Mihael Mello Keehl
Banned
This is exactly how I see it too. Good post!Never got the whole empty field complaint. Have some of you ever been to a field? Most are pretty sparse on things to do. It's more about the scenery and immersion. If they litter it with a bunch of crap (mini games, puzzels, salesmen, whatever) it completely loses the feel of being a real place. Sure some caves to explore and secrets to uncover is completely welcome, but put too much of that kinda stuff in and you break the immersion IMO. I kinda like the fields just being nice looking scenery with a few places to explore and secrets to uncover and nothing more. Leave the puzzels and stuff in the dungeons. One of the reasons I disliked Skyward Swords "overworld" was because it threw a bunch of puzzels and obstacles at you and it felt too much like a game world instead of being a real place.
Yeah idk what these guys want... shit sounds like dragon age and that game was boring as ballsSome of you are discussing combat too much. It would kind of bum me out if the series went into something like Lex described. That's way too much bs to think about if you ask me. Unless the enemies are cake easy after I find the right load out, I don't want to deal with any faux-RPG elements in Zelda or thinking about armor pieces and items.
I want to explore a sand sea and not spend time thinking about how I can kill 30 moblins in a cave in the most efficient manner.