Emily Rogers: Splatoon Switch is not a sequel, allegedly. Same for Mario Kart.

In all seriousness though, I feel it's kinda weird that we talk about games like Splatoon, Smash, and Mario Kart like there is a fine line between sequel and an upgrade. I feel for these genres, there is an expectation of recycled content in every entry simply because more content is better for multiplayer games. If Smash is Super Street Fighter IV rather than Street Fighter V, that doesn't make it any less interesting to people who play Smash. For Splatoon I guess the question will be whether there is a new single player campaign. Because otherwise, I think new multiplayer maps are expected, and that alone would make it feel like a new product.

Eh, I expect more from a sequel.

My experience playing remasters of games I bought before has been largely regrettable lol. I just burn out quicker. Will patiently wait for Sploon 2.
 
Aside from Splatoon, I can't see Nintendo making sequels to Smash, Mario Kart or Mario Maker in short order if enhanced ports came to Switch.

but why would they need to?

they are launching with zelda and have already shown a new 3D mario.
they only have 1 pipeline to develop games on now, so they will be way more efficient in getting titles out (in theory), and if the content from those franchises is already playable on the platform, they have time to refine and figure out what those franchises are in a "switch" world.
 
I didn't get MK8 so i welcome either an enhanced port or MK9 all the same.

Doubtful i'll buy a 3rd copy of smash tho, lol.
If you skipped MK8, then man, you're in for a treat with MK8S.

I'm a little reluctant to purchase an upgraded re-release but someone getting the game on Switch for the first time will likely have access to all the DLC characters and tracks from MK8 on top of the base content, plus whatever else Nintendo decides to add.

Heck, maybe they'll fix the battle mode.

You're likely to experience the best Mario Kart game of all time in one package. I mean, for a lot of people, even base MK8 already had that title.
 
I want to see how Splatoon handles jumping to your team mates withput a second screen and I also want to see if either control features gyro, I imagine they do.
 
As somebody who has been away from Nintendo (besides handhelds and Wii play at parties etc.) since the Gamecube, I am all for these "enhanced ports" at launch. I can understand the general frustration here though, there should be something to compensate the customers.
 
Stuff with online modes it sounds like

The only way something like Star Fox gets ported is if they add an online mode

Which they should

And to accommodate Switch capabilities:

- Adjust the 3rd-person reticule to reasonably indicate where shots will land (have it be relative to the 3rd-person camera, not the ship)
- Add option to lock the aiming to the ship's nose
- Any button-mapping options
- For any segment with the "cinematic like can-on" camera, just have an option for normal 3rd-person camera

The controller is still going to have gyro so as long as there's still an option for switching camera between 1sr and 3rd person, then it should be serviceable
 
As a Wii U owner who already played all of those games, this is extremely disappointing. I want real sequels :(
You could probably get them within a reasonable amount of time after the Switch's launch. I bet full sequels are likely within the Switch's first two years. It's not like the most popular Wii U games were released THAT long ago, so full sequels not being available for launch makes sense.

The re-releases will be there to prime people for the sequels.
 
WHAT?

You expect new Mario Kart, Splatoon 2, New Zelda, New Mario and New Smash Bros plus new IPs in the first Year or Nintendo is out of touch LOL

Did the PS4 have UC4 new versions of Gran Turismo, New Ip's, The Last of Us, Kill Zone in the first year?

No they had Lat of Us remastered, Uncharted Collection, Journey Collectors Edition, God of War Remastered all mixed in over the first year and a half

At launch they had freaking Killzone: Shadow Fall and Knack

But some how Nintendo is out of touch if they dont have all their big games in the first year

People like to bring this up, but the last year of the PS3 had The Last of Us, Gran Turisomo 6, Puppeteer, God of War: Ascension, Beyond: Two Souls, etc. They used up a lot of their big guns actually supporting their last console.

Meanwhile, Wii U's last year has Sticker Star 2 annnnnd....oh yeah, Star Fox Zero. The idea was they delayed the console and left the Wii U for dead was because they were about to come out the gate FLYING with a lot of games

and now its like psych, its actually that Zelda game we've delayed for years and Wii U ports
 
but why would they need to?

they are launching with zelda and have already shown a new 3D mario.
they only have 1 pipeline to develop games on now, so they will be way more efficient in getting titles out (in theory), and if the content from those franchises is already playable on the platform, they have time to refine and figure out what those franchises are in a "switch" world.

Well, with Mario Kart you already get 16 old tracks per game anyway, so it's not like saying 'here's Mario Kart 9' with it looking like Mario Kart 8 is a bad thing or out of the norm. It's just what the series does. For Splatoon, it needs a new campaign and new modes. Splatoon on Wii U ended with a final Splatfest. It's done. It's time to move on. Trying to get people to buy into an enhanced port is a bad idea.
 
