Dog Problems
Banned
Well I finished it tonight and really enjoyed it. Yeah, it's flawed but I'm such a big fan of Duke I was able to overlook the flaws. A shame it's getting so much shit talking done to it.
markot said:Games dont take 10+ years because they are good.
dustin said:So some people didn't like the game...and some people did? WOAH CRAZY
BUT YOU CAN'T HAVE AN OPINION BECAUSE I HAVE ONE TOO AND IT'S KINDA DIFFERENT FROM YOURS THEREFORE I'M GOING TO CONTINUE ARGUING ABOUT VIDEO GAMES ON THE INTERNET AT 3 IN THE MORNINGSalsaShark said:But if IIIIIIII
you know, ME, MYSELF KNOW IT ALL
didnt liked the game, well, then it should have NEVER been released. Cause if i dont like it, no one can and no one should.
The things i dont like should not exist.
Fix'dSalsaShark said:
Kusagari said:I think the only thing Gearbox did wrong was release this at full price. I like the game but let's be real this game isn't worth 50/60 dollars. If they released it at 30/40 then the 'backlash' probably wouldn't be as bad.
More than the air hockey? That makes me think you never played past the first level.quinntendopower said:my favorite part was the janky pinball machine.
I think people here just want to discuss the game in a civil manner without every 3 posts being interjected with "hahaha this game is shit see i was right fuck off gearbox!!!1"Animator said:Hahahahaha duke defence force is hilarious.
Shares of Take-Two were trading as much as 5% lower today, after the initial wave of disappointing reviews.
This is bad news for Take-Two. It's also bad news for GameStop (NYSE: GME ) , the video game retailer that relies on console hits to drive store traffic and sales.
Think it happened with Homefront too.noquarter said:Take-Two Gets Nuked
The link is to a Motley Fool article that relates a 5% drop in Take Two stocks today just to the reviews of this game. I've been casually following quite a few videogame companies for the past few years and this is the first time I can remember that investment sites are citing reviews on release day as a reason for drop in a companies stock. Usually sales > reviews, but that might be changing.
They do also mention NPD's in the article showing a decline, but don't try to relate that to the decline in stock.
Sorry if that had been posted before, but I found it kinda interesting.
jaundicejuice said:For my money Duke Nukem Forever is a somewhat serviceable if uninspired PC shooter that's really only compelling to play through as a piece of nerd history. You're literally walking through George Broussard's career suicide. This game sunk 3D Realms and nearly sank the series. As you progress through Forever's campaign you can literally spot the year that the section you're playing was inspired by based off of the mechanics, puzzles or dialogue. Halo, Half-Life 2, Metroid Prime, the four step profit jokes, a Leeroy Jenkins reference...it's kind of surreal.
It's an alright looking game considering the turbulent development history but the anti-aliasing and depth of field are terrible. The entire background of the game looks like it's smeared in vaseline. The gameplay is such a mish mash, it's got too many modern conventions mixed in poorly. The whole decision to only have two guns is annoying to no end. If Duke is supposed to be a one man army, he should have enough armaments for an army. It's annoying having to constantly hunt for replacement guns. The levels are tight and cramped, there's quick time events--which make absolutely no sense on pc, none, terrible idea mashing space bar every five steps in the beginning of the game--scripted events, even if they're brief there are far too many loading screens and all of the gameplay feels kind of disjointed. Like there's this collection of ideas from all sorts of different shooters but no guiding vision of what to do with all of them. Duke is almost a caricature of himself at this point, all of the Evil Dead, Ahnuld and John Carpenter one-liners kind of fall flat. The humor doesn't bother me, it's just kind of puerile and banal.
On one hand it's cool Gearbox got this out, on the other I kind of wish they did more than simply finish what 3D Realms started. There's hope for the future I guess, Gearbox has the IP, they're got a talented group down there, there's plenty of modern tropes to mine in the genre with all of the space marine and dudebro shooters. I'd love it if Duke took the piss out of some modern series ("MARIAAAAAAAAAAAA") and movies, although there's fewer action heroes to really mock in this era. That said, I think Bulletstorm does a better job of being what Duke Nukem 3D was, it doesn't take itself too seriously and it's got some stunning design and fantastic gameplay behind all of the crassness.
jaundicejuice said:On one hand it's cool Gearbox got this out, on the other I kind of wish they did more than simply finish what 3D Realms started. There's hope for the future I guess, Gearbox has the IP, they're got a talented group down there, there's plenty of modern tropes to mine in the genre with all of the space marine and dudebro shooters. I'd love it if Duke took the piss out of some modern series ("MARIAAAAAAAAAAAA") and movies, although there's fewer action heroes to really mock in this era. That said, I think Bulletstorm does a better job of being what Duke Nukem 3D was, it doesn't take itself too seriously and it's got some stunning design and fantastic gameplay behind all of the crassness.
