Thirty7ven
Banned
Jim Ryan stumbling on Ws, can’t stop won’t stop
"It's like flicking a switch.But that's not the premise Microsoft built on in relation to Series S. Don't you remember that video 'it's the same features just lower resolution?'. I know MS pulled the video down already, but I remember :X
Massively dense city, split-screen, Series S. This is going to be another 30fps scenario isn’t it?Also, its very likely the part of the game that is actually giving trouble is act 3, as it takes part in a massively dense city enviroment.
Don't we need a few more examples of this before people call it MS's biggest mistake?
Absolutely, to do that would be to invite a class action lawsuit.Except that some people bought Series S's expecting the games to be the same. Dropping features is a big deal.
Agree.Well this example shows that it is an issue. A game being delayed due to the Series S can be seen as a pretty big thing. In the past there were differences between the S and X versions but that's to be expected. A delay of a game due to the Series S can't be seen as a good thing.
Out of all the mistakes this policy can delay or stop games from releasing. It's why I believe its one of their biggest ones.
Agree.
MS's biggest mistake? Hard to say. Its debatable.
One of MS's biggest mistake? Definitely, even if its also debatable.
It's better to leave a few games out than having to deal with lawsuitsIf Larian can't get it to work on the S does that mean Xbox owners can't ever enjoy the game?
I'm curious to see if Microsoft will let it go that far.
Don't we need a few more examples of this before people call it MS's biggest mistake?
This is deffo not telling anything but is the game looking like dogshit here also an indication of what's gonna happen on S?
It's better to leave a few games out than having to deal with lawsuits
They gonna have to stick with it
the "people won't notice" narrative is absolutely not happening
How about Starfield having to run at 30fps on Xbox?
I setup a quick split screen session. Only changes I made were to drop the resolution down to 900p and quality down to low.
VRAM usage 5637 mb
Sys Ram 13255 mb
And this is obviously not testing being on different parts of the map.
isn't there already games that are 60 on X and 30 on S? That isn't a feature I guessHow about Starfield having to run at 30fps on Xbox?
isn't there already games that are 60 on X and 30 on S? That isn't a feature I guess
That would definitely be 60fps if it was a PS exclusive
That would definitely be 60fps if it was a PS exclusive
I think that with Starfield, there is a limitation based off of the game's engine. The PC version spec requirement is very high to get just 60fps.Would be 60fps capable if it were a Series X exclusive, I'm pretty sure of that.
Would be 60fps capable if it were a Series X exclusive, I'm pretty sure of that.
Starfield will definitely be interesting when it comes to PC comparisons and what narratives hold up.Not sure, but the fact it only runs at a locked 30fps on Series X must be due to it also having to run on the retarded little brother. That's why I'll be buying it on PC - with a laptop rig that isn't all that much better than the Series X's power.
They don’t run frame rate parity between the two, at least I don’t think they do since there are a few titles where one does 60 and the other does not?
Thanks for doing it that’s exactly what I was going to do..
So it’s definitely a system memory situation..
Did you snap a non split screen usage of the same area to compare? Just curious what the split screen tax really is.
Why no unlocked and that marketed VRR™ feature they went heavy on (as wall as their social media shills) when the competition didn't have it at the time? VRR not good enough any longer?Would have liked to at least been given the option of a performance mode on Series X. The whole thing smacks of MS trying to prop up the Series S, instead of allowing the Series X to shine.
Which is very frustrating, because it's a genuinely great console being forced to drown because its moron little brother is weighing it down.
Well I surely wasn't expecting the game to have such hype and make those numbers on Steam so who knows now? It looks like it's already selling well on PSMakes sense - I mean does anyone really expect the major demographic that likely owns a Series S (casuals) to pick up BG3? Does suck for the 5 people (me included) that owns Series X, but I imagine a lot of these people own a PC as well. No reason to waste resources catering to the very limited audience.