Of course they wont have like 5-6 new games of their biggest IPs ready at launch - lets be honest BotW alone shits on the complete WiiU and 3DS launchlineups.

Getting established evergreens like Mario Kart and Splatoon early as possible in the plattform is the right decision - this system is supposed to replace WiiU asap.

People should look at how abysmal first-party launches can be. Rushed products and very few of them. Having a quirky original Nintendo game (steel diver / Wii play) alongside a Zelda and Mario Kart 8R - puts it leagues above any recent Nintendo launch. Think of how bad the 3DS, Wii U, NDS launches were.
 
As a Wii U owner who already played all of those games, this is extremely disappointing. I want real sequels :(

Splatoon is only a year and a half old, though, so I doubt it is physically possible to create a sequel of the same magnitude.

You may not like the advent of these remasters, but the fact is that the WiiU sold poorly, and bringing its best games to Switch will bring them to a new and larger audience (assuming that the Switch does better than WiiU). Real sequels and new IPs will come, obviously (we have seen footage from a new Mario platformer and Emily Rogers has talked about a unique new IP being worked on), so things should be just fine in that too.
 
So far every game has been either an enhanced port, or not even real for Skyrim's case.

I guess that Mario game might eventually be something.

Man the blowback from reveal has been pretty disheartening.
 
As a Wii U owner who already played all of those games, this is extremely disappointing. I want real sequels :(

I think it's safe to say that Nintendo assumes it has Wii U owners in the bag, and that they need to grab the attention of those who didn't buy one. For us, that was a rather unimpressive showing of software but for others that could be new and exciting.

So far every game has been either an enhanced port, or not even real for Skyrim's case.

I guess that Mario game might eventually be something.

Man the blowback from reveal has been pretty disheartening.

I still don't feel like we've gotten to the point where Nintendo is actually comfortable with their place and what they're doing. It seems like they're being pushed into a schedule they're not ready to meet.
 
So far every game has been either an enhanced port, or not even real for Skyrim's case.

I guess that Mario game might eventually be something.

Man the blowback from reveal has been pretty disheartening.

Skyrim is real, Bethesda just doesnt want people to skip the PS4/One editions

Besides only game Nintendo has announced is Zelda BotW, the others were just teasers
 
I'm sure it's already been said, but these games will still hold value for people who skipped the Wii U, and there are many such people. I'll probably end up double dipping on some of them because I'm a fool.
 
Really excited about Splatoon on the go, but could care less about Smash 4. Such a silly, stupid, game.
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Sounds great to me!

Smash only needs some single player tweaks and either Adventure mode or another SSE. Some new characters would be delightful too. MK8 was missing my precious King Boo and that's being remedied. No complaints from me.
 
Maybe I'm a problem consumer, but I'll likely double dip on all of these. Getting prettier (MK8 in 1080p/60? Yes, please), expanded versions (seems like all of them are adding content) of these games is something I'll eat up. Plus, the opportunity to play online with people who never bought a Wii U? Sounds good!

Now just give me an expanded, prettied-up Pokkén and Hyrule Warriors (online co-op and a better local co-op performance? ) and I'll be very happy.

To be clear, I'd be just as happy with MK9 and Splatoon 2, but I certainly don't mind Nintendo testing the waters of Switch, filling out the launch year, and getting experience developing for the hardware with early ports. However, since so many of their development teams have been quiet for a while, I hope we also get original games, too. (I.e. Don't reveal that Retro's been working on a DKCTF port all these years.)
 
WHAT?

You expect new Mario Kart, Splatoon 2, New Zelda, New Mario and New Smash Bros plus new IPs in the first Year or Nintendo is out of touch LOL

Did the PS4 have UC4 new versions of Gran Turismo, New Ip's, The Last of Us, Kill Zone in the first year?

No they had Lat of Us remastered, Uncharted Collection, Journey Collectors Edition, God of War Remastered all mixed in over the first year and a half

At launch they had freaking Killzone: Shadow Fall and Knack

But some how Nintendo is out of touch if they dont have all their big games in the first year

Nintendo wouldn't be out of touch, but it'd be pretty obvious that they're no longer capable of even supporting one system, let alone two.

If Switch doesn't have an insane 2017 lineup, they need to exit the hardware business. Plenty of us have given them a pass for the abysmal Wii U software lineup during the past two years because it has been assumed many of their Wii U projects moved to Switch. It's time for Nintendo to deliver and make me forget about the disaster that was this generation (for them).

With all that said, I'm totally fine with enhanced Wii U ports helping to pad out the first year.
 
I want to see how Splatoon handles jumping to your team mates withput a second screen and I also want to see if either control features gyro, I imagine they do.

