Use the survival sense button and don't run because you will alert the volatiles.
Night is... not that terrifying but a little frustrating to me. I guess I need to learn the ropes.
If I outrun a group some next get alerted because I make too much noise apparently while jumping and running - and then a new group starts hunting me.
do me and my friends suck or is invasion one sided in favor of the zombie pre guns?
The former, kinda? Survivor sense spam makes it so you should always know where the zombie is and the UV flashlights will depower them in like 4 seconds.
weapons have infinite durability in invasion. use a rebar from a giant, it will one shot the hunter. EXPcalibur or any of the hidden weapons would probably one-shot, too , but I've never tried. That should help as a lowbie.do me and my friends suck or is invasion one sided in favor of the zombie pre guns?
I saw someone post on reddit TLOU Reference! witha picture of a clicker. it was probably what you saw. This game has a TON of references and easter eggs. It even has World 1-1, this game is a masterpiece.In the quest to get the bunker under town hall did anyone else come across a unique enemy that resembled a clicker in an elevator filled with blood?
Was this a reference to something? How does the zombie fight with its brain completely missing?
Also, are the sewer plans good for anything?
I can, tons actually and I wouldn't consider ME or the new Fallouts (yes, even New Vegas) shining examples, tbh in general quest design has become worse and worse over the last ten years or so. Like take a look at Vampire Masquerade Bloodlines, chances are that even its poorer quests are at least as good as the best in DL. But since I don't want to complain too much let's just say that Dying Light is a huge step forward compared to Dead Island and traversing the environment (especially in the second zone) is so much fun that even simple fetch tasks don't feel like a chore.
This game really is so damn good. I fucking love it, truly and sincerely love it. And was not sure if I would which makes it that much better. And I was no doubt part of the camp, even though the horror genre is my personal favorite, that this may in fact be the game that just truly showcased the fact that zombies are played out and enough was enough already. Instead, I now consider Dying Light to be the quintessential zombie game, the gold standard, and I even played ZombiU on the WiiU, which I still believe is a criminally slept on game. But I ultimately feel Dying Light is even better than it. It pretty much is, for my tastes, the best zombie game ever made, and make no mistake about it, there have been some damn good ones over the years.
NEWS FLASH:
We checked our servers today. From the moment Dying Light got released right-up until yesterday we had over 1,200,000 unique players.
That's a lot of piles of dead zombies...
Question regarding the ending..
What happens to Brecken? The last I remember of him is right before you go to the 2nd map, and then he just disappears, he isn't even at the tower at the end. Edit: Spike too kind of just dropped off the face of the earth
Spike moves to the tower. You can get items from him still. Brecken. He was a minor character to begin with, and what with Crane becoming machete jesus, people stop paying attention to him.basically fades away
Night is... not that terrifying but a little frustrating to me. I guess I need to learn the ropes.
If I outrun a group some next get alerted because I make too much noise apparently while jumping and running - and then a new group starts hunting me.
Spike moves to the tower. You can get items from him still. Brecken basically fades away. He was a minor character to begin with, and what with Crane becoming machete jesus, people stop paying attention to him.
I can't wait to see the DLC for this
Me either. Hope they add a new map, some blunt weapons for higher levels and new guns.
Heard we're getting a competitive MP mode?
1) learn to disguise yourself as a zombie
2) firecrackers are incredible
3) grappling hook
4) night vision postion, survivor sense
I LOVE when I can get one of the big dudes slam his club into an exploding barrel, or mow down strolling zombies, haha.
What do you mean with 1?
So your survival level acts as a base damage modifier and whatever weapon equipped adds onto it? If that's not the case couldn't you just impose your own limits on weapons you use to keep it challenging? Again, I don't have the game yet.
The game is stuffed to the gills with stuff like this... some scenarios are more subtle and tougher to puzzle out than others, while some are immediately recognizable.I still can't believe the low review scores either. Has anyone found any other special weapons like ExpCalibur? I've come across nothing. I like how this game has those visual stories like the last of us, where you may be able to decipher what happened in a home due to the surroundings. Things like that add to the game
The game is stuffed to the gills with stuff like this... some scenarios are more subtle and tougher to puzzle out than others, while some are immediately recognizable.
Feels pretty eerie, and real, running full speed into a house and being frozen in my tracks by this (random "out in the world" spoiler): https://pbs.twimg.com/media/B80mKvSCEAA6osX.jpg:large
And knowing what I'll find if I just looked down... was my first gun.
Any bargains on this on PSN, I'm interested £54.99 is too much.
Getting conflicting results, PSN apparently has the game to download right now, but Amazon and online retailers are saying 27th of February.
Need some clarification here.
The game is "out" right now in digital format but not on physical disk.
I can't wait to see the DLC for this
I guess it's selling well despite WB fuck up with distribution.
I hope its an expansion with a new story and characters, and not some hoard mode or something.
The first pack, titled Cuisine & Cargo, will be available first to Season Pass holders and offers two missions designed to challenge players. You'l investigate buildings sealed off during the first days of the outbreak, with the infected still inside. Gameplay will apparently mix both stealth and combat as you comb through an abandoned railroad yard.
The Ultimate Survivor Bundle, meanwhile, will offer seven in-game items, including three outfits and four weapon blueprints. Finally, The Bozak Horde bundle brings with it a new map for both single-player and co-op modes that lets you inside the Harran Stadium and tasks you with fending off waves of Infected.
Just an FYI everyone might already know this I dunno- In co op the higher level players can drop the high damage weapons they find and the lower level guys can see them and pick them up. I've been hooking up my pals who had sub-200 damage stuff to all new 600-800dmg weapons just by dropping the gear I find in vans and chests etc for them.
Do the higher level weapons stay at their dmg level or do they scale down? I remember doing something similar with a buddy in Dead Island and the weapon dmg would scale down to his lower level.
Man I just did themain story mission. It's a good thing you can't de-level from dying in this game, lol.pit
That mission had me feeling like an idiot for a good 10-15 minutes. You can jump to/from the tops of telephone poles, you just can't jump on them from the ground.
They stayed at the higher damage and they were able to modify them up as well.
Didn't all the DLC get outlined when the Season Pass was revealed? Or, at least all of the planned DLC.
From IGN:
Sounds more like challenge stuff than anything substantial
kill it. loot sample.
I still have to do this part, but a quick question, can I use a burning throwing star or does that mess up the sample? Just trying to figure out how I kill it without it taking off.Just kill it and grab the sample.