Durante pls: Metal Gear Rising PC won't support higher resolutions than 1080p

I agree. These are one of the few Japanese developers who are actually enthusiastic about the PC platform, and here we are shitting on them. It's not uncommon for 1440p+ resolutions to not be official supported in games, even for western developed games. It's a stark improvement over stuff like Dark Souls and Deadly Premonition.

We're not shitting on them. People with 1440p or higher monitors are the people getting shat on.
 
I hope you havent bought neither dark souls or deadly premonitions. Those were shitports. Een bioshock infinite, with that awful stuttering.
This one (at least at the moment) has nothing, that a post release patch from them cant fix.

That patch isn't guaranteed, alot of these late pc ports don't get any patches, no meaningful ones anyway.
 
I love his patches as much as anyone else, but I wish Durante would tell them to shove their excuses this time. The beer tweet just makes it all worse.
It's a shame I've already bought this, my backlog is big enough and I could've waited until the price was compatible with this shitty port and developer.
 
We're not shitting on them. People with 1440p or higher monitors are the people getting shat on.
The thing is do you think the people that went through the trouble of adding new modes like boss rush and options like configurable Zandatsu for the PC release wouldn't address this now that they know this isn't acceptable?
 
Holy shit you people literally have no sense of humor

Yeah I'd be bummed about not playing the game at higher resolutions (if I were buying the game) but this is really uncalled for.

It's not really 'humor' just asking from outside who can fix a game they made them self. It's even more embarrassing that it cannot go higher then 1080p.
 
We're not shitting on them. People with 1440p or higher monitors are the people getting shat on.

That's what happens when you're on the cutting edge, it takes time for the industry to catch up. In the meantime solutions from fans and enthusiasts are being used to facilitate that demographic for many other games, and I don't doubt similar solutions will work with this game.
 
I love his patches as much as anyone else, but I wish Durante would tell them to shove their excuses this time. The beer tweet just makes it all worse.
It's a shame I've already bought this, my backlog is big enough and I could've waited until the price was compatible with this shitty port and developer.
Rejoice, more crybaby hyperbole.

The Christmas spirit (and I'm scrooge like fuck).

It's not really 'humor' just asking from outside who can fix a game they made them self. It's even more embarrassing that it cannot go higher then 1080p.
You're making the assumption that an old console game (which went through panic mode development hell) was coded for flexible scaling on superior platforms. Systems Revengeance originally wasn't even intended for. If it does turn out to be an easy fix like Dark Souls, then we can talk.
 
That's what happens when you're on the cutting edge, it takes time for the industry to catch up. In the meantime solutions from fans and enthusiasts are being used to facilitate that demographic for many other games, and I don't doubt similar solutions will work with this game.

1440p / 1600p is cutting edge? Resolutions that people have been using for over a fucking decade is cutting edge? What world are you living in.
 
I honestly don't understand why this is a thing. How much extra time could it possibly take to add more supported resolutions? It's literally trivial for most every 3D PC game released in the last ten years.
It shouldn't be a matter of "adding resolutions". The game should ask the system which resolutions are available and list them. It's 15 lines of code.
 
I'll be honest, I think that 1080p/60fps is acceptable for a PC port, if not disappointing.

I would prefer unlocked framerate and any resolution but 1080p/60 is acceptable as a PC port. Not ideal, but acceptable as them putting in the effort to offer a good experience.

I'm sure he meant that as a joke, but how can he not be embarrassed by the fact that Platinum can't complete a task that a single person routinely does for fun in his spare time?

I think this is worth noting that a lot of people ignore.

The way Durante allows us higher resolutions is a bit of a hacky work around. It's great, and I absolutely think DSFix is incredible, but it is definitely not perfect, nor do I expect it to be.

For example, in Dark Souls, when using increased resolutions, the sun completely disappears. It's just gone, you can't see it. One of the main characters in the game is very much based around the sun and when you first meet him he's meant to be staring into it.

With DSFix, he's staring into clouds.

For nearly every customer that's completely acceptable because honestly, who cares, it's just the sun.

But for developers, that's probably not something they can just let slide. It's a pretty important character and his main component is sort of compromised .

Along with that, there's a lot of little things that are a bit buggy, but insubstantial like shadow resolution and water looking really weird.

Modders are allowed to do good enough work but people expect developers to ensure everythings perfect.

I 100% prefer the options DSfix affords us, just I can understand why a developer would rather stick with what they might consider "good enough" if it sticks to the vision they had in mind with the game as higher resolutions may break other things.

More importantly, that's 4 * 3 GB GDDR5 which is 12 GB GDDR5 or 50% more powerful than a PS4. Amazing.

