wesleyshark
Banned
Nope. and IMHO, the devs should have been workign to put it there before going to consoles. Stupid.
Stupid... How? Now non PC gamers can enjoy this amazing title!
Nope. and IMHO, the devs should have been workign to put it there before going to consoles. Stupid.
Kornelius posted a vid on the Vulture.
I've never flown a ship with large hardpoints, but it looks pretty effective, even with his pulse lasers.
Nope. and IMHO, the devs should have been workign to put it there before going to consoles. Stupid.
I understand your frustration if you're in it for the PvE. The repetitive nature of the core game mechanics is clear.y visible. But you hope that this game will be focused might be focusing on PvE over PvP seems moot to me.
Granted, I didn't follow it through the crowdfunding and pre-release process at all, but it's a game with spaceships that have guns on it. Even the original Elite had piracy and combat beside trading and fairly little story, as far as I can tell. Put it in a multiplayer context and that screams for player confrontation. PvP arena matches are a relatively "inexpensive" way to add a lot of that to the game without the permanent fear (hopefully) to lose your big ships you've had to earn during weeks of playtime. Given that they are not using an MMO server infrastructure and limit wings to 4 players, it might even allow them to do things that aren't possible in the PU - e.g. 8v8 battles.
I fully agree that extended PvE is also desperately needed, but I suspect that PvP arena battles provide more replayability with less development effort, than well designed missions. Which are only new and exciting so many times and require more designing.
I also don't see the need to resort to polemic labelling along the lines of "Arena COD deathmatch bullshit". Deathmatch games have been around in all kinds of variations before and will probably be around long after CoD. It's an incredibly popular and also valid design. Elite is broad enough and different enough to CoD to cater to a lot of players and if it's FD's decision to concentrate on PvP first or above PvE, that is a valid decision, even if you're disappointed with it.
This is our issue, THIS game, ELITE, wasn't supposed to be like this. I never expected it to be like this, the creator even said it wasn't supposed to be like this (player interaction would be rare) ... now it is exactly like I didn't think it would be.
Plus, it moves the focus of the game onto changing ships, balancing X because it can kill Y too fast. Changing Y because Z abuses it.
I'm not against DM or PVP. I played a lot of MMO's specifically for PVP and various other games over the decades I've been playing them dating back to Unreal and Quake. My point is that THIS GAME wasn't supposed to be like that. It's like when WoW changed the entire world by adding in instanced PVP. Some people liked it, I did at first but then you could only truly win with one specific build, the changes to your character happened faster than updates to the bugged instances due to exploits. Which in part was good but some things were changed and added to other roles because it was 'too good' for only one (Mortal Strike).
Like I said, I have no problem with those types of games and my earlier tone is only reflecting my frustration in hopes of having a really fleshed out PVE experience that I've spent a few hundred dollars on (X55, EDTracker, VoiceAttack, mounted on chair, a new mic, plus $75 for the beta buy-in, etc ... ) but now I see the focus is just another PVP game, but now in space.
I don't enjoy PVP much anymore unless it's just with friends and that's pretty rare these days with schedules. So I was hoping for a space game to get lost in, see some new things and just do a bunch of 'carebear' bullshit ... but they have barely touched the PVE aspect and it's been months since launch, and now with the XB1 focus I fear for the entire future of the PVE aspect. In fact 'fear' is the wrong word. I actually am just really disappointed and have shelved the game for now.
Has there been more explicit gameplay objectives than simply accruing money? I stopped playing in December/January because I got burned out from not accomplishing much. I loved the exploration and the overwhelming scope, but the lack of any clear progression or goals killed me.
Another one of my favourite youtubers with his thoughts on both the new ships:
https://www.youtube.com/watch?v=rrHCh7bFClo
That FDL will be mine - so sexy!
Welcome back! No suggestions on what to update on the OT, though... I mean you could add new ships and such but at that point it starts to become less an introduction to the game and more of a wiki entry, which is kind of weird.I'm back, sorry guys. I was... well on suspension from GAF as you may have noticed. Then I was just busy, but I'll be updating the OT here soon. I have a lot of catching up to do. I also haven't been playing too much lately so if you guys want to PM me and links info you guys think is pertinent. Well I would appreciate it.
FD said:The new platforms dont stop development on the core PC game and the next major release for PC is something Im very personally excited about. Were calling Power Play and it isnt the speculated PvP modes! It is however a major update that will be coming first to PC and well reveal more in the coming weeks.
Thanks!
Michael
Dev update:
Hmm.
Platforms?
