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Elite: Dangerous |OT| Every Man's Sky

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naeS

Member
OK GAF, I know nothing about this game except that I used to like elite when I was a lad. I have no knowledge of any of the mechanics, systems, game modes, how /what you do when you play it or anything. I am also going to buy this and go in completely blind cause fuck it why not. Should I get a HOTAS as well? I guess so I am already going to buy a wheel for Drivecult fuck my money lets get in there.

Drivecult, that's a whole new level. What sort of initiation is there?

I'm playing with a controller/keyboard setup now. But I think I have settled on the X-55 HOTAS.
 

mnannola

Member

All this stuff sounds almost too good to be true. Adding anything FPS related will be a massive undertaking. That is basically a completely different game.

Landing on planets is another enormous task. What is on the planets, how different are they from one another, what do you DO on planets?

Do these sound like pipe dreams to anyone else? I know Star Citizen has demonstrated this ability, but I believe they are limiting planet landings to specific parts of planets, and they do not have the ability to manually fly around in the atmosphere of planets and land wherever they choose.

It's hard for me to imagine this stuff will not take years and years to build. Does anyone think any of these features are coming before 2016?
 

HelloMeow

Member
All this stuff sounds almost too good to be true. Adding anything FPS related will be a massive undertaking. That is basically a completely different game.

Landing on planets is another enormous task. What is on the planets, how different are they from one another, what do you DO on planets?

Do these sound like pipe dreams to anyone else? I know Star Citizen has demonstrated this ability, but I believe they are limiting planet landings to specific parts of planets, and they do not have the ability to manually fly around in the atmosphere of planets and land wherever they choose.

It's hard for me to imagine this stuff will not take years and years to build. Does anyone think any of these features are coming before 2016?

They have already laid the groundwork for most of the stuff they are going to add. Seeing what they have achieved already and how fast they added new stuff in the beta, I think their goals are realistic.
 

Saganator

Member
Shit, now I'm stuck in a system with no stations and no fuel, is there anything I can do?

Would be really cool if they added a distress beacon thing, and NPC's (or players) could come and sell you some fuel or a repair a busted module. Right now, though, you're fucked =[ Self destruct.
 

Faith

Member
What the actual fuck. I was bounty hunting and 2 sidewinders started to shoot at me. Before I could take one of them out my shield was already down and hull at 65%, thrusters gone. Supercruise max. speed 30km/s. Had to selfdestruct :(

These sidewinders are crazy that are escorting big ships. They start shooting at you instantly if you are near them.
 
All this stuff sounds almost too good to be true. Adding anything FPS related will be a massive undertaking. That is basically a completely different game.

Landing on planets is another enormous task. What is on the planets, how different are they from one another, what do you DO on planets?

Do these sound like pipe dreams to anyone else? I know Star Citizen has demonstrated this ability, but I believe they are limiting planet landings to specific parts of planets, and they do not have the ability to manually fly around in the atmosphere of planets and land wherever they choose.

It's hard for me to imagine this stuff will not take years and years to build. Does anyone think any of these features are coming before 2016?


Some stuff yeah. It won't happen, or at least won't happen to how we think it will. You have to remember that just like the Galaxy you only have to 'create' a few objects to make it "billions". I've only seen about 3 different variations of orbitals but there are "hundreds" of them.

I wish there was more inclusion of the color of the solar system they are in. They did a wonderful job with Sol though.

I think the FPS stuff will be pretty simple, I just don't know about the actual fighting/battling part. I'm much more inclined to believe/hope it's more of an exploratory aspect of the game. They could do planet landings like Mass Effect or have signals you "fly to" in order to land and investigate.

I'm not a developer so this could be the most difficult thing ever, but they have an awesome ground work and like somebody else mentioned it's pretty amazing how much stuff was ramped up from Beta to Gamma in just a few short weeks.

I'll see how fast the Wings and 15 other ships come to really gauge it. It's xmas right now and they just launched, so I'll wait until late January until I start wondering where the game is going.

