Dying Light system requirements [Updated]

Durante

Member
Curious: Would having a developer use Hyperthreading ie: i7's 8 threads, keep processors like the 2600k viable later on in this generation ?
As other people have said, it can make a difference.

However, I'd like to add that it's not so much "using hyperthreading" -- I doubt any game has code specifically to use hyperthreading -- as it simply is "having good parallel scaling". If a game scales well to more than 4 HW threads it will probably benefit from hyperthreading.
 

EGM92

Member
As other people have said, it can make a difference.

However, I'd like to add that it's not so much "using hyperthreading" -- I doubt any game has code specifically to use hyperthreading -- as it simply is "having good parallel scaling". If a game scales well to more than 4 HW threads it will probably benefit from hyperthreading.

Thanks for the info.
 

Daingurse

Member
Good lord at 16GB of DDR3 recommended! This game should have some interesting benchmarks, got no clue how they could utilize so much ram.
 

Handy Fake

Member
HAL-9000.gif


I'm sorry Dave, I'm afraid I can't run that.
 

Levyne

Banned
Recommending a 780 still has me itching for an upgrade next year, at least on the gpu side. I guess I can sit on my lowly 16gb ddr3 for a bit longer :p
 

riflen

Member
When do the next batch of CPUs hit the market? 2500k is finally losing steam. ::sadface::

Q2 2015. Broadwell K (unlocked, 14nm shrink of Haswell) and Skylake (14nm new architecture). As far as I know, there's no official announcement of unlocked Skylake CPUs. The desktop model (S) will have locked multiplier. Hopefully, unlocked K models will come sometime later.
 
Why is the i5 being compared with the Fx when the best Fx isn't even in the same ballpark as the minimum i5?

Should be a i7 920 or some modern i3 in this sys reqs.
Someone must be paying or the people who come up with the reqs are really stupid and out of touch with reality.
 
The new requirements seem more in line with the visuals I've seen so far. The 16GB VRAM recommendation never bothered me though since that was a no-brainer for me (I've had more than 8GB system ram used before, though not by gaming).
 

Denton

Member
Can anyone reasonably explain what purpose has uploading "placeholder" requirements that are completely insane and will cause people to freak out ?
Why not upload the correct ones in the first place ?
 

Haunted

Member
Hey I meet the new minimum requirements.

Can anyone reasonably explain what purpose has uploading "placeholder" requirements that are completely insane and will cause people to freak out ?
Why not upload the correct ones in the first place ?
Also, if we bitch more about these now, will they arbitrarily lower them again?

It's ridiculous.
 

Seanspeed

Banned
Why is the i5 being compared with the Fx when the best Fx isn't even in the same ballpark as the minimum i5?

Should be a i7 920 or some modern i3 in this sys reqs.
Someone must be paying or the people who come up with the reqs are really stupid and out of touch with reality.
The difference between the i5 2500 and the i5 4670 really isn't that big, so yea, it does seem a bit strange. I imagine what they're saying is that you should have 4 cores. Perhaps even minimum, that could be understandable in an open-world, next-gen only game like this.

Will still be interesting to see if it can run on a dual core, but these [updated]requirements look reasonable otherwise, so I wouldn't be surprised if it truly is at almost unacceptable levels without at least the 4 core.
 
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