I've already said that they should map "View the map / scoreboard" onto -, but maybe it'd be better to map it to the L button. So super jumping would be holding L to view the map and where your team's at; then you press X, Y, or B to jump to a teammate.

Changed my mind about - since some I thought people would still run/swim around while looking at the map, and having it mapped to a button you would have to take your thumb off the control stick would be counter-intuitive

There should be gyro in the Switch controller, I don't see why not.
 
I'm cool with this. I wonder though if they could do a graphics patch in the future if they wanted the games to last the life of the system.
 
I was a fucking idiot and bought Bayo 2 and 1 digitally (even though it costs like 15$ more than physical for some fucking reason)

Ive wanted to double dip and get a physical edition of both games for a while, if they give me that and the ability to support platinum im all the fuck in. plus portable (with battery packs)

*to double dip a used copy costs a lot of money that Id rather not spend on something i already own
 
If they are bringing Splatoon to the Switch, I hope they don't ditch the motion controls. I hate aiming with the analog stick.

But other than that, as someone who already owns these games on the Wii U, I really have no interest in rebuying these games. I hope ports aren't the majority of the games on the Switch after over a year of essentially nothing on the Wii U.
 
Nintendo wouldn't be out of touch, but it'd be pretty obvious that they're no longer capable of even supporting one system, let alone two.

If Switch doesn't have an insane 2017 lineup, they need to exit the hardware business. Plenty of us have given them a pass for the abysmal Wii U software lineup during the past two years because it has been assumed many of their Wii U projects moved to Switch. It's time for Nintendo to deliver and make me forget about the disaster that was this generation (for them).

With all that said, I'm totally fine with enhanced Wii U ports helping to pad out the first year.

You're crazy dude. Expect 2 or 3 major titles in 2017 along with some ports.
 
I think considering that people like Emily are saying to expect a massive wave of Nintendo-published software as it is for the Switch's life, I'm okay with some old Wii U hooks showing up at first.

Besides, we also see theres a phenomenal Mario game on the way.

I'm probably going to buy the enhanced MK and Splatoon anyway and Smash Bros too if it has new content.
 
These being ports is fine and all, as long as they won't be the only entries in these series we'll see for the Switch, Mario Kart and Splatoon especially. We need new versions of those as well that change things up more I feel.

Oh, and where is that also rumored Mario Maker enhanced port that I would happily choose above any of these? Don't tell me the probable lack of touch screen functionality killed that possibility?

Actually, I also wonder why Nintendo needs these enhanced ports at all when (A) they have pretty much all their teams working on Switch games (I assume), when (B) they supposedly pushed quite a few Wii U games to Switch behind the scenes, and when they (C) could have simply offered downloadable ports of them if they allowed the Wii U gamepad to connect to the Switch. They really have no excuse for meagre software lineups this time imo - they need, and should be able to, come out guns blazing this time on that front.

Edit: hadn't seen the Laura Dale reports that does mention touch screen functionality and Mario Maker port. Hope these end up being true even if the former leads to some input disparity between docked and portable modes.
 
People should look at how abysmal first-party launches can be. Rushed products and very few of them. Having a quirky original Nintendo game (steel diver / Wii play) alongside a Zelda and Mario Kart 8R - puts it leagues above any recent Nintendo launch. Think of how bad the 3DS, Wii U, NDS launches were.

NintendoLand was a good original game at least. If Zelda isn't significantly better graphically and the rest are ports, I could pretty comfortably wait until the holiday season for Switch honestly.

That said I'd be surprised if they didn't have a NintendoLand equivalent and maybe a couple other titles ready for launch. Hopefully there's something compelling.
 
So far every game has been either an enhanced port, or not even real for Skyrim's case.

I guess that Mario game might eventually be something.

Man the blowback from reveal has been pretty disheartening.

there are other games in development besides these... including 1st party and 1st part ip.

To me, the intent of this video was to correct a strategy mistake in the wii u announcement.
They initially failed to properly communicate on the value of the wii u gamepad, so it never felt like a strong value proposition to consumers. felt tacked on to an 'inferior gaming experience' compared to the competition at the time.

So, to address, they focused on ONE (it's primary) benefit of the Switch, to clearly differentiate it from what the competition offers.
It's a portable console.

They packaged it in a life-style ad, and are communicating how this new experience will change the way you engage in living room 'gaming' entertainment... because it's yours, your way, wherever you want it. breaks down barries between your life and your 'core gaming.' (I would expect down the line they'll communicate on 'expanded entertainment content' after they've started engaging the core in a deeper way, to bring in broader segments like families who aren't early adopters).

I thought it was strong.

The concept is difficult to digest, so focus on one element and sell the dream of it.