Yeah we get it you hate it end of story. Now go hop along to a thread about a game you don't hate.markot said:There are some things that are good and some that are bad, it goes beyond 'objectivity'.
luka said:Where was the 'doomed space marine' reference? I finished it twice and I never found it.
In Duke3D? in the 'cathedral' after the electric chair sequence.luka said:Where was the 'doomed space marine' reference? I finished it twice and I never found it.
That stripper in Duke's Titty City says something about cake, that came completely out of nowhere. Probably a Portal reference.jaundicejuice said:As you progress through Forever's campaign you can literally spot the year that the section you're playing was inspired by based off of the mechanics, puzzles or dialogue. Halo, Half-Life 2, Metroid Prime, the four step profit jokes, a Leeroy Jenkins reference...it's kind of surreal.
http://www.youtube.com/watch?v=333xwAKjMl4 Level Spoilerluka said:I mean DNF of course. There is supposedly an updated space marine reference for Dead Space.
Heh, tricky. That level is so damn dark.jgminto said:http://www.youtube.com/watch?v=333xwAKjMl4 Level Spoiler
Haha, wow. I hope that means that they had to DOWNGRADE since the PAX demo to meet some standard in time for release. That would be hilarious if true..Jakeh111 said:Anyone see this, people saying the GFX of the demo were bumped up while the retail versions are of lower quality?
Looks to me like the bumpmapping was toned down a lot for the release. Not higher textures or anything. Just... less contrast in depths.Jakeh111 said:Anyone see this, people saying the GFX of the demo were bumped up while the retail versions are of lower quality?
Combichristoffersen said:In DNF or D3D? Dunno about DNF, but in Duke 3D there is a level which features a church where the monks have been hanged from the ceiling. By pressing a button you could lower the stained glass cross at the altar, turning it into an inverted cross, and causing an eerie red light to go on. You could then proceed to smash the stained glass, to gain access to an area behind the inverted cross, where you would find the dead body of the space marine from Doom, causing Duke to quip 'that's one doomed space marine'.
SalsaShark said:Its clear he's playing the 360 version.
ArjanN said:In the hive area in DNF there'sand Duke says the same doomed space marine line from Duke3D.the decapitated body of Isaac from Dead Space
Edit: beaten.
Oh, they are very much in the right here, but I feel that the port is SO bad on consoles that it should never have been released at all. This should have remained a PC game.how dare they (most reviewers) review the 360 version, it's not like it will end up selling the most copies right, right ?!... you know as it is pretty much always the case when it comes to multiplatform titles
As I noted above, their largest mistake was releasing such poor console ports of the game.I think the only thing Gearbox did wrong was release this at full price. I like the game but let's be real this game isn't worth 50/60 dollars. If they released it at 30/40 then the 'backlash' probably wouldn't be as bad.
dark10x said:Oh, they are very much in the right here, but I feel that the port is SO bad on consoles that it should never have been released at all. This should have remained a PC game.
Based on what I've played of the 360 version now, it has to be one of the worst ports this generation. Virtually unplayable, as far as I'm concerned. Hell, I'd put it up there with Sonic 2006 when it comes to technical issues, but at least Sonic ran at 60 fps most of the time. Seriously, loading this bad is just not acceptable and the performance is incredibly poor while the game looks like shit. They seriously dropped the ball hard here. Even the PS3 version is better, yet they sent out the 360 version for review. Huge mistake on their part.
The game is not a AAA release, but I'm having a good time with it on the PC. If I had purchased the 360 version, however, I'd imagine I would have a very different opinion. Technical issues THAT bad will absolutely ruin any game.
As I noted above, their largest mistake was releasing such poor console ports of the game.
It absolutely did, during the levels at least (the town hub was pretty messy).Mael said:ahahahah, no just no.
I agree that this is much more fun than Call of Duty, however I don't think it's completely fair to slog the reviewers too much on this game.MDSLKTR said:I got to the rc car part. So far I had more fun in this game than in the last 3 cod's combined. The ratings this game is getting by the neckbeard generation justify my decision to never read any single review. ever.
yeah, so long as Dark keeps summing up my feelings on this game i'll just keep cosigning.animlboogy said:I agree with everything here, especially pointing out Gerstmann's handling of it. There is good reason to be fascinated with this game, and that makes it have more value for those of us who care, than games that are technically superior.
dark10x said:It absolutely did, during the levels at least (the town hub was pretty messy).
dark10x said:Of course, that was the 360 version. The PS3 version runs much much worse.
That was the only positive thing the game had going for it.
Kydd BlaZe said:Holy shit 1-UP gave this game a 0?! I don't think I've ever seen a game receive such a score (or lack there-of, for that matter).