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DUKE NUKEM FOREVER |OT| Spank One For The Good Guys

Well I finished it tonight and really enjoyed it. Yeah, it's flawed but I'm such a big fan of Duke I was able to overlook the flaws. A shame it's getting so much shit talking done to it.
 

Salsa

Member
markot said:
Games dont take 10+ years because they are good.

You think the delay of the game was because it was bad?

the game got scrapped and re-done by entire different companies more than once, got in a legal rights battle, etc.

The game was good to me, mr objective.
 

Salsa

Member
dustin said:
So some people didn't like the game...and some people did? WOAH CRAZY

But if IIIIIIII

you know, ME, MYSELF KNOW IT ALL

didnt liked the game, well, then it should have NEVER been released. Cause if i dont like it, no one can and no one should.

The things i dont like should not exist.
 

dustin

Neo Member
SalsaShark said:
But if IIIIIIII

you know, ME, MYSELF KNOW IT ALL

didnt liked the game, well, then it should have NEVER been released. Cause if i dont like it, no one can and no one should.

The things i dont like should not exist.
BUT YOU CAN'T HAVE AN OPINION BECAUSE I HAVE ONE TOO AND IT'S KINDA DIFFERENT FROM YOURS THEREFORE I'M GOING TO CONTINUE ARGUING ABOUT VIDEO GAMES ON THE INTERNET AT 3 IN THE MORNING

grow up guys, jesus christ. So many people bashing on each other for their opinions. You don't have to love it, you don't have to hate it, but the least y'all can do is stop being dicks about it.
 
Kusagari said:
I think the only thing Gearbox did wrong was release this at full price. I like the game but let's be real this game isn't worth 50/60 dollars. If they released it at 30/40 then the 'backlash' probably wouldn't be as bad.

My guess is 2K Games is responsible for that.
 

luka

Loves Robotech S1
quinntendopower said:
my favorite part was the janky pinball machine.
More than the air hockey? That makes me think you never played past the first level. :p


Animator said:
Hahahahaha duke defence force is hilarious.
I think people here just want to discuss the game in a civil manner without every 3 posts being interjected with "hahaha this game is shit see i was right fuck off gearbox!!!1"
 

noquarter

Member
Take-Two Gets Nuked
Shares of Take-Two were trading as much as 5% lower today, after the initial wave of disappointing reviews.
This is bad news for Take-Two. It's also bad news for GameStop (NYSE: GME ) , the video game retailer that relies on console hits to drive store traffic and sales.

The link is to a Motley Fool article that relates a 5% drop in Take Two stocks today just to the reviews of this game. I've been casually following quite a few videogame companies for the past few years and this is the first time I can remember that investment sites are citing reviews on release day as a reason for drop in a companies stock. Usually sales > reviews, but that might be changing.

They do also mention NPD's in the article showing a decline, but don't try to relate that to the decline in stock.

Sorry if that had been posted before, but I found it kinda interesting.
 

Riposte

Member
In my head, I have this nightmare scenario where Duke Nukem Forever sets off a chain reaction which causes an unrecoverable videogame crash. You don't understand guys, the whole time, George Broussard was trying to protect us!



EDIT: Outdated and old, but I feel the need to post it before I delete it from my favorites:

http://duke.a-13.net/
 

markot

Banned
noquarter said:
Take-Two Gets Nuked



The link is to a Motley Fool article that relates a 5% drop in Take Two stocks today just to the reviews of this game. I've been casually following quite a few videogame companies for the past few years and this is the first time I can remember that investment sites are citing reviews on release day as a reason for drop in a companies stock. Usually sales > reviews, but that might be changing.

They do also mention NPD's in the article showing a decline, but don't try to relate that to the decline in stock.

