Whenever someone chokes to FChump, a baby panda cries.
This was intentionally changed in UMVC3. Since characters with cinematic supers would lose to timeouts unfairly
This was intentionally changed in UMVC3. Since characters with cinematic supers would lose to timeouts unfairly
I feel like your point is unarguably true.No, stupid design is SF4 Ultras being unusable in the last 10 seconds of the match because they take an eternity to finish.
This was a needed change if developers insist on making super moves as obnoxiously long and cinematic as possible.
My man looks dead insideApologyman looks broken...
Didn't Ray beat Yoshi already?Winners
MRN|Marn vs. Shorty
Jan vs. r/Kappa|Full Schedule
RG|Filipino Champ
BT|Angelic
EG|Justin Wong vs GoldenBoyNeo
RG|Flocker
CTRL|RayRay vs MC|GCYoshi
Losers
GG|NYChrisG
CORN|JDM vs Yipes
Busby
TMP|Cross vs. CTRL|PZPoy
EM|Pony
VT/EM Dizzy vs. Hitbox|Buttons
1ATK|Infrit vs. VS|Marvelo
UGC|Cloud805 vs BIFU|Insaynne
MMG|ApologyMan
It looks like that 0 second win destroyed Apologyman's spirit.
In a game full of bull shit. Morrigan having a standing low is really up there.
The counterpoint here is that the person did execute what they had to in that time, so why take away the reward? Is super length more important than the play itself?Then why not change it for SF4 then? Its fucking stupid, if you cant plan your team shit in time you deserve to lose.
Hate FChamp but that comeback was too clutch. One for the annals for sure.