When Games get announced for PC, is the marketing strategy to hide the announcement of the console ports,is this to maximize profit of the pc version or no?
How does it usually play out?
I am more familiar with console games coming out first than the pc version gets announced later, think GTAV.
So, what class is good to start as, if someone wants to experience the highs of the combat system? Is there a jack of all trades, and would it be the one to go for?
Strider in general is the most fun starting class I'd say, then you can go whatever you like. Fighter is also good to start with, it's a bit more defensive but is still very fun. Mage is pretty meh and I'd ignore it and just go Sorcerer once you reach the city instead if you want to do caster stuff.
All 3 hybrid classes are great(Magick Archer, Mystic Knight and Assassin).
In the advanced classes, Warrior is a bit boring but has really cool skills, can be tough on hardmode, Ranger is like Strider with better bow attacks if you want to do archer stuff and Sorcerer as I said is great for mage stuff.
You can switch once you reach Gran Soren, which happens like an hour or two into the game depending on how much you run around instead of going there right away.
Strider in general is the most fun starting class I'd say, then you can go whatever you like. Fighter is also good to start with, it's a bit more defensive but is still very fun. Mage is pretty meh and I'd ignore it and just go Sorcerer once you reach the city instead if you want to do caster stuff.
All 3 hybrid classes are great(Magick Archer, Mystic Knight and Assassin).
In the advanced classes, Warrior is a bit boring but has really cool skills, can be tough on hardmode, Ranger is like Strider with better bow attacks if you want to do archer stuff and Sorcerer as I said is great for mage stuff.
You can switch once you reach Gran Soren, which happens like an hour or two into the game depending on how much you run around instead of going there right away.
Assassin allows you to either go Sword and Board with your skills or Dagger and Bows so there is versatility there as well. Spoiler though in that the dagger and bow skills are definitely cooler, flashier, and better all around.
Also, has anyone mentioned or seen if they are including the Japanese voice-track in this port?
Assassin allows you to either go Sword and Board with your skills or Dagger and Bows so there is versatility there as well. Spoiler though in that the dagger and bow skills are definitely cooler, flashier, and better all around.
Well Strider is part archer. And Magick Archer, unlike the name implies, can be played almost entirely as a melee. That's what I did on my Dark Arisen release first playthrough.
Both classes basically work the same, you have daggers and bow(magick bow for magick archer). Daggers have the cool melee combat and are fairly self sufficient, and you can use bow for either utility or in the cases it makes more sense(ranged enemies and stuff for example). Magick Archer bow skills especially have a bunch of utility based stuff, like a Flare to illuminate an area, Ward Arrow which creates an area where allies have increased status resistances and Vortex Arrow which pulls enemies close together.
Only Ranger is really archer focused, the other classes using bow can be used entirely as daggers melees if you prefer. I mean Rangers can too, but it's pretty bad as they only have the core skills for dagger.
Mystic Knight is great though, it's my 2nd favorite class after Magick Archer. It was severely impeded by the massive FPS losses from using magic canons though, but luckily this should be fixed. The main downside of the class is canons are way too strong, I'd heavily recommend not to use them(other than checking them out) if you want to have fun. They're good for farming bosses in endgame though.
I mentionned it but you can change in Gran Soren which unlocks fairly early if you follow the story. You can change at any time once there, and your progress isn't lost. You will want to switch every now and then to level stuff to get passives for your main class too, it's kinda part of the thing.
Super pro tip to anyone who will play this game later or for the first time
KEEP the rusty weapons do not sell them.
At higher upgrade levels the bow for example cause torpor.
simply equip your pawn with a bow and a tech that throws multiple arrows
and you will soon be OP.
There are certain skills with the strider/assassin which you can cancel out
it's a running tech (forgot the name) which you can cancel that allows you to sprint really fast for a short amount of time, using an item that prevents mp depletion combined with this tech allows for some fun fast travel all around.
I hear ya, but archer skills will help ground some of the flying enemies. Most all of the classes have some way of dealing with such foes save the Fighter & Warrior (IIRC). While by no means essential, it can get tedious relying on your AI comrades to take down enemies beyond your own reach.
Also, archery is very fun in this game imo. You have an unlimited amount of arrows (there are specialty consumable ones), can learn a variety of skills that let you fire in spreads or with pinpoint accuracy, and the hitbox of arrows is fairly large & forgiving. Finally, and this is more a personal pleasure, but you can fire arrows while in mid-air/jump. It feels incredibly liberating compared to most ranger classes I can recall.