Sorry if that had been posted before, but I found it kinda interesting.
Think it happened with Homefront too.
 
jaundicejuice said:
For my money Duke Nukem Forever is a somewhat serviceable if uninspired PC shooter that's really only compelling to play through as a piece of nerd history. You're literally walking through George Broussard's career suicide. This game sunk 3D Realms and nearly sank the series. As you progress through Forever's campaign you can literally spot the year that the section you're playing was inspired by based off of the mechanics, puzzles or dialogue. Halo, Half-Life 2, Metroid Prime, the four step profit jokes, a Leeroy Jenkins reference...it's kind of surreal.

It's an alright looking game considering the turbulent development history but the anti-aliasing and depth of field are terrible. The entire background of the game looks like it's smeared in vaseline. The gameplay is such a mish mash, it's got too many modern conventions mixed in poorly. The whole decision to only have two guns is annoying to no end. If Duke is supposed to be a one man army, he should have enough armaments for an army. It's annoying having to constantly hunt for replacement guns. The levels are tight and cramped, there's quick time events--which make absolutely no sense on pc, none, terrible idea mashing space bar every five steps in the beginning of the game--scripted events, even if they're brief there are far too many loading screens and all of the gameplay feels kind of disjointed. Like there's this collection of ideas from all sorts of different shooters but no guiding vision of what to do with all of them. Duke is almost a caricature of himself at this point, all of the Evil Dead, Ahnuld and John Carpenter one-liners kind of fall flat. The humor doesn't bother me, it's just kind of puerile and banal.

On one hand it's cool Gearbox got this out, on the other I kind of wish they did more than simply finish what 3D Realms started. There's hope for the future I guess, Gearbox has the IP, they're got a talented group down there, there's plenty of modern tropes to mine in the genre with all of the space marine and dudebro shooters. I'd love it if Duke took the piss out of some modern series ("MARIAAAAAAAAAAAA") and movies, although there's fewer action heroes to really mock in this era. That said, I think Bulletstorm does a better job of being what Duke Nukem 3D was, it doesn't take itself too seriously and it's got some stunning design and fantastic gameplay behind all of the crassness.

Concured sir

I just made it to GhostTown and I'm still having a great time honestly.
 

ArjanN

Member
jaundicejuice said:
On one hand it's cool Gearbox got this out, on the other I kind of wish they did more than simply finish what 3D Realms started. There's hope for the future I guess, Gearbox has the IP, they're got a talented group down there, there's plenty of modern tropes to mine in the genre with all of the space marine and dudebro shooters. I'd love it if Duke took the piss out of some modern series ("MARIAAAAAAAAAAAA") and movies, although there's fewer action heroes to really mock in this era. That said, I think Bulletstorm does a better job of being what Duke Nukem 3D was, it doesn't take itself too seriously and it's got some stunning design and fantastic gameplay behind all of the crassness.

DNF does spoof that. There's also
Halo, Dead Space and Borderlands
references. But yeah, there could have been more.
 

Zenith

Banned
I've no problem with the story/humour even if it does fall flat half the time. For me it was how boring the levels were. They always stretched on for 2/3 loading segments too long. "The Hive: Part 3? How many parts are there?" "How many cookie-cutter corridors can this dam have?" "You're making me backtrack through all the casino rooms I passed through whilst shrunk?" Enemies were really boring to fight as well.
 

Combichristoffersen

Combovers don't work when there is no hair
luka said:
Where was the 'doomed space marine' reference? I finished it twice and I never found it.

In DNF or D3D? Dunno about DNF, but in Duke 3D there is a level which features a church where the monks have been hanged from the ceiling. By pressing a button you could lower the stained glass cross at the altar, turning it into an inverted cross, and causing an eerie red light to go on. You could then proceed to smash the stained glass, to gain access to an area behind the inverted cross, where you would find the dead body of the space marine from Doom, causing Duke to quip 'that's one doomed space marine'.
 

Metal-Geo

Member
jaundicejuice said:
As you progress through Forever's campaign you can literally spot the year that the section you're playing was inspired by based off of the mechanics, puzzles or dialogue. Halo, Half-Life 2, Metroid Prime, the four step profit jokes, a Leeroy Jenkins reference...it's kind of surreal.
That stripper in Duke's Titty City says something about cake, that came completely out of nowhere. Probably a Portal reference.

