First time posting in this thread - would like to post some feedback.
Latest patch seems to have introduced another rendering bug. (at least i don't recall seeing this before) At certain view angles/time of day the road ahead becomes a mirror finish and gradually fades back to normal. Sometimes there are larger expanses and other times a few spots here and there. It has made driving quite difficult on certain tracks.
Some screens below to illustrate:
10am Cayoosh Point (i think) dry.
Happens on other tracks as well.. I tested Japan/Chille same conditions. Annoying.
Another thing i'd like to point out is some fairly aggressive LOD issues. On the whole, draw distances are fantastic in DC, but there're a few spots that seem at odds with the rest of the presentation. (this is a bit nitpicky to be fair but what the hell)
Loch Duich
Light coloured bushes fade in a bit late - it's thrown me off a couple times on that corner.
Same again on this Canada track (yellow coloured flowers)
I wonder if there's enough overhead to fix this sort of thing. Well I figured now that it's been confirmed DC will be in the works for a while they'd be committed to iterating the engine and improving certain things so here's hoping.
Other things i'd like to see are:
- Time of day indicator during race. (to emulate some of the tour event setups in our own events)
- Better ambient lighting on approach into tunnels (too dark for me, and the exposure shift doesn't feel all that natural - also on exit)
- Better UI for selecting car. Scrolling left and right is getting old. Perhaps by manufacturer/type etc. Will get worse as more stuff is added.
- Random or pre made livery setups. (because I don't have time to make my own)
- Improved IQ - Order 1886 has spoiled us.