I can't wait. I loved it on PS3, but the frame rate was abysmal pretty much always, can't wait to play it at 60fps. Might even break down and get a new monitor next year (don't need but want), so perhaps something over 60fps.
If you want to minmax for strength just change to assassin as soon as possible for maximum strength gains per level. For Magick archer you swap to sorceror and level that for hella levels and then swap to magic archer.
I hope mods will get rid of minmaxing and just allow Stat changes on the fly.
Well Strider is part archer.
...
I mentionned it but you can change in Gran Soren which unlocks fairly early if you follow the story. You can change at any time once there, and your progress isn't lost. You will want to switch every now and then to level stuff to get passives for your main class too, it's kinda part of the thing.
If you want to minmax for strength just change to assassin as soon as possible for maximum strength gains per level. For Magick archer you swap to sorceror and level that for hella levels and then swap to magic archer.
I hope mods will get rid of minmaxing and just allow Stat changes on the fly.
The fly-by scene running behind the 'press any button' title screen is in fact a pre-recorded video. This is how it was created when the game was originally created for the Xbox 360 and PS3. And because we're using the same source material, it's also the very reason why you see letterboxing in those select videos ;-)
Let's put it this way...the 'press any button' video loop and CG movies are the only sections using video files. There are only three
(five if you include the Japanese v/o ver.)
pre-rendered CG movies and two variants of the opening fly-by video loop. All other parts of the game, including cutscenes, are real-time.
The fly-by scene running behind the 'press any button' title screen is in fact a pre-recorded video. This is how it was created when the game was originally created for the Xbox 360 and PS3. And because we're using the same source material, it's also the very reason why you see letterboxing in those select videos ;-)
Let's put it this way...the 'press any button' video loop and CG movies are the only sections using video files. There are only three
(five if you include the Japanese v/o ver.)
pre-rendered CG movies and two variants of the opening fly-by video loop. All other parts of the game, including cutscenes, are real-time.
The fly-by scene running behind the 'press any button' title screen is in fact a pre-recorded video. This is how it was created when the game was originally created for the Xbox 360 and PS3. And because we're using the same source material, it's also the very reason why you see letterboxing in those select videos ;-)
Let's put it this way...the 'press any button' video loop and CG movies are the only sections using video files. There are only three
(five if you include the Japanese v/o ver.)
pre-rendered CG movies and two variants of the opening fly-by video loop. All other parts of the game, including cutscenes, are real-time.
At this point there is no reason for it not to now that capcom has basically remastered the game. Unless capcom hates money, I'm sure there will be a ps4 version. Probably as a litmus test for Dragon's Dogma online...
I played, loved and then got so burnt out on the game on console so I never finished it but ya know what. I'll double dip for a stable PC version that looks that clean. Excited for it now!
Huh? It looks smooth as fuck, and idk about the rig in the OP but in this video the rig is only a 760 with a i5-4670 and it only has a few hiccups here and there.
Ah thank you. I saw the Dragon Quest thread. Then I saw in the settings menu the arrow didn't show to the right when the 1080p setting was shown and got immediate flashbacks to Dark Souls and other games from Japan. I'm still genuinely curious why so many devs refuse to, or don't care to add resolutions above 1080p.
No, I based the assumption on the settings page screenshot. Regardless, thankfully I was proven wrong and now I'm excited to see what people have been hyping up these past years.
Might be a conspiracy by Japan devs and Peta design to piss you off.
Or a more logical reason is that Japan dev have very few experiences with PC gaming. The only company that tends 1080 is the company whose original business model depended heavily on western markets.
Personally I think it is the Peta Japan and mickey mouse conspiracy. They all teamed up to piss you off.
Oh man, losing my mind here looking at those pc screens. The high-res assets are looking so much better already between those and a decent framerate I can't describe how excited I am for this to come out.
I really, really hope this sells well enough to encourage Capcom to keep making new DD games and releasing them on PC.
I'm waiting for this game, because like a lot Dragon's Dogma game, but not sure if possible to modify online games. Many of them have anticheat which disallow wrappers to work or simply ban player. Time will answer.
I am happy that more people will get to enjoy this amazing game. And I hope that it does very well on sales so that we have a chance at getting Dragon's Dogma 2.