I will say I was slightly disappointed with the launch. I expected more from the Beta to the actual Dec 16th launch. I'm not disappointed in the game at all, but if I knew that I practically had 90% of the game already, I probably would have played a little more. Was expecting more ... "launch-style" released stuff outside of the CGI trailer that doesn't portray the game at all.

What I really want is to be able to get out at the station, just the dock you're in when "in the station" and look around. That would be awesome, to really get a size of scale of your ship. It's like being on an airplane, you really never take in just how big it is because you never stand 'next to it'. That and space walks. Maybe having 1 cargo hold have some 'spare parts' or something and if your hull was at 85% out in the middle of nowhere you could do a space walk, get some screenshots and have a little mini game that repairs your hull and takes some of the 'material' in that cargo hold. So if you have 85% hull, you have 100% Hull Repair Kit and it goes down 15% while your hull goes up 15%. Cool little idea that would just be fun. Make it cheaper than a repair a station because it's taking up your cargo space + you are doing it yourself.
 

naeS

Member
Maybe having 1 cargo hold have some 'spare parts' or something and if your hull was at 85% out in the middle of nowhere you could do a space walk, get some screenshots and have a little mini game that repairs your hull and takes some of the 'material' in that cargo hold. So if you have 85% hull, you have 100% Hull Repair Kit and it goes down 15% while your hull goes up 15%. Cool little idea that would just be fun. Make it cheaper than a repair a station because it's taking up your cargo space + you are doing it yourself.

4Rkb.jpg
 

Effect

Member
Thanks everyone. My concern was the amount you could do at the moment since I know updates are coming. That said finding myself drawn more to the game. Just don't want to end up in a situation where I buy and find nothing at all to do. Since there are hot spots of activity that might address my concerns with interacting with others, if only to fight against them.
 

bj00rn_

Banned
All this stuff sounds almost too good to be true. Adding anything FPS related will be a massive undertaking. That is basically a completely different game.

Landing on planets is another enormous task. What is on the planets, how different are they from one another, what do you DO on planets?

Do these sound like pipe dreams to anyone else? I know Star Citizen has demonstrated this ability, but I believe they are limiting planet landings to specific parts of planets, and they do not have the ability to manually fly around in the atmosphere of planets and land wherever they choose.

It's hard for me to imagine this stuff will not take years and years to build. Does anyone think any of these features are coming before 2016?

Frontier say they already have planetary landings technically working. They just want to perfect it, make it more detailed before releasing it. Planetary landings is a staple for the Elite games, so the game is built for it in mind because it has been planned from the beginning.
 
Frontier say they already have planetary landings technically working. They just want to perfect it, make it more detailed before releasing it. Planetary landings is a staple for the Elite games, so the game is built for it in mind because it has been planned from the beginning.
I just can't imagine. I've played for literally DAYS in a single system just flying around and killing things. Adding a whole other giant pile of depth to the game would be unbelievable.
 

Arulan

Member
I'm still waiting for my CH Pro Throttle to ship, but I've been playing with the CH Fighterstick + keyboard for now. I wasn't quite sure what to expect in terms of scientific accuracy, but I found out with this White Dwarf. I got a little too close and my internal temperature shot up to 190% (I didn't know it could get that high), and was immediately kicked out of supercruise. My immediate reaction was to scramble and turn off all modules, hoping I could cool off before frying my ship.

 

naeS

Member
Ha, in VA I had the name as "R2" so I could say "R2, landing gear" ... yes, I'm a nerd. But the problem was that noticing the 'listening' commands it was 'hearing' would come out as "our too" or "are too" ... ended up going back to "computer" =(

Haha awesome. I need to check that out. My dad will probably laugh at me, asking me why I'm talking to myself.

I wanted to get a gif of that scene, seeing the other droids get blown apart. The pic doesn't do it justice.
 

mnannola

Member
...

