Interfectum
Member
Metalmurphy said:WHAT WHAT WHAT?
There's no way that actually happened, sorry don't believe it.
It happened. It's the entire point of the game... Dust 514 is running on the EVE servers.
Metalmurphy said:WHAT WHAT WHAT?
There's no way that actually happened, sorry don't believe it.
Interfectum said:It happened. It's the entire point of the game... Dust 514 is running on the EVE servers.
Angry Fork said:I don't really get the hype for this. The trailer just looked like another bland FPS. What's the difference between this and other FPS besides the fact it's an MMO? Is there gameplay that i'm missing maybe? Is it like MAG but on a much larger scale?
It's part of a gigantic and interesting universe, all EVE players are playing in the same 'dimension'. It's sci-fi with epic upgrades to work towards like motherships (will probably take weeks or even months for a guild to save up to). There are rts elements, there is an economy and business level beyond the scope of any other game universe in the world... There is so much to this. Please go read up on it.Angry Fork said:I don't really get the hype for this. The trailer just looked like another bland FPS. What's the difference between this and other FPS besides the fact it's an MMO? Is there gameplay that i'm missing maybe? Is it like MAG but on a much larger scale?
Angry Fork said:Is it like MAG but on a much larger scale?
Metalmurphy said:It's running on the same "database" as EVE servers sure, not the actual game servers. I don't believe for a second that an MMO, with thousands of players can interact "DIRECTLY" with Dust.
I mean, imagine if 300 ships got close to the planet, would you be able to look at the sky and see all those 300 ships? I don't believe it.
You will see a macro indication of that battle. Not the actual battle. A standard effects animation. This is my educated guess (actually, it's the only realistic thing).Metalmurphy said:It's running on the same "database" as EVE servers sure, not the actual game servers. I don't believe for a second that an MMO, with thousands of players can interact "DIRECTLY" with Dust.
I mean, imagine if 300 ships got close to the planet, would you be able to look at the sky and see all those 300 ships? I don't believe it.
On EVE side yes, that I believe to be entirely possible, but I quoted the part where a guy in DUST looked up and saw a ship that was flying by on EVE. I mean... common.Man said:You will see a macro representation of that battle. Not the actual battle. A standard effects animation. This is my educated guess (actually, it's the only realistic thing).
You will be able to text communicate with them all though.
The problem is the unpredictability of an MMO, in this case EVE, connecting to a non MMO game, and more importantly, on a fixed hardware system. My example of the 300 ships would not be possible.Interfectum said:That database plots the points and types of the EVE ships as well. So in your DUST game if you are in a place where you can spot a ship in the sky (according to the database) it will put it there.
Metalmurphy said:My example of the 300 ships would not be possible.
I doubt they'll show any ships. It will be the macro stuff. People on the ground will likely see cynos and whatnot. Dreads in siege mode can provide call down fire support.Metalmurphy said:The problem is the unpredictability of an MMO, in this case EVE, connecting to a non MMO game, and more importantly, on a fixed hardware system. My example of the 300 ships would not be possible.
Mindlog said:Also, Russian Aluminum Magnates plotting to cut the power to your house if you start doing too well against them.
Mindlog said:Also, Russian Aluminum Magnates plotting to cut the power to your house if you start doing too well against them.
Metalmurphy said:WHAT WHAT WHAT?
There's no way that actually happened, sorry don't believe it.
It's been confirmed that the game will control through the SIXAXIS/DS3 and not through mouse and keyboard. (At least for now, anyway.)Juanadams said:Can I use a mouse and keyboard on the Ps3 version?
This is going to be solved through time dilation. (Link)Mindlog said:I doubt they'll show any ships. It will be the macro stuff. People on the ground will likely see cynos and whatnot. Dreads in siege mode can provide call down fire support.
Again the bigger problem is that EvE turns into a laggy POS (lol double meaning) during big firefights. Sometimes even smaller fights can kill a node. CCP can't do that in an FPS.
Also, Russian Aluminum Magnates plotting to cut the power to your house if you start doing too well against them.
Farrer told me that while playing EVE Online on the server where DUST was being tested, he saw some activity on a planet as he was flying by it in space. He got close to the planet and looked close, and he see the combat raging below, and got a sudden message in his chat box: Hello! It was the Dust player on the surface of the planet who had seen his ship above him in the sky and sent a message of greeting.