Also: When you're shrunk in the dam and pass the hot insides of some machinery, Duke goes "Duke: 1. Gears: nothing". Badabing badaboom.
 
I'm up to the Hive and I hate it. It's ugly, janky, and not funny. My brother watched me play as well for about 30 minutes before he had seen enough and walked away.
 

Gaspode_T

Member
My co-worker friend who has 100K+ gamerscore said "it's okay" his main complaint is the mini games, sounded like a 6.8 score not a 2 or something

I looked and some of the achievements look funny...one is finding a "Companion Barrel" LOL. Another of my co-workers had a Duke Nukem poster on his wall, come on the nostalgia is not worth zero.
 

Jakeh111

Member
Anyone see this, people saying the GFX of the demo were bumped up while the retail versions are of lower quality?

failbumpo.gif



http://forums.duke4.net/topic/4300-t...332#entry95332

Also

http://forums.gearboxsoftware.com/sh...d.php?t=125184
 

angrybus

Banned
Jakeh111 said:
Anyone see this, people saying the GFX of the demo were bumped up while the retail versions are of lower quality?
Haha, wow. I hope that means that they had to DOWNGRADE since the PAX demo to meet some standard in time for release. That would be hilarious if true..
 

Metal-Geo

Member
Jakeh111 said:
Anyone see this, people saying the GFX of the demo were bumped up while the retail versions are of lower quality?

failbumpo.gif
Looks to me like the bumpmapping was toned down a lot for the release. Not higher textures or anything. Just... less contrast in depths.
 

ArjanN

Member
Combichristoffersen said:
In DNF or D3D? Dunno about DNF, but in Duke 3D there is a level which features a church where the monks have been hanged from the ceiling. By pressing a button you could lower the stained glass cross at the altar, turning it into an inverted cross, and causing an eerie red light to go on. You could then proceed to smash the stained glass, to gain access to an area behind the inverted cross, where you would find the dead body of the space marine from Doom, causing Duke to quip 'that's one doomed space marine'.

In the hive area in DNF there's
the decapitated body of Isaac from Dead Space
and Duke says the same doomed space marine line from Duke3D. :)

Edit: beaten.
 

RyL

Banned
I just noticed, pretty much all the DNF lovers have pony/anime avatars ... quite hilarious if you ask me

SalsaShark said:
Its clear he's playing the 360 version.

how dare they (most reviewers) review the 360 version, it's not like it will end up selling the most copies right, right ?!... you know as it is pretty much always the case when it comes to multiplatform titles

bad reviewers, bad ! bad ! bad !
 

tedtropy

$50/hour, but no kissing on the lips and colors must be pre-separated
ArjanN said:
In the hive area in DNF there's
the decapitated body of Isaac from Dead Space
and Duke says the same doomed space marine line from Duke3D. :)

Edit: beaten.

Well they could at least try to be accurate with their references.
That's one doomed space engineer. ;)

As mediocre (at best) as the reviews have been, I still definitely want to play this game, if just because it's been such a part of my gaming history and for my unbridled love of Duke3D. The day that released it on Live Arcade was a happy one indeed. This game, I get the feeling I'd feel ashamed to play in front of my wife.

One thing this REALLY needed was some form of in-game commentary. How amazing would Valve-like markers be to hear the history of various scenes throughout this mess of a game? In a perfect world, they would release a compilation of this game in its various multi-engine, pseduo-playable stages, starting way back in the Quake 1-based days. I would happily pay full retail price for something like that. DNF as it is? I'll probably be waiting until it's closer to $20...
 

dark10x

Digital Foundry pixel pusher
how dare they (most reviewers) review the 360 version, it's not like it will end up selling the most copies right, right ?!... you know as it is pretty much always the case when it comes to multiplatform titles
Oh, they are very much in the right here, but I feel that the port is SO bad on consoles that it should never have been released at all. This should have remained a PC game.