What I really want is to be able to get out at the station, just the dock you're in when "in the station" and look around. That would be awesome, to really get a size of scale of your ship. It's like being on an airplane, you really never take in just how big it is because you never stand 'next to it'. That and space walks. Maybe having 1 cargo hold have some 'spare parts' or something and if your hull was at 85% out in the middle of nowhere you could do a space walk, get some screenshots and have a little mini game that repairs your hull and takes some of the 'material' in that cargo hold. So if you have 85% hull, you have 100% Hull Repair Kit and it goes down 15% while your hull goes up 15%. Cool little idea that would just be fun. Make it cheaper than a repair a station because it's taking up your cargo space + you are doing it yourself.

Yep it seems like that would be the first step in an FPS module, would be to allow walking around in already existing areas. The area is already coded, they just need to spruce it up for first person movement.

If they do allow exiting your ship in space for repairs, I hope there is some risk to it. If you come under attack, you are pretty much dead man walking at that point.
 

Nymerio

Member
I got a progression mission to get some personal weapons to Hand Ring in Ho Hsi but I have no idea how I'm supposed to get them. How do I find a station that sells them? I have about 2 hours to do so :|
 

naeS

Member
I got a progression mission to get some personal weapons to Hand Ring in Ho Hsi but I have no idea how I'm supposed to get them. How do I find a station that sells them? I have about 2 hours to do so :|

It varies. And some of the tools are bugged with where they are being sold. I would go to Hand Ring and check to see where they are imported from and start there.
 
Yep it seems like that would be the first step in an FPS module, would be to allow walking around in already existing areas. The area is already coded, they just need to spruce it up for first person movement.

If they do allow exiting your ship in space for repairs, I hope there is some risk to it. If you come under attack, you are pretty much dead man walking at that point.

Definitely. I think there should be various other hazards too, like too close to a sun or something. Obviously not going to Fuel Scoop while doing it =P

But a cool little mini-game where you have to inspect your hull to find out where the problem is, then apply the 'fix' would be pretty fun. It's just an option as people could still just repair in stations.

But man, a space walk is what I REALLY want more than anything, the ability to just be tethered to my ship and the risk that you may get attacked or lose the connection and just float away ....
 

Skyzard

Banned
You glorious bastard

Ha, I wish I had that setup. There's a video in the pic too, but not my rig. Would love to try it out.

Yes you can but when you get there, there won't be anything there. The games loads the new system while you are in hypercruise.

Ah that's a bit of a shame, would be nice to have it all load but at the same time kind of a waste of effort at the moment.

-=-==-=-== -==-=-=-=-

I've gotten really comfortable setting my throttle to rest at about 20%. This makes the hud speed bar rest on that sweetspot with faster turning. I then just control it by pushing forward and backward on the side button that controls those thrusters. As soon as you stop pushing your speed drops down to the optimal turning speed, no matter how many bars you've set to power engines.
Really comfortable.

Only one issue - the speed can get stuck basically. Every now and then the speed will be bugged. It will be stuck at like negative 150 even though I've let go of reverse thrusters. If I move the throttle a tiny bit it corrects itself. But it's an annoying bug that can cause some problems playing like this if I don't notice the ship reversing.
 

Saganator

Member
Holy shit, be careful jumping to LHS 6309. Binary star system, the 2nd star is only 5Ls away, when you jump in it puts you in between them, you have a very small window of time to move in the correct direction or you'll be pulled out of super cruise. Almost lost everything because it caught me off guard.

Finally found my 4-D FSD in G 180-18 Hale Dock.
 

naeS

Member
Holy shit, be careful jumping to LHS 6309. Binary star system, the 2nd star is only 5Ls away, when you jump in it puts you in between them, you have a very small window of time to move in the correct direction or you'll be pulled out of super cruise. Almost lost everything because it caught me off guard.

Finally found my 4-D FSD in G 180-18 Hale Dock.

Happened to me once, it is scary too. Ship dash starts smoking. Hull starts falling apart.

Glasd you found what you needed.
 