W for sony without even trying
People testing on PC says 900p on medium with Split Screen uses 3.5gb of Vram......that's about where you would think the Series S version would be.
I setup a quick split screen session. Only changes I made were to drop the resolution down to 900p and quality down to low.
VRAM usage 5637 mb
Sys Ram 13255 mb
And this is obviously not testing being on different parts of the map.
Actually being on Series S should give it a better chance of hitting 60fps on Series X the situation with BG3 is most likely the size of the dataset.Not sure, but the fact it only runs at a locked 30fps on Series X must be due to it also having to run on the retarded little brother. That's why I'll be buying it on PC - with a laptop rig that isn't all that much better than the Series X's power.
You can download more VRAM from the store.So, in reality, the situation with the Series S will keep on getting worse, right?
I wonder how long until MS finally decides to ditch the Series S and focus on the Series X.
The SSD goes a long way. Mark Cerny said the typical ps4 game would load up the next 30 secons of assets into RAM, which may have not even been needed but it was so slow to remove and load new things that the developers had to do this.I think one of the things that just instinctively had me thinking
"this amount of RAM is simply too low"
when Series S specs came out was remembering some interview with a developer on some youtube channel. He said one of the requests that always come up among developers when it comes to specs of a new console gen is "more RAM".
Now, he said something along the lines of that for each console gen the amount of RAM is usually increased by a fairly high factor but this gen it is only increased by a factor of 2x (8GB -> 16GB) but by having much faster storage this can hopefully be offset at least to some extent.
I think this "PS5/Series X having only 2x the amount of RAM" has led me to believe that devs are already seeing less of an increase with the Series X and PS5 and have to put extra effort into memory management compared to earlier gens, leaving the Series S to be more even of a headache to contend with.
I remember when the current gen devices were announced, some people started to warn that the series S would be a problem because it's reduced specs and it might hamstring this generation.
People, mostly people who are into the xbox ecosystem, said that it wouldn't.
Here we are.
Especially 8GB of slow memory for 2023 and beyond engines and game design, where even much faster PC cards are showing issues with that memory footprint.It goes against all basic logic to disagree that weaker hardware won't hamstring stronger hardware. Of course that's what happened.
Jim Ryan stumbling on Ws, can’t stop won’t stop
Yeah, they just sent out random emails after the game's fantastic launch. I'm sure they will have a few YouTube videos and a blog post as well. Minimal and the game's own word of mouth is carrying it.This post is hilarious. Imagine the huge savings they made on marketing.
Jim: How much money do we need to market Baldur's gate?
Marketing department: It's free.
Makes sense - I mean does anyone really expect the major demographic that likely owns a Series S (casuals) to pick up BG3? Does suck for the 5 people (me included) that owns Series X, but I imagine a lot of these people own a PC as well. No reason to waste resources catering to the very limited audience.
W for sony without even trying
Well I surely wasn't expecting the game to have such hype and make those numbers on Steam so who knows now? It looks like it's already selling well on PS
Honestly, I'll expect millions of them to be interested in BG3 this year.
There are far more casuals that own a PS5 than an S. Hard for them to capture the market that mainly plays CoD, FIFA, Madden and GTAV. Their best bet is to keep focusing on good word of mouth and those interested in a more cerebral experience that casuals tend to shy away from.Fair enough. In my opinion, if the goal is the biggest casual market, they are better off focusing on making a port for iOS versus Series S to capture that market.
Fair enough. In my opinion, if the goal is the biggest casual market, they are better off focusing on making a port for iOS versus Series S to capture that market.
Larian pretty much confirmed that they were approached by MS with an offer to buy them. You can bet that the PS5 versions of their games would be cancelled from there, had they accepted the offer.I bet good old Phil rang up Larian trying his hardest to make a deal for this game or even delay the PS5 version.
Here you go. VRAM drops to 3726 mb. Sys ram to 13121 mb.