I want to start the Higurashi games soon, but am drowning in information about how to tweak MangaGamer's butchered release(yes I know it wasn't all their fault).
From what I have read, there is still no stable complete sound effect patch...the version 2 release is stable, but lacking many of them. And I am also confused in regards to if the music patch is complete or not. Seems it may only be for parts 1-4?
I may be an idiot, but I find it very difficult to navigate the "Tweaking Higurashi wiki".
It would be a HUGE help if anybody could give a bit of a primer of the current state of the various Higurashi patches so I at least know what to aim and search for.
Ideally I'd like to play it with the original sprites and backgrounds(though the PS2 ones would also be fine), and of course with the all the original sound effects and all the original music. Does this possibility exist? If this doesn't exist yet, perhaps I will wait before starting it up.
MangaGamer's release already uses the original sprites and backgrounds. So that part's covered.
BGM/SFX is tricky. I know next to nothing about the current state of patches publicly available, but I do recall a complete original BGM patch out there for the question arcs half. Kai has some technical limitations that make it tough to restore completely.
I did, however, make some BGM/SFX patches for my own use for future read-throughs, but would gladly can give them out if you (or anyone else) are at all interested, but there are some caveats:
1) The BGM soundtrack for the first half is largely custom. I strongly dislike the vast majority of the original Japanese soundtrack for it (it isn't composed by gods who did the Kai half and Umineko; it sounds as amateurish as the art looks IMO). Basically, it restores one original Japanese track, keeps a few of MangaGamer's, and the rest is carefully selected stuff from the Japanese Kai and Rei which matches up on a contextual basis. And if the track was on the OST, I encoded it from that in higher quality.
2) It's way harder to restore BGM/SFX properly in the Kai half, so I couldn't do it completely (but I did as much as I could). I'm having a hell of time putting why exactly into comprehensible words. But the net result is that MG's version is short several tracks and SFX and there aren't any file references to the missing stuff. So the parts originally intended to use the missing assets use something else. This wasn't an issue in the first half because all the file references are there. So I was forced to choose one item or the other for Kai.
3) I swiped the glass shattering sound from Umineko, as I think it's
much better. But the rest of the effects are Japanese Higurashi originals.
If I haven't scared you away, hit me up if you're interested in my patches. I tested every episode after finishing it using fast forward and I didn't encounter any stability issues.