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Ex Retro Studios Devs Speak About Metroid Prime 4
Several former Retro Studios developers share their thoughts on Nintendo’s elusive, long-awaited Metroid Prime 4 in a new video.
gamerant.com
In a series of short interviews posted to the YouTube channel Kiwi Talkz, which specializes in interviews about Metroid Prime and Retro Studios, several former Retro developers shared their hopes for the highly anticipated sequel. Commenting on the core gameplay of the title, Metroid Prime Trilogy lead technical engineer Jack Mathews remarks that “I almost hope they don’t go for Metroid: Breath of the Wild,” stating his preference for detailed interior levels with dense geometry. Regarding the game’s multiple development delays, Mathews shares his belief that Metroid Prime 4 will be worth the wait due to Nintendo’s focus on releasing titles only when they’re truly ready.
Speaking about potential storylines for Metroid Prime 4, former Retro Studios senior producer Bryan Walker expressed hope that the game would reveal more about the ominous Galactic Federation that governs much of the Metroid universe. Echoing sentiments espoused by Jack Mathews earlier in the video, Metroid Prime Trilogy senior designer Mike Wikan appears briefly to share his belief that Retro Studios will do a great job with Metroid Prime 4 because “they understand what a Metroid game is.” Closing out the video are comments on potential audio design from Metroid Prime 1 and 2 audio lead Clark Wen. Referencing the work of composer Hildur Gudnadottir on HBO’s Chernobyl, Wen comments that he’d like to see a soundscape that blends the style of original Metroid composer Hirokazu Tanaka with ambient world noise.