Variahunter
Member
WTF
To all sensible people here : I love F-Zero, Wipeout and Xtreme G. They each have a different feeling and have deserves their place in the videogaming landscape.
			
				Last edited: 
			
		
	
								
								
									
	
		
			
		
		
	
	
	
		
			
		
		
	
								
							
							I do think the same, there is little to no variation in each screen, it could be better if the colors are not too much the samey.That's all bland and blurry
.XG3 was fantastic.
What's the WTF for, that looks slower than the locked boost warm up lap in F-Zero GX and that game is just more stylish, cool & playable. I prefer having the opponents even if that means less optimized plays than time trials, it's just cooler with 30 ships roaming the tracks, like a sci-fi Daytona USA.
I remember that one running at 30fps instead of 60 but maybe i'm wrong?What about XGRA?
A long time ago I was trying to negotiate a deal to get a NPDP cartridge(GC dev cart) of XGRA Championship Edition, which was obviously never released, but supposedly 100% complete. The person that acquired the cart said that it had extra courses, vehicles, a track editor, and more.I remember that one running at 30fps instead of 60 but maybe i'm wrong?
I remember reading reviews saying it's cool but lacks visually in stills/if you stop or some shit like it matters. I think even in that case it all looks pretty rad with awesome track and background design, for the most part. I thought they were nuts after actually playing it and it scales up great emulated.F-Zero GX still looks nice today.
Is there even any combat, pickups or racing? Just looks like time trials from the videos.
Definitely an underrated gem, and I only got to play a few years ago with a copy off ebay...but it runs great in dolphin at 4k. Cool OST from Ministry of Sound too.
Another fun futuristic moto-racer is Kinetica. Just instead of bikes, the people wear suits where the wheels are on the hands and feet to make a people bike. Some trippy track design that messes with your orientation.
You do have weapons, but you actually purchase them with currency from race winnings, rather than as pickups on the tracks.
Kinetica is one of those notoriously borked games that utilized the pressure sensitive buttons on a DS2. It was a chore, even with new controllers on PS2, and the inputs only register as on/off on emulators.
I personally never got this to work properly. I could get it to detect analog values on the face buttons, but it would mess up other controls like start and select, triggers, etc. I gave up after several attempts. I should look back into it, as it was years ago for me too.I thought you could use stuff like DsHidMini in SXS mode, exposing pressure-sensitive inputs from PS3 controllers, which can then be mapped in emulators like PCSX2.
It's been years since I've done this, but I thought it worked with Kinetica.
I feel like Excite Truck has more in common with these games than car racing too. But is also unique in its own right with how unwieldy the trucks/terrain are.