Wait, feeding foes foods makes them easier to kill?
They just stay there, eating so you can get a preventive attack by going from behind. Now if you give them specific food, they'll turn shinny.
Wait, feeding foes foods makes them easier to kill?
missing persons quest, in the 2nd land. I feel like I know where the missing person is (on the island in the middle of that dangerous FOE in the NW corner), but I have no clue how to get to the island. any ideas?
Feed it pizza.
I think fish was it's favorite food? Or maybe birds.
Wait, feeding foes foods makes them easier to kill?
But also keep in mind that shiny FOEs have a big speed boost and are almost certain to move first, which renders skills like Fortress guards useless. So although it's easy to maneuver around for a first strike while it's eating, the fight's likely to be harder than usual after that.you can force them to become shiny/rare for bonus EXP by feeding them gold food of the type they like from their land (as long as it isn't poisonous, or another FOE)
also, as noted above you can give yourself a preemptive attack by moving into them from behind while they're eating.
ATK* for raw damage on people who use skills; +Stat forges aren't worth it. Dancer would either want the Elemental Forges (e.g., Fire/Ice/Volt, not ELM) or Status/Binds since those work with regular attacks.
*Someone mentioned in another thread that Elemental Forges work with Links again so, if that's the case, those would be the ideal Forge for a Link Landsknecht, not ATK or ELM. I haven't looked into it yet.
ELM. I probably should've mentioned that one :x
Er, not quite. It's at. You can do it as soon as you get the quest, though the FoE there makes it dicey so be prepared to lure it away (or just kill it, I guess).A1 (5,4) during the day time
So I'm clear, you mean A-1, as in the northwest corner of the map, right?
I can't get there.
You can get there, Go to A2 and fly towards the west. There are like 6 squares from A1 that you can check from there before hitting a wall, one of those is your target.
Ok so I am in the second zone, and found the next labyrinthe and cleared the miasma forest. Some NPCS are referencing another location, which I'm pretty sure is being guarded by a FOE. The FOE isn't responding to any food I throw so I can't get to the new area. The FOE is some purple fat reptilian thing. Anyone know what I am referencing and know how to get past it?
Ok so I am in the second zone, and found the next labyrinthe and cleared the miasma forest. Some NPCS are referencing another location, which I'm pretty sure is being guarded by a FOE. The FOE isn't responding to any food I throw so I can't get to the new area. The FOE is some purple fat reptilian thing. Anyone know what I am referencing and know how to get past it?
feed the dream eaters. there was a cutscene at the beginning when you first entered the land.
ok. so 2 things just happened that made me love this game even more.
1. the crayfish (crawfish?) troll in the stupid frog jungle.
2. my runemaster did 1100+ dmg in 1 turn using ice coffin and then storm on a shiny frog. add that to the time I did 999 dmg with ice coffin...damn that spell is OP. too bad I invested in fire and lightning, otherwise I could use ice rune and double my damage lmao.
His favorite food are the Dream Eaters. Lure one of them towards him.
Yep, the very first time you get into that area, the purple thing eats a dream eater and the game warns you.
Ah. Well the dream eaters don't follow me, so I guess I need to just get lucky and there have to be enough vegetables on the field to lure them close enough to the guy?
Hahaha right I have to go back for that thing. I just left after the 3rd try
20 HP a try is no joke haha. took me I think 5 or so, not sure. but I got that damn thing in the end!
so here's an idea for you guys to mull upon: I was looking at the landshark's skills, and one of them is a blocking one. what if you were to sub landshark on fortress, and then use party shield with that blocking skill? would it block some damage? or say with swordbreaker, would it block some damage to you or is that only when your allies are getting attacked?
also, would the two iron wall skills stack? is one less effective than the other because they're stacked?
20 HP a try is no joke haha. took me I think 5 or so, not sure. but I got that damn thing in the end!
so here's an idea for you guys to mull upon: I was looking at the landshark's skills, and one of them is a blocking one. what if you were to sub landshark on fortress, and then use party shield with that blocking skill? would it block some damage? or say with swordbreaker, would it block some damage to you or is that only when your allies are getting attacked?
also, would the two iron wall skills stack? is one less effective than the other because they're stacked?
Hmm, I feel bad for using Full Retreat as one of my burst skills since it feels like a massive crutch, but it has saved my ass so many times.
Fortress has its own ability to nullify damage in the last tier. I went Fortress/Dancer and maxed the Dancers two passive evasion skills. With Party Shield, it means at least one if four attack miss, if not more. Also Dancer has counter. When combined it means a character with basically infinite TP who is constantly doing a little damage.
hmm thanks for the replies. I don't like relying on evasion in any game unless you can get it to 80% ish, but the dancer also has other key dances that would be useful. I'll cross that bridge when I get there.1)For the first question, I believe is a chance to block half the damage to anyone in your line. In that case the shield parry from the fortress is better because she blocks all the damage (based on a chance too). I have both a Landsknecht and a Fortress both with their parry skills, but most of the time when I do a Party Guard I press A to make things go faster and not pay atention to the damage she gets, I'll try experimenting a bit to check if she gets some damage reduction from the Landsknecht when guarding the back row (I'm pretty sure I've heard the Landsknecht parry go of when she does a Party guard...)
