Planetary Approach
When Elite Dangerous: Horizons launches this year, you'll be touching down on the surface of unexplored worlds, so you'll need some on-screen help to make sure you complete the landing safely. Here's your first glimpse of the on-screen planetary-approach HUD. Click on the pictures to get a closer look at what's coming as part of Elite: Dangerous Horizons.
A crashed Type 9 with possible spoils?
Approaching the ground, the surface dust kicks up around your ship
Your HUD will automatically show and hide certain gauges to keep the information relevant. As you approach the planet from a distance, you'll notice the first new thing on the cockpit display - the altimeter (the single vertical line seen to the right in the screenshot above). The altimeter will show you how close you are to the planet's surface, and help you control the speed of your approach.
The pitch gauge can be seen in the very centre of the cockpit display - it will align itself to the planet's gravity. This gauge will help the player to determine which way is 'up' - a brand new concept for Commanders in the Elite Dangerous galaxy! The pitch gauge also contains a horizon line, which will help you determine when you're flying 'flat' to the surface.
When you get very close to the surface, and you're nearing the point where you're ready to land, the heading gauge (seen at the top of the new information in the screenshot) will point towards the poles of the planet and help you orient your direction when landing.
As you can see in the screenshot, your scanner will switch to the landing-assist display, just as it does when you're landing your ship at a starport, but showing you the nearby terrain. The representation of your ship will light up blue when you're okay to put her down.
Now that you're safely down on the surface you're free to explore the entire planet in your SRV - who knows what you might find down there... we'll be revealing more in the coming weeks.