Killer soundtrack! This track in particular is like something right out of Hotline Miami and other parts conjure up Far Cry, Last of Us, and others I'm forgetting.
It was great the first few times, but became tedious very quickly. The Potions that you can craft with the ingredients you get from winning is extremely valuable, though.Just played co op, and got invaded, for the first time. Both were totally hilarious in a good way. I'm only 25 percent in, but I think this may be my favorite game of the next gen. This game takes a lot of things from other games, but still feels fresh. What an awesome surprise of a game this is.
Yeah, at the 50 hour mark, I could see the point in duping the absolute best weapons in the game that I have, but there's nothing left for me to do with them.I don't understand the need of Dupe glitch. I always have at least 3 or 4 superior weapons waiting in queue before my current breaks.
I don't understand the need of Dupe glitch. I always have at least 3 or 4 superior weapons waiting in queue before my current breaks.
Hey guys, I have read that there is 4 Players Co-op in Dying Light. Does this mean I can play the hole story campaign together with a friend? Of course we have 2 PS4´s and to copys of the game.
aside from the 30 minute tutorial start, yes.Hey guys, I have read that there is 4 Players Co-op in Dying Light. Does this mean I can play the hole story campaign together with a friend? Of course we have 2 PS4´s and to copys of the game.
yes, you can. Side missions, Story Missions, random events.
co-op even pops up the opportunity to make a simple "kill that big dude" or "get to that waypoint you just set" into a race to deal the most damage or be the fastest there.
So it's actually offering more "content" than solo play
A couple of my experiences:
First one made me laugh out loud: this was the mission where "The Saviors" group has toescort you to the Old town. When you meet the guy that has to lead you, literally all he does is slowly walk through empty straight tunnel for like 20 meters and then tells you: "You're on your own now". Escort my ass There must be something cut from this part of the game because it's just hilarious.
The second one is more depressing and emotional: the "New Antalya Apartments" quarantine zone. It's not hard, but very atmospheric, especially when this piece of music is playing in the background. Loved it.
so am i being a pussy or is there no good reason to go out at night?
The beginning of the game? I just finished the introduction (co-op just became available). Am I near it now?
I was basically playing the same way, but the game eventually forces you to progress the main story. So I am doing Side Quests now trying to get my skill levels up.so am i being a pussy or is there no good reason to go out at night?
I still can't take one in a "fair fight," but I managed to accidentally trap a volatile last night as it tried to chase me by hopping through this enclosed area and then dawn hit. It began to exhibit some odd statuesque behavior.night opponents are not that strong past level 14 or so with a crafted and modified weapon
You can destroy them
See the lil exclamation points on your minimap? They can all be sidequests (though some are just conversations). There's also a bulletin board in the tower with some stuff.How do side quests open up? Is it like a hub like at certain safe zones or do they open each time you complete a Story mission?
How do side quests open up? Is it like a hub like at certain safe zones or do they open each time you complete a Story mission?
Use volatile fluid then try throwing a star.edit: also learned that burning throwing stars alone will not set them on fire.
What's volatile fluid?Use volatile fluid then try throwing a star.
NO FAST TRAVEL
nice list, but the map is already very small, moreover in this game you 'travel' fast all the time luckily, it's not like Far Cry 2
Fast travel would make it so you barely level up your agilty skill tree. Fast travel I think has the potential to ruin the game. Plus I've always felt it takes less time to get from one point to another then I expected it to.
Fast travel would make it so you barely level up your agilty skill tree. Fast travel I think has the potential to ruin the game. Plus I've always felt it takes less time to get from one point to another then I expected it to.
Fast travel would make it so you barely level up your agilty skill tree. Fast travel I think has the potential to ruin the game. Plus I've always felt it takes less time to get from one point to another then I expected it to.
Techland needs to hire someone to proofread they're subtitles
A found a gas station near the Cauldron. Is that the one? If so nothing is there.As soon as you can free roam everywhere look for a gas station, its not far. Be careful though.
Game is fantastic. Fun, frantic, great details in the city, out of nowhere outstanding soundtrack. Just caught me off guard, as while I liked the concept of Dead Island, it lacked so much polish, and often was tedious. This is like it's leaner, meaner sibling. Though now I need parkour in everything, because it was done so well here.
I just bought the game after hearing people recommend it here, and the game has already crashed to desktop twice and i'm not even past the freerunning tutorial next building.
Is this the sort of thing i can expect every 10 minutes?
One may slap me for this, but it's way better implemented than in every AC game so far - although, I acknowledge the core differences in both game mechanics.
A found a gas station near the Cauldron. Is that the one? If so nothing is there.