Shifty76

Member
Would be really cool if they added a distress beacon thing, and NPC's (or players) could come and sell you some fuel or a repair a busted module. Right now, though, you're fucked =[ Self destruct.

They had one in beta that did exactly that, but it got removed for some reason.
 

Jedi2016

Member
Yeah, I can't figure out why they'd remove the distress beacon.

I got interdicted a little bit ago, and the guy showed up as friendly. I thought he was local security at first (I'm friendly with the Feds in this system), and couldn't figure out why they'd pulled me over. Turns out he wasn't local security, and he started shooting at me, so I had to kill him.

And what's with all these low-level bad guys flying around with no shields? I rip through them like paper.
 

Shifty76

Member
What the actual fuck. I was bounty hunting and 2 sidewinders started to shoot at me. Before I could take one of them out my shield was already down and hull at 65%, thrusters gone. Supercruise max. speed 30km/s. Had to selfdestruct :(

These sidewinders are crazy that are escorting big ships. They start shooting at you instantly if you are near them.
They were likely loyal to the same faction as the wanted ship you attacked. When that happens to me I try to hug authority vessels so that any incoming stray shots hit the authority vessel and makes them wanted. That way you can fight back without worrying about fines/bounties.
 

Dougald

Member
Would be really cool if they added a distress beacon thing, and NPC's (or players) could come and sell you some fuel or a repair a busted module. Right now, though, you're fucked =[ Self destruct.

It's in the game already, it's called "report crimes against me"

Which is why when you're bounty hunting the cops keep showing up if you leave it on.
 

Faith

Member
They were likely loyal to the same faction as the wanted ship you attacked. When that happens to me I try to hug authority vessels so that any incoming stray shots hit the authority vessel and makes them wanted. That way you can fight back without worrying about fines/bounties.
Anarchy system btw :p
 
After trading for like, 12 hours, I'm really starting to get bored of it, haha. I finally have a Type 6, but only have 72 cargo (what's the max?) and still looking for a good route. Didn't help that I had to replenish my funds after purchasing. But I think once I get enough money I'm going to buy a Viper again and just store my Type 6 for a bit. Need to do some hunting!

It's in the game already, it's called "report crimes against me"

Which is why when you're bounty hunting the cops keep showing up if you leave it on.

Not really the same thing, but I see what you mean. Need more player-to-player potential interaction.
 
So I just picked up an Asp and I feel I may have bitten off more than I can chew. I'm coming from a Viper that I had dressed to the nines worth about 2.5m which felt fantastic so the base Asp, while powerful, feels pretty bare bones.

It looks like, to upgrade the thing to its peak, would take somewhere in the neighborhood of 70-100 million credits. I mean. Fuck, dude. That's way too much.
 

RealMeat

Banned
They should add a way to refuel and repair other ships. Then I could set up a website and become an interstellar tow truck driver.
 

Raticus79

Seek victory, not fairness
Did that but the systems from the list of import systems I tried didn't sell any :(

Try Yu Tiku: McKee Station. It's 7000 ls from the beacon, but they're always there at a good price.

---

Registration for Thrudd's site is back up, so we can sign up and start loading our prices.
http://www.elitetradingtool.co.uk/Account/Register

Looks like the ability to edit prices comes after running 50 searches (shown on your profile page).
 

Jedi2016

Member
Saw an example of how Thrudd's tool is only as good as the information that's entered by the users. I think someone entered their total profit instead of profit per ton, which made it look like this one station was paying 10x what every other station was paying for the same commodity. Wasn't true, sadly (still turned a couple grand, though).
 

Nymerio

Member
According to Thrudd's tool, Walker Orbital in L 639-45 has some, but it was updated almost 24 hours ago.

Also in these places but less likely.

Malzberg Hub in L 639-45
H.G. Wells Hub and Robins High in Luyten 205-128

Here is a link to the tool, pretty handy.
http://www.elitetradingtool.co.uk/

Try Yu Tiku: McKee Station. It's 7000 ls from the beacon, but they're always there at a good price.