I've not seen dead node in a year, even with 1500 pilots in a system.Mindlog said:Sometimes even smaller fights can kill a node
Holy crap, sorry for the double post but Vita as well? You are right, that is far more appealing.CarbonatedFalcon said:This being on the Vita as well makes it 2x as appealing.
I'm not all over it yet, but I'm definitely interested to hear more.
This is going to be solved through time dilation. (Link)
Because battles keeps getting bigger and bigger.BattleMonkey said:They have been fighting lag for years and no matter what new stuff they try, it never completely fixes it.
We should get one started. Maybe have a strong corp by the time Dust comes out.fly high ~ayunite~ said:Does GAF have a Eve thread or even a corp?
remnant said:We should get one started. Maybe have a strong corp by the time Dust comes out.
Angry Fork said:I don't really get the hype for this. The trailer just looked like another bland FPS. What's the difference between this and other FPS besides the fact it's an MMO? Is there gameplay that i'm missing maybe? Is it like MAG but on a much larger scale?
Yeah, bad wording on my part. Also to their credit there have been large improvements to the system, but players just keep throwing more at it.KKRT00 said:I've not seen dead node in a year, even with 1500 pilots in a system.
I'm down for a GAF corp!remnant said:We should get one started. Maybe have a strong corp by the time Dust comes out.
darkwing said:so is it even a 2011 title?
Mailman 007 said:I'm down for a GAF corp!
alright I'll try to get something started tomorrowMailman 007 said:I'm down for a GAF corp!
How does one simply walk into the beta?SolidSnakex said:There's a beta scheduled for late this year but the full release is set for summer 2012.
darkwing said:better start fresh in Dust, EVE players are too set in their present corp to just move to a new one, tough to explain if you haven't really played it
remnant said:alright I'll try to get something started tomorrow
Like every Sony beta you buy a different game that is releasing 2-3 months before the beta.Momo said:How does one simply walk into the beta?
Hopefully it's Starhawk since i'm buying the shit out of it anyway.remnant said:Like every Sony beta you buy a different game that is releasing 2-3 months before the beta.
remnant said:alright I'll try to get something started tomorrow
I second this.Jhriad said:If GAF gets a solid base corp started I'll resub and join.
Mindlog said:Yeah, bad wording on my part. Also to their credit there have been large improvements to the system, but players just keep throwing more at it.
Time warps introduce a whole other set of concerns.
I would be pretty surprised if the maps aren't procedurally generated. There's a lot to this game that hasn't been detailed yet.
VVV 2012 IIRC
If a GAF corp doesn't work out, it would be great if you guys joined Dust University, which will be EVE University's corp. You'll get the whole IVY League treatment.remnant said:We should get one started. Maybe have a strong corp by the time Dust comes out.
I like the idea that your death has a tangible cost that you need to consider, but I wonder what happens if you die and you're out of clones? D:In many first-person shooting games, players will respawn, meaning theyll eventually come back to life after they being killed in the game. In Dust 514 and EVE, characters are cloned after death, so you have a finite supply of manufactured bodies that have to be purchased, produced and transported to your facilities. So every loss in the game has a painful economic cost, which tends to discourage reckless behavior like suicide charges.
It's been confirmed with Move support as well I think?It's been confirmed that the game will control through the SIXAXIS/DS3 and not through mouse and keyboard. (At least for now, anyway.)
No45 said:Has this been posted: http://blogs.wsj.com/speakeasy/2011...ps3-and-ps-vita-gamers-to-play-in-eve-online/ ?
I like the idea that your death has a tangible cost that you need to consider, but I wonder what happens if you die and you're out of clones? D:
Yep. Forgot that.No45 said:It's been confirmed with Move support as well I think?
It can't be true. As far as I remember clone technology only works with capsulers, not ordinary people. Rather, it works with them, but reliability is very-very low, because of high requirements of using transneuron scanner on the field. Or did they invented mind transfer bypassing it? And I'm skipping the part that it's very expensive to have such amounts of clones, that'll be enough to win the battle.No45 said:Has this been posted: http://blogs.wsj.com/speakeasy/2011...ps3-and-ps-vita-gamers-to-play-in-eve-online/ ?
I like the idea that your death has a tangible cost that you need to consider, but I wonder what happens if you die and you're out of clones? D: