CCP will never actively encourage a player to solo. All of their player retention data points to having players join corps and form social bonds.
*I don't mind interacting with people but i'm way too paranoid to join a corp right away. I expect the worst of people in EVE. I do things on my own terms.
That's going to get you nowhere real fast. Taking basic life precautions will let you avoid any real danger. Let's assume, for instance, you decided to join a randomly advertised corporation that was actually a scam front.
No one can force you to undock anything or give up your assets. Anything but the most well thought out scams can be spotted a mile away. Additionally anyone putting forth excessive effort into a scam is going to be going after something like a supercapital, not a 3 day old player's mining frigate.
If you let risk aversion rule you, you'll still be in hisec two years from now "training up your pvp skills."
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I guess I'll touch on soloing for a bit. For PVE, the tutorial covers everything there is to know. Run missions, explore, trade. There's not much more to soloing PVE content that isn't covered.
If you're inquiring about solo PVP, there's an internet of information. Check out twitch nearly anytime of the day to catch a stream. Killboards aggregate all the losses in EVE, which means they also help you find
amazing fits. The key to EVE is that none of this information is handed to you. In the vein of Dark Souls, you need to work for everything. From blogs to wikis to forums, the information is out there. You just need to do some work to sift through it. Your first ten frigates will probably die immediately. The next ten might scratch the other guy. Eventually you'll find that sweet spot spiraling toward your opponent with your afterburner screaming.
I'll be the first to say it's incredibly rewarding the first time you kill someone else by yourself.