2)I belive they stack but you get diminishing returns, as it is around 25% damage reduction at max (10) level.
Need some post game advice please.
I killed the dragons, mapped and got the canisters for maze 6, but can't kill either the boss in that maze, or the fallen one. Where is a good place to grind at this point? I really think my level is too low since almost every random battle on B3 of maze 6 was wiping me out.
hmm thanks for the replies. I don't like relying on evasion in any game unless you can get it to 80% ish, but the dancer also has other key dances that would be useful. I'll cross that bridge when I get there.
in the meantime, how bad of an idea would it be to rest and respec my runemaster for ice/lit? just hit golden lair, and I have a feeling a lot of the enemies in this land will be resistant to fire...
I'm liking the idea of an evasion/defense monster tank Fortress. Subclass with Dancer seems like the way to go. That what are the two evasion skills? Fan dance and ?
Post game things ahead!!
So I just beat the dragons. And guess what? That new dragon doomed my party in one turn. I survived a little more but still what the hell!
Welcome to postgame! I still haven't even beaten that thing yet. Theres still the 6th dungeon boss that can do the same lol
I just got this game today but my game didn't come with a manual!? Is it supposed to be this way?
Need some post game advice please.
I killed the dragons, mapped and got the canisters for maze 6, but can't kill either the boss in that maze, or the fallen one. Where is a good place to grind at this point? I really think my level is too low since almost every random battle on B3 of maze 6 was wiping me out.
Post game things ahead!!
So I just beat the dragons. And guess what? That new dragon doomed my party in one turn. I survived a little more but still what the hell!
Woo! Beat the Lush Woodlands boss without any casualties on my second try.
I'd rather not get frustrated with an unexpected Game Over, to be honest. Then again, I barely have a lot of time to play this game.
If all else fails, you can!bank on Instant Death and Petrify since he doesn't resist it
My personal preference is to.grind the dragons for materials. Plus, it's nearly 1 Million EXP per clear with Holy Gift use
If all else fails, you can!bank on Instant Death and Petrify since he doesn't resist it
How exactly should I build my Runemaster?
I've specced two elements, but how much do I want to put into +max TP, and the rune (+resist for team, -resist for enemy)? I've maxed the +TP skill, but only put 1 point into the initial runes so I could get the attack skills.
How good is free energy (% chance to cast for free). And should I even put a point into Proficiency? I don't really have another elemental attacker in the back row so...
How exactly should I build my Runemaster?
I've specced two elements, but how much do I want to put into +max TP, and the rune (+resist for team, -resist for enemy)? I've maxed the +TP skill, but only put 1 point into the initial runes so I could get the attack skills.
How good is free energy (% chance to cast for free). And should I even put a point into Proficiency? I don't really have another elemental attacker in the back row so...
For up to 25. Unless you need for up to 40, I guess.
@Free Energy - 3 points is ~20% Activation rate and that's worthwhile to get early on if you desperately need it (1 point is only 10%). Personally, I didn't find TP _that_ limiting this time around.
@Proficiency - It's also defensive.
Thanks.
So is it just not worth maxing out the lower tier spells?
Thanks.
edit: Ok is there some fucking trick to Fire Bulbs? They blow up before I can kill them and wipe my whole team.
I hate golden lair. I hate the 3rd land. it sucks. can't go anywhere without aggroing a FOE, but half the land it seems I can't even access anyways.
what do you guys think about getting the mining/taking/chopping skills that each character has? I think it's worth the 1 point for more mats.
Ok fuck the moth pit. It is basically a luck based mission when you get a random battle you can't finish in time.
Ok fuck the moth pit. It is basically a luck based mission when you get a random battle you can't finish in time.
edit: LIKE TWO FUCKING PETALOIDS AND FUCKING FUCKER FIRE BULB IN THE MOTHER FUCKING BACK ROW.
God damnit every FUCKING TIME.
I am stuck in the 2nd land. I have no quests or missions available, and I have talked to everyone I can. I started to explore the 2nd labyrinth. Am I just supposed to keep exploring that, and that's where I'll get my next quest? Or did I miss something?
Nothing in the bar, count won't give me anything, nothing from just talking to all the various characters. This is the first time a quest hasn't been available so I'm totally confused.
I just ran from everything in that map unless I was more than 1 square away from a moth or I was confident I could kill the monsters in one turn.
Yeah when I try to run I get this: "unable to run away, unable to run away, unable to run away, FIRE BULB EXPLODED!!!!!"
Try to defend the turn it's going to explode, maybe you survive.