Well, I finally got around to playing this, and what can I say: I hated every moment. Granted, it wasn't a terrible game, but as a huge huge fan of the original game it was like watching something I love being raped and mutilated, and I being the enabler. What an absolute clusterfuck - the pacing and scares in the first two games seem positively Hitchcockian in comparison. The scares were so bad here that I was actually laughing at some of them. Despite FEAR 2 being a far easier game, that one hallway in the elementary school (you know the one) made me a hundred times more unnerved than anything Day 1 conjured up.
The story was a creatively bankrupt mess, content in doing nothing but recycling old characters and plot elements in ridiculous ways. You learned nothing new or interesting about the backstory or any of the characters, it just regurgitated things we already knew from the old games and things we didn't need to see.
The encounter design is simply braindead and constantly resorts to just throwing dozens of mindless enemies at you in waves as it's the only way for it to create challenge. Like FEAR's lean keys, I ended up never using the cover system at all, just popping out, triggering slowmo and nailing headshots. It made no difference though, given how little damage you can take it makes playing in the frantic, aggressive way you could tackle the first game impossible. It wasn't hard, it just felt restricting and tedious. It's a competent CoD clone, but a pathetic FEAR sequel.
People said this was short. It felt plenty long to me, but I probably just wanted it to end. It didn't have FEAR mechanics or encounter design, it didn't have the finely tuned and methodical pacing and scares, it didn't have any of Monolith's trademark humor...and they turned the point man into an angry hobo! (It also seemed really weird having the game constantly refer to him as "the point man" like they didn't even try to think of something better to call him. Is he even with FEAR anymore? And why does Beckett get a voice while Mr. Point Man remains mute?)
I did expect all of this of course, but that really doesn't make the hurting stop. It was just morbid curiosity to witness the death throes of one of my favorite series. Now I must try to wipe the experience from my mind and banish this game to the non-canonical void alongside the FEAR expansion packs.
And the shotgun looks duuumb.