Still no preload but eyyy have this countdown website
I'm just gonna go ahead and prepare myself for the case where the beta is already offline for the day due to problems or scheduling by the time I'm home from work on Tuesday.
:|
Anyone mind explaining the fatigue or whatever change they're making btw? I haven't really played this game much, only the last time it was up and it had like a system that wasn't too bad for me, you had points or something and you'd expend them running dungeons and once you were out you didn't get drops anymore, but it took a decent while to actually run out, so I thought it was ok. I'm not a big fan of these mechanics in general since I tend to play a lot but didn't mind it too much, so I'm wondering what they're changing it to.
It's just like the blitz system but instead of having stages with extra EXP and whatnot, the bar runs out and you can't do anymore dungeons till the daily reset. No extra EXP/Gold for playing more or different stages, once it's out, it's out, plain and simple.
Blitz was something NA Nexon decided to do to address people complaining that we shouldn't be limited by the fatigue system because the laws over here aren't as strict about play time as they are in Korean but the game is balanced around the fatigue system so it's not like they could just get rid of it all together. As a result, they decided to roll out the blitz system to allow for more play on a character and to also encourage more play since the more you played, the more exp and gold you'd earn. No surprise this was also around the time DFO was becoming a ghost town with blitz failing to revive it, in fact, it only served to hastening it to it's demise thanks to all the extra fatigue it gave bots to crash the economy harder.
The system is annoying since you really get into leveling a class and finish quests and try new dungeons/skills that come with levels but I don't remember it ever taking more then a month to max someone out as long as I used most of my fatigue most days. While still accounting for stuff like farming dungeons for items and gold or helping other people out. On the bright side, it really helps push you to level other classes in your main's downtime so you don't get burned out on one play style too fast.
That sounds kinda meh, does it last as long to run out though?
I think Blitz had more points overall, the old system had, I want to say, 254 points(?). Blitz I think was somewhere around high 300 to ~400 points with the ability to still enter dungeons even once the blitz system turned off, allowing you to still help people out in dungeons and whatnot but applied the no items/gold penalty to the whole party, not just you.
I think Blitz had more points overall, the old system had, I want to say, 254 points(?). Blitz I think was somewhere around high 300 to ~400 points with the ability to still enter dungeons even once the blitz system turned off, allowing you to still help people out in dungeons and whatnot but applied the no items/gold penalty to the whole party, not just you.
are you able to download with your facebook account?
Somehow I can't help but relate these two. After all this pessimism do they really think it's smart to divide the US playerbase like this? I mean, maybe it is, and this is still beta, so maybe it will prove to be nothing to worry about.1. US will be divided into two servers, east and west.
2. CEO said that this game has an 80% chance of failing due to its past
Where is this being discussed?It looks like the playerbase is leaning towards Cain (US-East) but let's see how that goes. Hopefully they'll merge the two servers together in the future.
Where is this being discussed?
Same here.It's finally releasing, woot.
I won't keep my Alpha characters, don't want to feel lost with all the new changes. Plus my highest one was level 37 or something, no big loss.
F Slayer was not on the lineup in the intro video.
CEO In Lee will be an NPC in the game.
Several of the development team speak English.
CEO says 80% chance of failure.
No voice localizations. Game's dubbed in Korean.
M "dead weight" J dies every dungeon.
Free Resets
Avatar/Titles for alpha participants.
Pre-download is up. Don't forget to patch.
Seems like you can get to around lv30 in one day unless if you die like MJ.
Fatigue can be replenished.
I'll likely join the East one anyways since that's the one that would be optimal for me to begin with so that would be lovely if that's where the majority of players were.It looks like the playerbase is leaning towards Cain (US-East) but let's see how that goes. Hopefully they'll merge the two servers together in the future.
There lots of Knight files in the game, plus her intro is translated. No word from Neople about it though.I'm keeping them just so I can hop on them in case of I wanna check something without having to make a new char, but I'll delete them once I make the same classes again, I wasn't very high level either anyway so whatever.
The wiki says this Knight class is also being added? I know F slayer is not ready and I know they said Creator and Dark Knight are coming(but not much interest in those so far), but hadn't heard anything about Knight and Elven Knight kinda looks fun.
I'll probably start with F Grappler or Necro again, not too sure, I liked both when I played last time but F Grappler leveling was annoying since you couldn't put points into much of anything early on due to respecs being meh but with the new system I feel like it'd be a lot more fun, so I'm tempted to start with her first.
There lots of Knight files in the game, plus her intro is translated. No word from Neople about it though.
i hope they add Fslayer not long after OBYeah I went on to explore DF Nexus after I posted and found the datamining thread, seems there's a bunch of files already in but they haven't said if the classes are in, I guess they might not be finished. I'll just wait it's ok.
24 hour Danjun stream
Some notes:
1. US will be divided into two servers, east and west.
2. CEO said that this game has an 80% chance of failing due to its past (but we can make it have an 80% chance of success! Hooray!)
3. China, Japan, and Korea are IP blocked due to having their own versions of the game
4. No wipe after OBT
5. No F slayer in beta
Also here's a Q&A session with Danjun and some of the most adorable programmers alive.
Can someone give me a rundown of the F.Mage classes, i played a battle mage in the alpha and i'm interested in playing all the other classes as well.
How viable are the F.Mage classes in PvE and PvP compared to all the other characters?
Battle Mage: My alt in nexon DFO and in alpha. Much more durable and can juggle combo very well. Chasers are a fun mechanic. Strong, but not as much vertical axis shenanigans as some other melee classes.
I never played any thief classes before so I'm not sure, sorry!Thanks for the swift reply, just one more question. How does the Battle mage compare to Rogue in PvE?
Can someone give me a rundown of the F.Mage classes, i played a battle mage in the alpha and i'm interested in playing all the other classes as well.
How viable are the F.Mage classes in PvE and PvP compared to all the other characters?