Based on what I've played of the 360 version now, it has to be one of the worst ports this generation. Virtually unplayable, as far as I'm concerned. Hell, I'd put it up there with Sonic 2006 when it comes to technical issues, but at least Sonic ran at 60 fps most of the time. Seriously, loading this bad is just not acceptable and the performance is incredibly poor while the game looks like shit. They seriously dropped the ball hard here. Even the PS3 version is better, yet they sent out the 360 version for review. Huge mistake on their part.

The game is not a AAA release, but I'm having a good time with it on the PC. If I had purchased the 360 version, however, I'd imagine I would have a very different opinion. Technical issues THAT bad will absolutely ruin any game.

I think the only thing Gearbox did wrong was release this at full price. I like the game but let's be real this game isn't worth 50/60 dollars. If they released it at 30/40 then the 'backlash' probably wouldn't be as bad.
As I noted above, their largest mistake was releasing such poor console ports of the game.
 

Adam Blue

Member
Just to throw in my thoughts, so far I'm having a lot of fun with DNF (PC version). There's a lot of variety in the missions, unlike any other shooter which turns into shoot, cover, shoot cover. It even reminds me a heck of a lot of DN3D, because I just spend my time looking over every inch of the environment interacting in different ways. Games don't do that anymore.

Because of the variety, I kept playing. In the CoD games or even BF, since it's just the same thing every time, while I'm having a bit of fun, I do stop due to the monotony.

I'd hate to put a label on the current generation of gamers, or even somehow suggest that my opinion is superior, but I cannot wrap my head around the popularity - even on boards such as here - of the modern FPS. Some are great, don't get me wrong. But Duke is a fresh take of what was lost in the 90's. I welcome any developers to do the same...but they can't. Look how Homefront turned out as opposed to Frontlines. They had to fit in with a CoD clone.
 

Mael

Member
dark10x said:
Oh, they are very much in the right here, but I feel that the port is SO bad on consoles that it should never have been released at all. This should have remained a PC game.

Based on what I've played of the 360 version now, it has to be one of the worst ports this generation. Virtually unplayable, as far as I'm concerned. Hell, I'd put it up there with Sonic 2006 when it comes to technical issues, but at least Sonic ran at 60 fps most of the time. Seriously, loading this bad is just not acceptable and the performance is incredibly poor while the game looks like shit. They seriously dropped the ball hard here. Even the PS3 version is better, yet they sent out the 360 version for review. Huge mistake on their part.

The game is not a AAA release, but I'm having a good time with it on the PC. If I had purchased the 360 version, however, I'd imagine I would have a very different opinion. Technical issues THAT bad will absolutely ruin any game.


As I noted above, their largest mistake was releasing such poor console ports of the game.


ahahahah, no just no.
 

GuardianE

Santa May Claus
I'm having fun with it.

I think that popping into this thread every once in a while before the release of this game obliterated any and all expectations I had for the title. I think this really helped me when I started playing the campaign (360 version here. I know, ugh). It's not a good game by any stretch of the imagination thus far, but what it's missing in polish it tries to make up for in variety/interactivity.

It is truly a 90's FPS in design. In Call of Duty, you have scripted events that pull you from locale to locale, you call in an airstrike and man a turret while your brothers in arms lay down suppressive fire in a final stand against the opposing army. In Duke Nukem, you have to carefully platform across beams to find a battery to power a lift. In Duke Nukem, you carry a device across a landscape to open a door. And I kind of like it. It's not something that I necessarily want to come back into game design, but it's a throwback that reminds me of a simpler time in gaming.
 

Badabing

Time ta STEP IT UP
Playing this game a second time through with the pistol, taking a lot of videos and pictures with FRAPS. I've played some real turds this generation -- Duke Nukem Forever is not one of them.

Especially if it gets some decent DLC.

EDIT: If you're on PC, and your PC has the chops, play the game with VSYNC enabled. Then plug in an Xbox 360 controller. Because I'm in heaven with this setup.
 

blitz64

Member
multiplayer on PC is actually decent. It is well integrated with steam so we get all the steam benefits. Atleast finding friends and joining their game was pretty easy.