Mac/XBone
Power play sounds like it can be a political thing as well.
It'd be cool if factions, influence, etc. got some major love.
"Working" to put it on Steam?
You realize they are making 30% more per sale because they have their own store, right?
It's not a matter of they can't get it on Steam. They don't want it on Steam.
Gamer entitlement, man...
No change on that front. I don't think they've expressed any intent on remedying that problem. The whole "it's a sandbox! make your OWN fun!" angle is infuriating when there's not enough tools or variety to do so. /rant
Edit: You can rank up in the factions (Empire, Feds, Alliance) but it doesn't mean anything other than access to locked ships or systems. The permit systems don't offer anything special or new to make it worth it.
That's true, no one will deny that they make more money per sale than they would on Steam. The thing is that a lot of people won't buy a game unless it's on Steam, so they are losing that userbase. And there's also the issue of visibility, putting E on Steam would do wonders on that front.
"Working" to put it on Steam?
You realize they are making 30% more per sale because they have their own store, right?
It's not a matter of they can't get it on Steam. They don't want it on Steam.
Gamer entitlement, man...
That's true, no one will deny that they make more money per sale than they would on Steam. The thing is that a lot of people won't buy a game unless it's on Steam, so they are losing that userbase. And there's also the issue of visibility, putting E on Steam would do wonders on that front.
I don't think that term means, what you think it means.....
There's no denying that, but it's their call. They'd also be taking loses with every Steam sale they participate in.
Getting mad at a game dev because they choose to not release on the appstore of your choice is the very definition of entitlement.
Entitlement would be expecting them to give you the game for free.
Just as much as refusing to buy a dev's game, unless they sell it through a 3rd party store which takes a margin of their profit. Wreav is right about that one.
Platforms?
Did you ever consider the benefits the dev would get out of selling on Steam?
Even wider exposure, as in exposure to plenty of people that would not even know about the game otherwise? I think when you factor that in, that margin of the profit starts looking pretty negligible.
Lets say hypothetically Games for Windows Live was still around (thank god it isn't) and Elite was sold exclusively through it. I guarantee that would stop a lot of people from buying it, and I don't blame them. Does it make those people "entitled"?
Cool. Can you link that tweet?He's talking about the Mac and Xbox version. But Braben did confirm a PS4 version "eventually" on twitter earlier today.
Did you ever consider the benefits the dev would get out of selling on Steam?
Even wider exposure, as in exposure to plenty of people that would not even know about the game otherwise? I think when you factor that in, that margin of the profit starts looking pretty negligible.
Lets say hypothetically Games for Windows Live was still around (thank god it isn't) and Elite was sold exclusively through it. I guarantee that would stop a lot of people from buying it, and I don't blame them. Does it make those people "entitled"?
Did you ever consider the benefits the dev would get out of selling on Steam?
Yes it makes them entitled and idiots, people should play games because they are fun. They shouldn't not play them because they think about how it would be slightly more convenient to play it if it was on steam.
"This game looks fun, the developer has been pretty open and honest about development and I think they deserve my 60 dollars, but I have to start up a whole new friends list...fuck this game." How can anybody that actually likes video games have that as an actual thought. Yes whether or not the developer gets more exposure on steam should be what we're worried about. I think they're doing just fine, play the game because you want to or don't.
I've skipped games because they're not on steam before and can't fault anyone for doing the same.
I don't care if a particular game may be fun or not, if I think it's good enough I'll buy it wether or not it's on steam.
No it does not make them entitled. How about you calm down a notch before coming in here and calling people idiots for not shoving money down the throat of some dev you happen to be a fan of. I've skipped games because they're not on steam before and can't fault anyone for doing the same. I don't care if a particular game may be fun or not, if I think it's good enough I'll buy it wether or not it's on steam. There are so many games out there I can't play them all anyway and I'll damn well use whatever method to choose what games I buy without being called an idiot. Convenience is a factor for a lot of people and if someone finds it inconvenient to to download another client it's their decision and it does not make them entitled nor an idiot.
You're missing the point. Just because someone skips a game does not mean he's an idiot. Skipping game x because it's not platform y is a perfectly valid reason to skip said game. I've done it before and and I don't feel like I've missed anything. I assume most people who skip games like this just don't care enough to put up with the minor inconvenience.
I don't even care that much about this discussion, I just find it incredibly rude for someone to come in here and call people entitled and idiots because they don't care enough about a game to buy it outside of a particular client.
Wish the people shitting up this thread would GTFO so we can go back to discussing the game itself and not how you launch the damn thing.