Sure, why not. I don't mind waiting an extra five minutes.
Especially when the session goes as smoothly as yesterday.
Sure, why not. I don't mind waiting an extra five minutes.
So, the time has come to announce the first expansion for our empire-building game Europa Universalis IV. As you all know, Europa Universalis IV is a game where you can play any country in the world. However the main focus has always been on Europe (hence Europa Universalis ), but now the time has come to move that focus a little, across the Atlantic. It’s time to do the Conquest of Paradise!
Finding Paradise
Are you ready to explore a brave new world? Personally, a lot of the fun in playing Europa Universalis is the first X in the term ‘4x’, eXploration and sending explorers out to discover new continents. If you play a nation in Europe close to the sea, you will send out an explorer to find America or the route to India.
However, when it comes to true exploration, as opposed to real world explorers, you as a player have an advantage - because you would know where you should go to find a new continent. Most Europa Universalis IV players, unlike most 15th century explorers, have a rough idea about where America is - so some of the excitement in exploration is lost.
Therefore, in Conquest of Paradise, you as a player will have the option of completely randomizing the new world. We wanted you to have the option to really explore a brand new continent. So for the first time ever in a Paradox Development Studio game, you can now choose to discover a completely randomized American continent. Therefore, when Columbus sets sails across the ocean, he might just find some nice islands that he can use as a stopover on his route to India or something completely different…
How is multiplayer working with DLC? Could we play next game (when we will start) with the new expansion included? (assuming everyone has it) That will bring some more thrill into the game.
The question is if this is one time randomization at the beginning or if it can be done anytime (leaving the already explored land in place)?
So for us folks remaining, my vote is that we continue to play until Tuesday, Dec 10th, and after that start a new multiplayer session using the new DLC so all our fallen comrades can rejoin at an appropriate juncture. Anyone against?
I won't start another multiplayer game this year. Once we're done with this I'll play something else. I still haven't put more than five minutes into Crusader Kings II.
I'd still like to see this round through to the end, of course if the majority of people want to stop before that point then I can live with it, I'll just have to finish the save in single-player.
I won't start another multiplayer game this year. Once we're done with this I'll play something else. I still haven't put more than five minutes into Crusader Kings II.
The game is only just now becoming really interesting for me (a consequence of playing an isolated eastern Asian nation), so my preference is to continue at least until 1700.
This just shows that playing an isolated, eastern, asian country in a multiplayer-game is not really a good idea. You risk that other are tired of the game/want to start over when you finally gets to interact with them
This was also why I picked Savoy, in between all my complaining, I have had an awesome game with a ton of other humans closeby. All my actions have had to be considered in the light of how my neighbours would respond to it, and a lot of the game have been about bargaining, planning - and sometimes also feeling threatened. This has made every session tense and enjoyable, as you never quite now when its your turn to be on the receiving end of something like Cazzy experienced. This is also why I am still playing, even though I have wanted to start over for a while. It is after all more fun to be a part of a game like this with these interactions, than not
Reasons I want to start over has nothing to do with the dynamics between players anymore (that felt worse when I was very weak earlier). It has to do with 1. We have dropped a lot of players, 2. the game has lost the historical flair that makes Europa Universalis so enjoyable for a history-junkie like myself, and 3. I really regret my choice of country (even though the interactions with the human neighbours have been fun).
Next time, perhaps there should be a greater mix of more traditional early game powers. I'd rather have a human-controlled France who can act as power broker and interact in an interesting way with other players than an AI France who's just going to be a dick and ruin things for other people. I think the Paradox office multiplayer shows that you can derive plenty of enjoyment from the second half of the game once long-time alliances solidify and distinct power blocks emerge. The current game has been really chaotic, with many players expanding in unusual ways.
I think we should use the lists I, Kabouter and Crabby made to decide who gets to pick nations first - which probably lets Kingsnake get first shot at picking France. Considering how he has ruined Austria, that shouldnt be to terrifying
I hope you will be my neighbor in the next game.
As for the options, I would rather finish the existing game as I think it will get more and more interesting.
Yeah, that's definitely what I prefer too. I've invested a lot of resources into long-term investments that aren't going to pay off until later in the game.As for the options, I would rather finish the existing game as I think it will get more and more interesting.
Checked the save, pro-tip for Austria, mouse over your diplomatic and military points in the top of the screen.
I do play like a two years old, don't I? Lol
I know what you mean and I'm checking that regularly. I have a regency council now. Which doesn't help.
I have a good reason for the diplo-exuberance, let's see if it works out.