Not a bad game, got the pc for around $37. People should pick this up if they see it under $30.
 

dark10x

Digital Foundry pixel pusher
Mael said:
ahahahah, no just no.
It absolutely did, during the levels at least (the town hub was pretty messy).

Of course, that was the 360 version. The PS3 version runs much much worse.

That was the only positive thing the game had going for it.
 

MDSLKTR

Member
I got to the rc car part. So far I had more fun in this game than in the last 3 cod's combined. The ratings this game is getting by the neckbeard generation justify my decision to never read any single review. ever.
 

Kydd BlaZe

Member
Holy shit 1-UP gave this game a 0?! I don't think I've ever seen a game receive such a score (or lack there-of, for that matter).
 

dark10x

Digital Foundry pixel pusher
MDSLKTR said:
I got to the rc car part. So far I had more fun in this game than in the last 3 cod's combined. The ratings this game is getting by the neckbeard generation justify my decision to never read any single review. ever.
I agree that this is much more fun than Call of Duty, however I don't think it's completely fair to slog the reviewers too much on this game.

First of all, this game isn't for everyone. The audience in love with Call of Duty, for instance, is probably going to hate this game. It's a very strange, unpolished experience. My nostalgia for this type of shooter allows me to enjoy it, but it really does feel pretty weak in a lot of areas. If you approach this game without knowledge of its history, it's going to feel pretty awful.

Secondly, most reviewers were handed the 360 version of the game, which is far and away the worst port of Duke and also one of the worst ports this generation. If you're already struggling to enjoy the game, the 60 second loading screens that pop up every time you die pretty much seals the deal.

That said, I do think some of the reviewers are taking far too harsh a tone with this game. 1UP giving it an F? Really, guys? That's just too damn harsh. I'd say the right range for this game would be somewhere around a 6 out of 10 for modern gamers. Those of us who have some real history with PC shooters from the 90s will likely enjoy it much much more.

If I were reviewing it, however, I'm not really sure how I would go about scoring it. The fact is, it does not hold up to modern standards in a lot of ways. Sure, Call of Duty is boring and overrated, but there are plenty of other shooters out there today which are not and play much better than Duke ever does. However, despite that, I'm still loving the hell out of it. While Jeff Gerstmann scored it quite low, he's right when he says that anyone who has any history with this game should play it while those that do not should avoid. That's very much the reality of the situation and only solidifies my opinion that the console versions should never have been released.
 
animlboogy said:
I agree with everything here, especially pointing out Gerstmann's handling of it. There is good reason to be fascinated with this game, and that makes it have more value for those of us who care, than games that are technically superior.
yeah, so long as Dark keeps summing up my feelings on this game i'll just keep cosigning.
 

Mael

Member
dark10x said:
It absolutely did, during the levels at least (the town hub was pretty messy).

But that's most of the game! (actually no, the loading screen is)

dark10x said:
Of course, that was the 360 version. The PS3 version runs much much worse.

That was the only positive thing the game had going for it.

Ah, only played it on ps3 and no that game doesn't run at 60 fps AT ALL, it's weird in how it manages to bring nostalgia from the n64 days...as far as fps goes....and geometry too at times....
I hope DNF is better than that!
Or I'll need to get it just for cheap laugh.
 

stuminus3

Member
Yeah, I'm going to have to say that these "worst game EVAH!" type reviews can quite safely be ignored. It's not what it should be for a sequel that's taken 15 years to be released, and it's in no way at all genre defining like DN3D but it's actually kinda fun. I like the variety, even though so far most set-pieces are just chunks of the best bits of other FPS of the last decade or so, remade Duke style.

I like that the "feel" of the shotgun appears to have been ripped straight out of Doom 3.

PC version here, if the console ports are as bad as they say then ignore me.
 

Riposte

Member
Kydd BlaZe said:
Holy shit 1-UP gave this game a 0?! I don't think I've ever seen a game receive such a score (or lack there-of, for that matter).

Not necessarily. They gave it a F. Metacritic is being metacritic.
 
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