hawkshockey11
Banned
I want to see an epic CG trailer CCP is known for
TTP said:It's coming out on PC as well. They even said that PS3 and PC players will share the same universe. Not sure if this means they can actually play side by side as well.
TTP said:It's coming out on PC as well. They even said that PS3 and PC players will share the same universe. Not sure if this means they can actually play side by side as well.
yup, it would be stupid like what they did with DC Universe, it will be interconnected , now lets blast them fools from orbitTTP said:It's coming out on PC as well. They even said that PS3 and PC players will share the same universe. Not sure if this means they can actually play side by side as well.
TwiztidElf said:The Sony conference did a really bad job of highlighting the scope of this game.
TTP said:It's coming out on PC as well. They even said that PS3 and PC players will share the same universe. Not sure if this means they can actually play side by side as well.
very very stupid, imo its concept and innovation is leagues better than other shootersTwiztidElf said:The Sony conference did a really bad job of highlighting the scope of this game.
Hi everyone! Im the Community Manager for DUST 514, an upcoming title from CCP. This is the first time youll have seen DUST 514 highlighted on the PlayStation.Blog and were happy that we can reveal more about our game to you.
DUST 514 is a very different type of game. Yes, many people say this about their respective game titles everyone thinks their baby is special, right? We really mean it though.
When playing your FPS title of choice, have you ever wished that there was something more to it beyond your rank, weapon unlocks, your kill/death ratio and leaderboard prominence? Those things are all great but what if those matches you fought in actually meant something? What if your successes and failures against your opponents impacted the course of events in a vast setting, potentially changed a virtual world and the gameplay experience of thousands of other players? More than that, what if that impact was felt across two separate games one on PS3 and one on PC/Mac that share the same sci-fi universe?
DUST 514 is that game.
The Persistent Shooter Concept
Some may know CCP as the creator of EVE Online, a sci-fi MMO with an open galactic setting. Its a game perhaps best known for its sweeping fleet battles involving thousands of players, its dynamic player-driven economy, and for having (and allowing!) espionage and spycraft. We think of EVE as the ultimate sci-fi simulation, and thats where DUST 514 comes in. Its a whole new way of experiencing the EVE universe through what we call a persistent shooter.
Persistence is the key word here. The world of DUST 514 doesnt spawn when you fire up your PlayStation 3 its always there and always being experienced and influenced by other players in the EVE universe. When you take part in events in the EVE universe through combat in DUST 514, youre taking part in something greater than your own individual experience of that world.
Your Battles Have Impact
Your actions have significance. We think thats a compelling approach to a game, and something thats currently lacking in the industry. But impact on what? The EVE universe is made up of thousands of solar systems, each with a number of planets within those systems. Those same planets seen in EVE Online, where the MMO players create various planetary structures and colonies, are the potential battlegrounds of DUST 514.
Your fights impact the entire EVE setting, comprised of both DUST 514 mercenaries and EVE Online starship pilots, known as capsuleers. When you capture or destroy planetary structures, you are asserting dominance over regions of that planet perhaps eventually the planet itself. As you profit while wiping out your opposition in DUST 514, the outcomes of these conflicts can affect territorial control of vast regions of space in EVE Online, something of great importance to EVEs starship pilots.
But making allies of some capsuleers makes rivals of others and thats where things get even more interesting. (Can you say, orbital strike?) Players of both games will have ways of influencing each other, and actions will ripple between DUST 514 and EVE Online.
Part of what makes EVE Online uncommon among MMOs is that the open setting allows for emergent gameplay. Large-scale fleet warfare is fought among the stars in complex military campaigns that can span months, while spies can infiltrate corps and funnel sensitive intel to the opposition. Industrialists plot and topple rivals on the financial markets rather than through violence; skilled corps of hired guns settle disputes through aggressive negotiations. This is just a fraction of what players accomplish in the EVE setting, which DUST 514 mercenaries will find their own unique ways to engage in. The possibilities are all there to become a part of this, but what happens is up to you.
Of course, either game can exist on its own without the EVE-DUST Link, but both sides benefit from it greatly when the players of each respective game choose to use the connections for all theyre worth.
A Single Community That Spans DUST 514 and EVE Online
Ah, an aspect of DUST 514 thats near and dear to my heart. Those friends and enemies you make between the games leads to a great deal of player community interaction. CCP provides the setting with the EVE universe but ultimately its you, the players, who really breathe life into it. And people have certainly done so already, long before DUST 514 was even a twinkle in our eye.
EVE Online has history spanning more than eight years, with a vibrant and (usually) mature community linked together through EVE Gate, a social network for EVE players that is tied in with their characters. EVE Online players use it to communicate with their friends and enemies alike, and interact with their corporation even when not playing the game. We will open EVE Gate up to DUST 514 players as well. Opportunities will always be there for those who want to be part of the social fabric of this linked community, the wider EVE setting.
There are definitely challenges ahead, with a unified console and PC gamer community each influencing a shared setting through their respective types of gameplay. Rivalries, alliances and, dare I say, even some drama. Interesting times.
