I just unlocked the sub-classes and I'm completely lost with all these combinations, there are too many.
FTM I only subclassed my Landsknecht with Nightseeker for the AGI bonus and dual wield.
My team:
- Landsknecht/Nightseeker
- Fortress/? : his only job is tanking, so I don't care if he doesn't hit hard. His only flaw is the lack of elemental resistances. Is there a class that provides that?
- Dancer/?
- Medic/?
- Runemaster/?
I can't decide which class to choose, so any suggestion is welcome.
Forstress/Dancer gives them bonus Evasion via Fan Dance. Runemaster is what provides Elemental Resistances via the Ice/Fire/Volt Runes.
Dancer/Nightseeker is pretty common but that's mainly to generate attacks for a Link Landsknecht; since your Landsknecht went /N, I guess you're not going that route. Dancer/Medic works for better heals or Dancer/Bushi for better attack damage, I guess? Honestly, I'd probably still just go Dancer/Nightseeker and get more auto-attacks for stun chances with Mist Haze.
Medic/Arcanist (or retiring and replacing with an Arcanist/Medic!) is the general suggestion here. Gives you Circles for Binds/Status Effects and some other utility.
Runemaster/Bushi gets them bonus damage. There's ... not much for a Runemaster to sub for Damage until you get Imperial.
Whelp, I need to find this. I bought an XL again for MonHun, but I LOVED the first EO. I didn't get too far into it (because man was it tough), but I loved the mapping and the straight up difficulty. How does this one compare in difficulty to the rest of the series?
EO4 is the "easiest" in the series but it's also the most complicated. Essentially, fights are less straightforward now as they all have some trick to them. It's also a lot more forgiving with skills (or, rather, there's no real, "MUST HAVE OR ELSE" skills) which helps a lot.
Basically, the difficulty itself isn't that different, you're just given better tools for that difficulty.
I'm sure it's been asked multiple times but what should I forge my fortresses weapon with? Vit?
I usually just gave them a Status Effect. The impact from VIT was pretty small, honestly.