again) in devilfire grove. I took off a couple life bars on it, but had to pause it lol.

He is ridiculously easy with a magic knight. I just spammed ruinous sigil and great cannon on him and his life bars just began to melt away, so I suspect this will also be an easy battle.

I guess I should just go beat the game tonight so I can do NG+ since it's no longer difficult.
 

branny

Member
Question: How do I know which Augments/Core Skills/whatever transfer and what don't?
All augments are equippable by any class. All core skills will carry over whenever you use that specific weapon type. As for the weapon skills themselves, look on the bottom right for an icon--if there's no icon, it will be available to other classes that share the same weapon; if there is an icon, the icon will denote that it is unique to that particular vocation. Learning offensive spells with staves will carry over to archistaves, but that's the only exception I can think of.
 

Einbroch

Banned
All augments are equippable by any class. All core skills will carry over whenever you use that specific weapon type. As for the weapon skills themselves, look on the bottom right for an icon--if there's no icon, it will be available to other classes that share the same weapon; if there is an icon, the icon will denote that it is unique to that particular vocation. Learning some offensive spells with staves will carry over to archistaves, but that's the only exception I can think of.

Thanks! The icon is the little star? Because when I switched to Magic Knight I had some starred abilities from my Fighter for my Mace. Unless the MK starts with them. I know I have Full Moon Slash or whatever.
 

branny

Member
I haven't played MK yet, so I don't know if those are starter abilities or just carried over. The star usually means that it's the advanced/mastered version of that skill.
 

Arcteryx

Member
Just started up the game over lunch. Got 78k in RC between last night and now when I rested at the inn from 5 people.

I decided to go on a small adventure and right at the end of my lunch break ran into the drake (again) in devilfire grove. I took off a couple life bars on it, but had to pause it lol.

He is ridiculously easy with a magic knight. I just spammed ruinous sigil and great cannon on him and his life bars just began to melt away, so I suspect this will also be an easy battle.

I guess I should just go beat the game tonight so I can do NG+ since it's no longer difficult.

Make sure to stay in
post-game
for awhile, as it's the only real challenging point atm. NG+ is sadly just the same leveled monsters as regular(unless it gets difficult at some random point I haven't come to yet).

edit: I've seen conflicting things on whether they actually scale with you in NG+, but so far I haven't found anything that's been any more challenging than regular mode. Just seems like it's in place to let you farm gold(lots of high gold return quests) and try out different vocations for
post-game
.
 

ironcreed

Banned
man this game is sooo good when it toss you into just doing shit and exploring, they really should do something about the quest designs, maybe make it more seamless and just tossing you into the wild would benefit a lot instead of having to go through all the silly "talk to npc" stuff, the town stuff are really the worst stuff in the game outside of the main story stuff

I agree. I have been having my most fun just running around. Spent about 5 hours doing that last night, discovering new areas like the Great Wall. Just a killer area all around there. Stuff to find everywhere as well.
 

1stStrike

Banned
Make sure to stay in
post-game
for awhile, as it's the only real challenging point atm. NG+ is sadly just the same leveled monsters as regular(unless it gets difficult at some random point I haven't come to yet).

Yeah, I planned on that after reading up on it. I actually don't think I'll do a NG+ to be honest as I just don't see the point in going through everything again with none of the challenge. NG+ is mostly for achievement whores and completionests, neither of which I am.
 
Yeah, I planned on that after reading up on it. I actually don't think I'll do a NG+ to be honest as I just don't see the point in going through everything again with none of the challenge. NG+ is mostly for achievement whores and completionests, neither of which I am.

Totally, I started NG+ a couple of hours ago and as soon as they wanted me to escort the hydra head again I knew I was done with the game. No more fun to be had there.
Too bad I never tried the Ur Dragon, though.
 

1stStrike

Banned
Totally, I started NG+ a couple of hours ago and as soon as they wanted me to escort the hydra head again I knew I was done with the game. No more fun to be had there.
Too bad I never tried the Ur Dragon, though.

You're not quite done with the game yet. Go to the beach in the starting town and on the far right side there's a separate part of the beach that you can go to which has a portal to the Ur-Dragon.

Enjoy.
 
You're not quite done with the game yet. Go to the beach in the starting town and on the far right side there's a separate part of the beach that you can go to which has a portal to the Ur-Dragon.

Enjoy.

Oh, cool. I watched a vid where someone went to the Ur Dragon and that was in the post game Everfall.

I'll check the beach out, thanks!
 

Cth

Member
Where can i find/how do you make "Dappled Ore" I wanna upgrade SO FUCKIN BAD and there are like ... maybe 3 ingredients for 3 of my more important pieces of armor/weapons that i just can't find. That being one of the worst offenders.

The guide says it's found on Golems, and can be bought from Joye.
 

1stStrike

Banned
Oh, cool. I watched a vid where someone went to the Ur Dragon and that was in the post game Everfall.

I'll check the beach out, thanks!

It's Ever Fall in post-game, but once you go to NG+ the portal is on the beach to get to it. :)

Anyone use a mystic archer? Are they any good?

They're one of the most popular classes. The class is well built and their melee/bow skills work really well together. It's also fun to play, but do note that it's geared more towards multiple target damage. If you want higher single target (and pinpoint) damage then you'd want to use the Ranger because it allows manual aiming, while the Mystic Archer has auto-lockon for everything so you can't manually aim for weak spots.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Oh god I just deleted my save... lvl 40 and too powerful for where I was... I wanted to restart and ignore some of the BS quests and early exploration that over-leveled me.

It was pretty hard to delete that save file. 0_0

Now I'm going to play with just myself and my pawn, no healer... make the game harder. Wish there was a difficulty slider. Wish NG+ was super hard.
 
Goddamn Magick Archer is awesome. Immolation is perfect for the larger enemies - just set yourself on fire and mount so they get burned while you stab the shit out of them. Boss.
 

K1LLER7

Member
They're one of the most popular classes. The class is well built and their melee/bow skills work really well together. It's also fun to play, but do note that it's geared more towards multiple target damage. If you want higher single target (and pinpoint) damage then you'd want to use the Ranger because it allows manual aiming, while the Mystic Archer has auto-lockon for everything so you can't manually aim for weak spots.
Ah thanks, I'll try the archer first and see how it goes.
 
Goddamn Magick Archer is awesome. Immolation is perfect for the larger enemies - just set yourself on fire and mount so they get burned while you stab the shit out of them. Boss.

Lol, its crazy shit like this, that makes me want everyone who gave this game a mediocre, dismissive, nondescript, poor analysis and depth-less, brief, brushed over review to be fired.
 

branny

Member
Post-game is definitely one of the most interesting things about DD for me.
I love how bewilderingly surreal everything becomes. Just when you think you're on top of things, you're not. It's so refreshing. All you thought you knew is now flipped upside down.
 

1stStrike

Banned
Ah thanks, I'll try the archer first and see how it goes.

I recommend not having a dumb sorcerer in your party that spams maelstrom on golems. Shit was pissing me off lol. I couldn't pinpoint his weak spots, so I had to climb on him and every time I did my sorcerer would be like MAELSTROM, MAELSTROM, MAELSTROOOMMMM and blind the fuck out of me so I couldn't see the mob, myself or anything (my screen was literally black as if I had turned off the tv - so fucking annoying).

In other news:

After watching this video (lots of spoilers) it makes me really wish this game had a good story. With this gameplay and a good story oh god... this would've been the game of forever. I really wanted to be engrossed in these characters, but I had a difficult time even remembering who they were. Like that Julien guy lol.
 
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