The Virtual Goods Economy
A strength of EVE Online is the depth of its economy. We are taking a similar approach to DUST 514, though we will do so carefully, with a slow integration of economic activity between both titles. (Fun fact: CCP employs two economists to oversee the EVE universes virtual economy, one for EVE Online and another focused on DUST 514.)
Virtual goods will be a major part of the in-game economy, and our business model for DUST 514 is built upon digital distribution and virtual goods transactions rather than following the traditional boxed games model. In fact, thats another key thing that led us to abandon the FPS label in the first place as a persistent shooter, our approach to creating and operating DUST 514 is more like an MMO. We will continually develop and improve upon DUST 514, but that wont be funded by going the map pack sales route. DUST 514 will have free expansions, and that development will be funded through virtual goods sales. Plus, everyone likes having customization options, right?
The virtual goods themselves will provide all manner of weaponry and defensive technology, vehicles, and more. This perpetual arms race will provide DUST players with variety in their gameplay and an array of virtual goods that supports a chosen playstyle.
Would you like to know more?
We are just now beginning to pull back the curtain and reveal more about DUST 514. So this is an important time for CCP, and were very much looking forward to bringing you something thats quite unique in the gaming world. If youd like to hear more about DUST 514, be sure to check the following for more info over the coming months:
Official website: [B]www.dust514.com[/B]
Facebook fan page: [B]www.facebook.com/dust514[/B]
Twitter: @dust514 (hashtag is #dust514)
YouTube: [B]www.youtube.com/user/ccpgames[/B]
And if youre a true masochist, you can follow me on Twitter: @ccp_shadow
D2M15 said:They mean PC (and Mac) players get EVE and PS3 players get DUST 514, and both games impact each other.
Digitally distributed, the full game download will be available through the PlayStation®Network (PSN)
It will feature full support for PlayStation®Move controller and PlayStation®Move Sharp Shooteraccessory, and over time will extend the game experience across the full PlayStation ecosystem to PlayStation®Home and PS Vita.
Dreams-Visions said:Does "MMO" automatically mean there will be an additional fee for online play? Or will it be free?
DUST 514 wont have a monthly subscription like a number of MMOs. DUST 514 will have virtual goods sales though, that allow you to buy various types of gear used in combat.
No monthly fees.Dreams-Visions said:Does "MMO" automatically mean there will be an additional fee for online play? Or will it be free?
I'm sure it will be similar to what you see in other F2P games (ie. the game will be playable without paying a cent if you so desire).HarryDemeanor said:It looks like online will be free and supported by microtransactions which I think is great. Depends on what will be part of those microtransactions though.
EDIT: Looks like they answered that in the blog post in the comments.
Dreams-Visions said:Does "MMO" automatically mean there will be an additional fee for online play? Or will it be free?
Fjordson said:I actually think this looks really interesting. I'm almost down for more sci-fi and less military in my shooters.
Zaptruder said:Well, you gotta pay for EVE Online, so I'd suspect you'd have to pay for Dust too.
Read the PS Blog post. It has a lot of information. Maybe you can find something to justify playing it.TheSeks said:Hahaha. Well, there goes their main shooter crowd.
Now: As a non-EVE follower or player, I have to ask: Why should I care about Dust 514? The Eve connection doesn't impact me in any way (outside of the game, I mean). I don't care about the global backstabbing of the Something Awful trolls/etc. What is going to hook me on the game, it isn't the shooting because there is other games (see: BF3, CoD8) that are coming out that'll do that job.
Serious question. I really don't see the appeal outside of the MMO connection.
darkwing said:this is crazy, EVE forums are on fire
It isn't specified, but it is a PSN title, and I'm sure some on-the-go connectivity will come into play through the Vita.SoulPlaya said:Wait, it's coming to Vita? How?
Read the PS Blog post. It has a lot of information. Maybe you can find something to justify playing it.
Looks like CCP is writing already writing lore for Dust: Stranded Part
1
http://blog.us.playstation.com/2011/06/06/introducing-dust-514-a-persistent-shooter-from-ccp/+ James Egan on June 6th, 2011 at 8:12 pm said:
DUST 514 is in fact being optimized for Sharpshooter.
Read the PS Blog post. It has a lot of information. Maybe you can find something to justify playing it.
http://blog.us.playstation.com/2011...ent-shooter-from-ccp/comment-page-2/#comments+ James Egan on June 6th, 2011 at 8:18 pm said:
There will not be a monthly fee to play DUST 514. The game will be supported by virtual goods sales, but of course you can play the game and buy gear with the currency you earn in-game through your successes in combat.
fizzelopeguss said:How is it not interesting, I think you're taking the whole "console peasant, fight for pc players" thing a little too literally.
Adrance said:The main one being, what incentives to players have if they don't play EVE? I see a lot of benefits to Dust 514 if you operate in the EVE universe but why will players pick up this FPS over others that are out or coming out (especially with all the new announcements from E3)?