---

Registration for Thrudd's site is back up, so we can sign up and start loading our prices.
http://www.elitetradingtool.co.uk/Account/Register

Thanks guys but the last listed station sold them and I got the last two with 10 minutes to spare.
 
They had one in beta that did exactly that, but it got removed for some reason.

Really? Was it early on? Although I didn't play much in September when I first got the game.

I think you should have a choice. Send a beacon to your friends, or send an 'all alert' because distress beacons could easily become targets for other players.

Could also use them as a trap for unsuspecting players. But, that's the price you pay I say. Would be cool to have them in. Would be more awesome if you could do a voice beacon and people could listen to what you said and choose to come help you.

Fiance's voice: "nude pics for repair"
 

Nymerio

Member
One of the best things in this game is the sound design. The first time I used the discovery scanner was so amazing. The explosions are crazy good as well and then I flew my viper today for the first time. What an amazing sound and the engine actually purrs when you use the lateral thrusters.

Good, I saw that one listed, but excluded it because it was a long distance.

Oh, it wasn't from that list, it was the last I saw in Hand Ring and was actually only two jumps away.
 

Raticus79

Seek victory, not fairness
I sent an email to Thrudd know about a bug on that site - the trade finder always shows the LS distance from the first station as the distance for both stations. The station link for the second station also just goes to the first station too, so people can't click the link to check either.
 

Dougald

Member
Really? Was it early on? Although I didn't play much in September when I first got the game.

I think you should have a choice. Send a beacon to your friends, or send an 'all alert' because distress beacons could easily become targets for other players.

Could also use them as a trap for unsuspecting players. But, that's the price you pay I say. Would be cool to have them in. Would be more awesome if you could do a voice beacon and people could listen to what you said and choose to come help you.

Fiance's voice: "nude pics for repair"

I was under the impression that they just changed the name in the menu to "report crimes against me". I agree though it would be nice to be able to broadcast distress to other players, even within a certain number of ly so it would show on the map, rather than just whine to the NPC police.
 

Effect

Member
Trying to buy the game but not seeing a place to put in my credit card information. Do I do this after clicking "Place Order"?

In the Payment Information section all I see is option to checked Secure Card or Bank Payment and PayPal but nothing appears when I click either. Thanks.
 
Trying to buy the game but not seeing a place to put in my credit card information. Do I do this after clicking "Place Order"?

In the Payment Information section all I see is option to checked Secure Card or Bank Payment and PayPal but nothing appears when I click either. Thanks.

Select credit card and hit next.
 

Nymerio

Member
It'd be cool if you could receive distress signals if you have enough rep with local security. Would be nice if you could roam around in supercruise, get a distress signal, jump to the source and help some guy who's being attacked by pirates or something. They could even throw in the occasional fake signal where you can get ambushed or something.
 
I've had much better results with Slopeys tool lately for some reason. Though one thing that is bugging me is Haise Dock is listed under both Balatu and Ho Hsi systems. Not sure why it's there or if it can be removed.

Oh and I finally got an invite to get a permit for Sol. Excellent!
 

Tunesmith

formerly "chigiri"
I'm still 50+ light years away from Ho Hsi :( so difficult to get there

Get out of the starter Sidewinder and it really isn't. The Sidewinder has limited jump range due to it's FSD but otherwise it's super quick to get there (as long as you use Fastest Route rather than Economical).
 

Nymerio

Member
I'm still 50+ light years away from Ho Hsi :( so difficult to get there

Get out of the starter Sidewinder and it really isn't. The Sidewinder has limited jump range due to it's FSD but otherwise it's super quick to get there (as long as you use Fastest Route rather than Economical).

A friend jumped to Ho His yesterday, he was in the sidewinder. Halfway through the trip he ran out of fuel and had to self destruct. He made it the second time, when he docked at Hand Ring he asked me what the 'stored ships' tab is because there is an Eagle listed. He went afk for a couple of minutes after I explained it to him.

Does the routing take refuelling into account or could it potentially plot a course where you end up with not enough fuel?
 
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