Blow out the Awareness of that, but don't engage.
After a period of increased awareness of the concept, then come back and engage deeply with more 'core' elements - feature lists, other benefits that the system can do for gamers and their experiences, announce other titles, etc. create a 2nd beat closer to launch to re-capture topslot headlines, increase the value prop, etc yadda yadda blah blah
 
sigh...I actually LIKE the concept of this Nintendo console, but we're looking at another Gamecube situation, aren't we?

Tons of ports, all of which are inferior to their counterparts, a few great 1st party games, but the system slowly falls off as the bigger titles that push the PS4/Xbone aren't able to be ran on the hardware.
Wouldn't surprise me. Big publishers don't want to try for big dreams, don't want to experiment in a costly way for an awesome new concept, and especially not for a single console that is the de facto underdog. Even Nintendo themselves in many ways failed to capitalize on the gameplay potential the TV+Wii U gamepad combo had. If it gets exclusives, they'll probably be really safe. Maybe a couple Wonderful 101-type exceptions that are really quality and fresh, and like Wonderful 101 they won't sell very well.

It is noble that Nintendo continues trying to push for accessible, fun, imaginative design, but that sort of risk is never going to be the really popular thing. I hope that as they embrace a more Disney-like, character-driven direction for the future they are able to thrive, but I don't expect them to become the standard of gaming again. Their ideals will likely thrive, though, in the PC gaming renaissance currently underway. I'm hoping at least a lot of the stronger partners they have had with 3DS will be able to bring games out on Switch, as their Wii U output was pretty limited.
 
The reason the Wii U failed wasn't lack of good Nintendo games. Simply it showed people weren't interested in paying 350 dollars to play them and nothing else.

If the Switch is less expensive, has more games from third parties and a better concept (it has that last one at least) people might buy it even if the launch are these titles.
 
Anyone saying releasing a new Mario Kart, Splatoon 2, New Zelda, New Mario and New Smash Bros plus new IPs in the first Year of Nintendo's new hardware should be the standard has clearly no clue how things in the real world work.

Even factoring in the abysmal software in the late Wii U life cycle, that's just not how you release games period and that should be common sense.
 
WHAT?

You expect new Mario Kart, Splatoon 2, New Zelda, New Mario and New Smash Bros plus new IPs in the first Year or Nintendo is out of touch LOL

Did the PS4 have UC4 new versions of Gran Turismo, New Ip's, The Last of Us, Kill Zone in the first year?

No they had Lat of Us remastered, Uncharted Collection, Journey Collectors Edition, God of War Remastered all mixed in over the first year and a half

At launch they had freaking Killzone: Shadow Fall and Knack

But some how Nintendo is out of touch if they dont have all their big games in the first year

Comparing Nintendo to Sony is silly. Nintendo is a damaged brand in the console world and has very little currency with gamers outside of Nintendo faithfuls. Wii U was a trainwreck. They need to win people back. Sony was coming into the PS4 generation as the undeniable leader of the pack. People KNEW Sony would bring it eventually and they did . You really have the same confidence in Nintendo after the Wii and Wii U?
 
So far every game has been either an enhanced port, or not even real for Skyrim's case.

I guess that Mario game might eventually be something.

Man the blowback from reveal has been pretty disheartening.

There hasn't been blowback. It was a system reveal trailer focused on showing the functionality and uniqueness of said system.

It wasn't a trailer of game reveals. I imagine NDAs are going to keep those locked up until Nintendo chooses to reveal them which they said won't be in 2016.
 
As someone who skipped the Wii U, I don't have any problems with the Switch launch having a bunch of ports. With the Gamecube, I went an entire year with only a single game for it thanks to how miserable the GC's library was back then. Similar thing happened with the 3DS; didn't bother buying one until it had a decent selection of games.

I wonder what the reaction will be when Retro reveals they're working on an upgraded port of Fucking Donkey Kong.

Lots of tears as people cradle their Samus amiibo and figmas.
 
With the Gamecube, I went an entire year with only a single game for it thanks to how miserable the GC's library was back then. Similar thing happened with the 3DS; didn't bother buying one until it had a decent selection of games.
I never buy any console until it has been out for a year.
 
I wonder what the reaction will be when Retro reveals they're working on an upgraded port of Fucking Donkey Kong.

They didn't do the port of DKCR for 3DS. It's far more likely that Monster Games is working on a port of Tropical Freeze if (and that's a big if) it exists.
 
I just realized how dumb I am to be fully okay with the idea of paying full price for all of them even though I already own them for the Wii U.

Is Nintendo ever going to work out a special deal for us previous owners? No, right?
 
Would people who already own Mario Kart 8 be satisfied if Nintendo have 16 new tracks with 4 New cups. New characters and power ups as well as the new mechanic of switching items.
 
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