nikolino840
Member
Insert craig meme, sorry 343 if spencer or nadella have modelled and created the textures of halo infinite
Insert craig meme, sorry 343 if spencer or nadella have modelled and created the textures of halo infinite
Terrible art direction, bad gameplay loop, questionable narrative decisions, and the worst multiplayer in the series. If that's called doing a "solid job", sure, 343i did a "solid job". Curious how you describe their efforts on Halo 5...People forget that 343 did a solid job on Halo 4.
Except it isn't.
Now that's some grade A hyperbole.
Give me a break. Halo 5 was bad, Halo 4 was passable for a new studio doing Halo.Terrible art direction, bad gameplay loop, questionable narrative decisions, and the worst multiplayer in the series. If that's called doing a "solid job", sure, 343i did a "solid job". Curious how you describe their efforts on Halo 5...
Sorry, we'll have to agree to disagree there.Give me a break. Halo 5 was bad, Halo 4 was passable for a new studio doing Halo.
Halo 4 campaign was great! It was the Multiplayer that stumbled there, imo.Halo 4 was passable for a new studio doing Halo.
For reals? This gotta be sarcasm right?Not sure I believe it when other MS studios are doing fine. Forza Horizon, Ori, Psychonauts, Flight Sim, Age of Empires, Pentiment, Grounded. I’ll agree that Phil should have cracked down on internal 343 mismanagement much sooner though.
sarcasm or total denial.For reals? This gotta be sarcasm right?
yea its confirmed, theres some major mismanagement going on in Xbox. this is the most definitive proof you could find
The paid for ones?The awards keep pilling up so I don't believe that.
"Free" games.So Xbox devs are now saying this. Its been known for awhile.
But blind fanboys will still want Xbox picking up another publisher with lots of IP too look after when they are firing 343 and bethesda staff lol…. Theres no logical reason to want someone like MS to handle IP’s they didnt create and cant look after when they cant sort their own studios out
Absolutely! A disgruntled employee who was recently fired is the best source!
Honestly can't help but notice that MS games have taken a nosedive ever since Spencer took charge. Launch Xbone era was the last time I felt some hint of excitement from Xbox first-party games. But I do appreciate all their games being on PC now.I mean..Halo Infinite's development, release and support, all the senior ppl that's leaving Playground, the rumors about Fable being rebooted, them hiring outside studios to help develop Perfect Dark while MS has god knows how many internal development studios themselves...the fact that even with all those studios they can go for over a year and half without releasing a single AAA game.
We know this even without those tweets in the OP.
But Phil Spencer is the man that's changing Xbox ...aaaany day now. (he's CEO since 2014 btw...almost a decade now)
"Free" games.
People trash the Xbox One release...but in terms of games it was so much better.Honestly can't help but notice that MS games have taken a nosedive ever since Spencer took charge. Launch Xbone era was the last time I felt some hint of excitement from Xbox first-party games. But I do appreciate all their games being on PC now.
I feel that Batman the animated series was green lit sometime after the box office success of the 1989 Batman movie. Then in 92 they released Batman Returns and then that same year the animated series came out for the first time and believe me the kids ate that shit up.
And now for the twist, amazingly in that same year (1992) Marvel releases X-Men the animated series the same year as the Batman animated series
And to my knowledge I think the Punisher is the only movie Marvel attempted before Brian Singers X-men trilogy.
Wasn't Halo in development for like 6-7 years? And even after all that time the game was released massively unfinished? Seems to me that these devs are given way too much time and money to make these kinds of mistakes. MS owns more studios than Nintendo or Sony yet they basically skipped an entire year last year. Their biggest game for this year is one they bought half (or more) finished. What are all of these people working on and where is the urgency to ship some shit?
What exactly you expect them to do actually? Chain devs to desks? If they would not allow them to buy back their company they would left and create new studio with money that they had to pay MS.
yea its confirmed, theres some major mismanagement going on in Xbox. this is the most definitive proof you could find
I think not everyone thinks that , besides a couple of hardcore . What most do think , they will do better this generation, and they are , but not on all accounts.And people desperately think series X will reign supreme over this generation.
lol - In 2010 I've been 20 years old. The MCU is way better then the DCU (movies and series that have been made in the last 20 years). At least overall.The whole DC vs Marvel IN MY OPINION has to do with the kids. Even as a kid in the 80s I always felt marvel was more for the kids and DC is more adult oriented.
Fast forward to the movies. This Marvel continuation story has been going on for over 10 years now.
So all you kids that started to watch these movies in 2010 and you were 10 (you know who you are on this forum) now your 23 and of course you’ve been following the whole storyline for the past 12 years plus the writing is easy and cohesive for younger people to follow along with. Remember all my opinion.
As for the leadership at Microsoft your spot on success always starts from the top.
Halo 4 is easily 343's best, most feature complete and most competent work, across both multiplayer and single player. It was also the last M rated Halo game with an adult storyline and had the best Cortana.Terrible art direction, bad gameplay loop, questionable narrative decisions, and the worst multiplayer in the series. If that's called doing a "solid job", sure, 343i did a "solid job". Curious how you describe their efforts on Halo 5...
They’ve got us living of pure hopium and they’ve done that for years now.
Look at this from the Xbox sub - posted exactly a year ago today. Xbox proceeded to release no major games.
It’s all talk and it’s got to the point where it just washes over me now.
Halo 4 campaign was great! It was the Multiplayer that stumbled there, imo.
So Microsoft used to hire contractors and just keep them under contract for years and years without benefits or converting them into Full Time.One thing they complain about which is MS-wide apparently and might be an actual concrete problem is outsourcing work on MP to temporary hires and then firing all this people in 18 months for some financial reason which I am too lazy to look up. Alluded to here:
It could suck when most of game's development is in the hands of contractors who get kicked out of the door with all their expertise - all while you desperately need to produce new content for your MP game.
