The guard leads you around the side of the building even further and takes everyone to the shadowy between of buildings. After knocking on a window, a blurry figure behind the mottled glass surface, identifible as someone wearing red, clicks the mechanism keeping the window frames closed and allows each window to open to reveal a guard behind it. "Some visitors from some part of the military, sir. Documents seem legit," the guard that led them here says, and continues on saying to those that were led to this window, "You'll have to excuse us. One of the few ways to get in without pushing the crowd," and with that they can get in with permission through the window.
Inside they end up in a clean and well decorated hallway with shaven wood walls painted white, door frames with hand crafted shapings, and various plants kept in tastefully colored glassblower creations, roses, lilacs, and what have you that hint at what the gardens in the outside might have looked like during the spring and summer. Ignoring any mud and snow splattered onto the rug after entry, the indoor guard seems willing to lead you to the mayor.
<This was something I wrote awhile back when I misunderstood Azih's post so I saved it for now. I will have to write the actual getting to the mayor from scratch though.>
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A chuckle escapes the halfling girl's lips with understanding, "Information must travel fast for you, doesn't it? Very well, just be sure to make me your favorite 'friend' when you need a 'business' tip." With that, she doesn't object to his leaving or stop him.
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After the strange advice from the horse that seems out of place and completely unrelated, the crowd still hasn't appointed a leader, though such a thing would take time. If he were to look around, he'll see that he is not the only one watching the crowds, as a smaller, more roguish (but not necessarily rogues) group seems to be looking from the corner of a building, watching and discussing something among themselves with little excitement, as well as occasionally pointing.
<Alf, make a perception check for sound, DC 20 25 (just realized the crowd noises would make it harder). If you want to get closer to lower the DC, make a stealth check for your movement. You can also try again if you fail.>