KittenMaster
Member
EDIT: <Removed, moved to next post after quotes.>
With his coins and personal trinkets splattered against his face like he was just spit at, the half-creature lowers his head dejectedly, skin reddened and his breath visible from the harsh night winter air. He mutters, "I.. I won't stab your back.. I can't at all."
As the consequences weigh down on him, his words become heavy, "To be honest... I am a kind of coward. I had a chance to attack one of your dogs, but.. I got scared and held back. I heard the whimpering and saw the painful breathing of a puppy in my head and I just couldn't do it. I got my partner killed because of that. I never liked the idea of hurting animals or even people for that matter; I was hoping I could coast with these so-called revolutionaries doing all of the work and still get paid for it."
Swallowing, his face and voice become more strained, "You're right.. I should be tied up and abandoned here. My worthlessness hurt a lot of people today and now there is nobody that would accept me. I would give more to the earth as meat for the wolves."
He concludes, deciding it would be best to help them about something he wasn't explicitly asked about, "You probably know more about who I was working for than I do. All I know is that they call themselves revolutionaries and orphans," the term revolutionary being spoken twice of redundantly now, "and something big happened at the prison I wasn't a part of. I'm guessing that's where you want to go. I only saw it once when I was being recruited, but there were a couple of guys on the roof and some dogs in the yard. I only visited the barracks there, maybe a dozen guys off duty."
Alf's ears perk up. He spends a moment trying to come up with a way to say what he wants to say without words, and when he can't think of one, he transforms back to his human form. Giving Lady the signal to stay in the wagon, he hops out and approaches the centaur.
"Man-horse," he says urgently, "You say there is dogs in yard. What kind of dogs? Breed is most helpful, but if not, tell me how they look as much possible."
He turns to the others. "This may be our way in."
<Just a heads up, I am also thinking of nerfing Intimidate so that it's more in line with the difficulty of bluffing or Diplomacy, at least within the context of this game's villains
THE NERF: Intimidate isn't going to be a "get information for free" card. You'll still need to Diplomacy or Bluff after the attitude is influenced.>
((By the time I thought of this, it was too late -_-))<If only I could read what was in the spoiler tags.>
Intimidate check: 1d20+11=28