So Microsoft used to hire contractors and just keep them under contract for years and years without benefits or converting them into Full Time.
People were pissed so a law came out that MS/Others can have a contractors up to 18 months and then either convert them to full time or let them go. If they let them go they can come back after a certain period of time, I think 12 months.
What it comes down to is the contractors are treated like second hand citizens even though they contribute a lot of the work on these games.
They’ve got us living of pure hopium and they’ve done that for years now.
Look at this from the Xbox sub - posted exactly a year ago today. Xbox proceeded to release no major games.
It’s all talk and it’s got to the point where it just washes over me now.
This contractor situation for tax benefits is actually one of the biggest reasons why XGS struggles so much. If they fix this, a lot of their issues would go away.So Microsoft used to hire contractors and just keep them under contract for years and years without benefits or converting them into Full Time.
People were pissed so a law came out that MS/Others can have a contractors up to 18 months and then either convert them to full time or let them go. If they let them go they can come back after a certain period of time, I think 12 months.
What it comes down to is the contractors are treated like second hand citizens even though they contribute a lot of the work on these games.
I know. And it got 122 awards. Cringe is the word.Wow, this Reddit post is so much cringe.
Also, 90% of the IPs are acquired or to-be-acquired with 0 exclusive games on Xbox so far. Who thought name-dropping external multiplatform IPs would paint a good picture when you have 20 years of history and presence in the industry.
It's not really the result of that presentation, to be honest. It is what came after that.I hope MS/Xbox gets better, only time they really competed was with the Xbox 360 and they made that console very compelling. They were in a perfect position to do well again but that presentation with Don Mattric was the most tone deaf thing I’ve ever seen. All that work destroyed in one preso.
I hope moving forward they deliver.
Perfectly described. I wonder what happened between Halo 4 and now. It’s clear to me that some important key people wasn’t there anymore.Halo 4 is easily 343's best, most feature complete and most competent work, across both multiplayer and single player. It was also the last M rated Halo game with an adult storyline and had the best Cortana.
Halo 4 launched with campaign co-op. It had a full multiplayer suite with 4v4 arena style maps, medium sized maps and BTB maps at launch. Forge and theater mode at launch. It had everything that fans complained that games like Halo 5 and Infinite launched without. It also launched on time and wasn't a bug filled mess.
Even though Halo 4 wasn't a GAAS game, its post launch support put Infinite, which is/was supposed to be a GAAS game to shame. Halo 4 had two large map packs within the first six months after release. Halo 4 also had single player/co-op campaign content as well, with the 10 episode Spartan Ops missions.
Indeed. Of all the big companies, MS is often praised by devs as being the one that allows and promotes the most creative freedom. But, creative freedom without proper management and vision results in this. It results in the mess that was 343i. A lot of people want to stand behind 343i, but I'm not one of them. They have been failures, from inception. Halo 4 might be the most solid release they've had, and all other games since then have been a step down...Now MS gives their devs creative freedom and are now being accused of not tamping down on them enough. Doesn't look like they can win.
This contractor situation for tax benefits is actually one of the biggest reasons why XGS struggles so much. If they fix this, a lot of their issues would go away.
There will still be shortcomings and they won't be able to produce games on the same level of PlayStation because they don't have the shared production pipelines setup that PS has, but it will still be a noticeable improvement. Microsoft is too greedy, however, to hire full-time employees and let go of this musical chair of contractors.
Game development is an endeavor that takes more 4-6 years of time. You need employees that stay at least double the time in one studio so (1) they can consistently develop a game, and (2) take that learning, become more efficient and effective, and apply that knowledge for at least one more game at the same studio.
They already are winning with this being the fastest selling Xbox despite only two major exclusives and heavy supply constraints. That they aren’t outselling the PS5 or whatever is irrelevant. Not even the most ardent Xbox fans expected that to happen.Now MS gives their devs creative freedom and are now being accused of not tamping down on them enough. Doesn't look like they can win.
The original gears of war were made by Epic, the Halo trilogy by Bungie. They bought the IPs and set up studios to create sequels. AAA is fine but they need to back up some new IPs and studios that are creating something they believe in not something given to them. When the creators themselves no longer want to make the thing they created maybe it's time to create something new. Bonnie already stepped down by the way.Their franchises are burnt out husks that lack soul. Compare the original Gears of War trilogy to Gears 4/5. Compare the original Halo Trilogy + Reach and ODST to 343i's offerings. They need to abandon the triple A, assembly line method of creating games. Get people that are passionate about the franchises they are working on. And for the love of God they need to fire Bonnie Ross and Stinkles.
Very true, if that presentation wasn’t that big of a disaster maybe Phil never gets a chance?It's not really the result of that presentation, to be honest. It is what came after that.
Xbox One was $100 more expensive than PS4 and Xbox 360, but it still started very well. It was even outpacing Xbox 360 by the first 6 months by 60% and was pacing to hit 100 million console sales! And Xbox One also beat PS4 in NPD three months in a row.
The problems came after that, when Phil Spencer took over, gutted the first-party studios and game development, and just stopped releasing games altogether. The mismanagement of studios began there, and that's when the downfall began. That's when the gap b/w PS4 and Xbox One grew wider.
People bash Don Mattrick -- to an extent, rightly so -- but he did bring a ton of high-quality first-party games on Xbox. A lot of the Xbox 360 success can be attributed to that.
Phil Spencer should’ve been ousted the second he launched a new console with no first party software. Not even an “astrobots” like demo or something.