Nope. It's 3GB. Sli needs to mirror the VRAM so you don't get to use all of it individually. They all act as one.
 
1440p monitors are like $300 off ebay and $400 at retail for weird brands.

i've seen 1080p monitors with added bullshit at best buy that cost more (and still crap refresh rate!).
 
You're making the assumption that an old console game (which went through panic mode development hell) was coded for flexible scaling on superior platforms. If it does turn out to be an easy fix like Dark Souls, then we can talk.

Can you name a single PC port in that position that's based on a game released in the last five years? I can't think of anything that isn't fixable with either a config edit or something like Durante's mods. It's almost certainly due to a clueless developer.

It shouldn't be a matter of "adding resolutions". The game should ask the system which resolutions are available and list them. It's 15 lines of code.

Yeah, that's what I assumed. Thanks.

I think this is worth noting that a lot of people ignore.

The way Durante allows us higher resolutions is a bit of a hacky work around. It's great, and I absolutely think DSFix is incredible, but it is definitely not perfect, nor do I expect it to be.

For example, in Dark Souls, when using increased resolutions, the sun completely disappears. It's just gone, you can't see it. One of the main characters in the game is very much based around the sun and when you first meet him he's meant to be staring into it.

With DSFix, he's staring into clouds.

None of this would be an issue for someone working with the source code.
 
JP is looking forward to seeing mods for the game. That's it, you're reading too much into it.

But you know carry on with your shitflinging and trying to make it out like he literally straight up said 'have fun fixing this broken game suckers'. Not that he had anything to do with the resolution options to begin with.

(awful) joke or not, that is really embarrassing. poor guy.

step up and join neogaf, Kellams.

He did. A long time ago.
 
I don't think this comes off the way JP intended. :-

Posted it thinking "hey they know about Durante" but it didn't have the reactions I was expecting, instead it become sone kind of witch hunt to a deceloper that wasn't even involved in the port. I shouldn't have posted it. :(
 
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.
 
this thread has descended into complete madness and i really hope kellams isn't taking it personally

It would be so, so easy to shut everyone up.

"Sorry for the confusion, guys. We just had our intern look at the source for five minutes and everything's fine now!"
 
Thankfully I can only go up to 1366x768! But this is bad. I knew there was something up.
Yeah lol this is the same deal for me, it is a shame but I am still buying it, i want to support playinum making pc versions. I think that is more important than running at native over 1080p. Everyone got suspicious with that cpu heavy and gpu lite specs.
 
It shouldn't be a matter of "adding resolutions". The game should ask the system which resolutions are available and list them. It's 15 lines of code.
Should probably start posting code snippets in hopes they copy-paste it. :P I don't think some people realise just yet how awfully simple this is to implement. (If we're not being lied about the internal buffer being locked in the first place)

In fact it probably benefits from being lazier coding-wise rather than putting more effort into this particular thing.
 
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.
.

At least support 1920 x 1200 lots of people have 16 x 10 monitors.
 
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.

Don't mind the fools that bring down the community, you're still an awesome creative director
producer
;).
 
I agree. These are one of the few Japanese developers who are actually enthusiastic about the PC platform, and here we are shitting on them. It's not uncommon for 1440p+ resolutions to not be official supported in games, even for western developed games. It's a stark improvement over stuff like Dark Souls and Deadly Premonition.

Out of 330 games I have on Steam, I can't think of any modern game that doesn't support resolutions above 1080p other than Dark Souls.
 
What would you rather? No port at all? I get that this isn't perfect but man, getting Japanese console developers to release on PC is a huge step forward. let's not run it into the ground before it starts eh?
 
Not having 8 GB GDDR5 is probably why PCs can't do more than 1080p.

Yeah honestly, I hope one day the PC will eventually at least step into the PS4's shadow because right now it's so far behind it's barely a spec on the map.

PS4 is leads ahead
 
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.

You're all still loved and appreciated especially for bringing this game to PC. It's all a learning process and part of the process on PC is coming face to face with the enthusiast part of an enthusiast platform.
 
What would you rather? No port at all? I get that this isn't perfect but man, getting Japanese console developers to release on PC is a huge step forward. let's not run it into the ground before it starts eh?

They seem to do a pretty good job of that themselves.
 
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.

To be fair, too, you didn't say, "If Durante makes our game capable of supporting higher than 1080p...", what you said came off, to me, as anything to improve the game over its released state. That could include any number of things, from implementing SSAO, to texture modding, etc.

Out of 330 games I have on Steam, I can't think of any modern game that doesn't support resolutions above 1080p other than Dark Souls.


If you own it, Darksiders is one. You have to use a hex editor to get anything higher.
 
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