I think I see our misunderstanding here.
It seems very heavy on the "these people are wrong for not wanting to change wholesale". You're even stating that this is supposed to replace other controllers because it's just "better"
For quite a lot of people, it's not better.
I don't say that it's "better" in the manner you're accusing me. I
do say that it's a proposal for displacing the current paradigm of gamepad design -- and it's important to view it as a radical change instead of an iterate evolution to the existing gamepad. This is not an objective statement that it's better, it's a statement that it's a wildly different device that is better viewed as something trying to dispose the current controller.
Please, check again -- you'll notice that I was careful to add a qualifying statement the only time I claimed it was outright superior: "better for me." I'm not so arrogant as to assume that my preferences are your preferences.
Most people don't use DVORAK. Most people won't.
That's okay! This comparison isn't made to explain that one should use DVORAK, or even to suggest DVORAK is better (studies have shown that it's actually not, not in any significant way). This is just a comparison of a learning curve. Learning how to use a new keyboard layout is an incredibly difficult task -- it takes hours before the new layout stops feeling alien and frustrating. In this way, it's like the Steam Controller: it looks familiar (like a Qwerty keyboard to a Dvorak student) but doesn't feel right until you've used it for an extended amount of time and retrained your muscle memory. (like a new keyboard layout).
Keep in mind, this learning curve is
absolutely not a good thing. It just needs to be stated that it exists. Learning to type was the best analog I could think of.
Most people won't [use DVORAK]. That doesn't make them wrong.
They're not wrong! You don't have to use DVORAK to decide you don't want to use DVORAK (or the Steam Controller). Learning how to use both of these things requires a time investment that might not be worthwhile to you specifically.
Quite a few people have used it, and have discarded it.
I've used one, I like it, but it's not an every day controller for me. It suits certain purposes. But my friends who don't want to sink an entire training course into playing a game aren't incorrect in disliking it.
This is all fine. I agree with most of this. I take no issue with people who have used it, tried to understand it and decided it is not for them. Likewise, I take no issue with people who have looked at it, recognized that making the most of it will take a large time investment, and decide that their time is too valuable for that change. These are not the people I'm addressing... but before I wrap that up, let's get to the part of your post I partially disagree with:
The argument of "You have to fully understand/master X before being allowed to comment on it" is always faulty.
Do you have to have mastered a thing to comment on it? Of course not. Should you have some firsthand knowledge of a thing before you dismiss it as "bad" or "garbage" or "pointless" or "not good enough." Yes. Absolutely yes.
Let's think about the keyboard comparison again. If I were to swap out an office's keyboards with DVORAK keyboards, the users would probably be frustrated. If I were to ask them after 10 minutes what they thought of the new keyboards, I imagine the responses would be harsh: "terrible," they'd say. "Why are they trying to fix what isn't broken?" Those aren't very objective assessments.
To make a fair judgement on the layout's capabilities, they'd have to learn it. Maybe it's better. Maybe it's not. They don't know and they can't know unless they actually make an effort to find out. They can choose
not to make that effort because they already have a keyboard that works, and they're fine with that... but choosing not to use something because it's harder to learn doesn't mean it's bad. It doesn't mean it's good either. It just means they don't know.
This is what my article objects to -- and I've seen a lot of it over the last month. I've seen it from friends, I've seen it from the community and, embarrassingly, I've seen it in the gaming press.. and there's a difference between not liking something and making objective statements about what it is. We should evaluate the Steam Controller's potential before we call it garbage. For me, it's great. It others it might be terrible.. but 15 minutes with it isn't long enough to find out either.
--
It sounds like my article is not about you. You approached the Steam Controller with an open mind, evaluated it and decided where (if anywhere) it fit in your life. You've decided if you want to put in the extra hours required to get the most out of it, but the crux is you used it first to find out. You didn't see it on the internet, and dismiss it for looking weird. You didn't assume you knew how it felt or functioned before touching it. You didn't turn up your nose at it simply because it wasn't what you already have. That's fantastic. That's exactly what any reasonable person should do.
So, to summarize:
It's okay to dislike chocolate.
It's stupid to say you dislike chocolate if you've never tasted chocolate.
It's incredibly stupid to say chocolate is bad as a general statement because you prefer butterscotch.