I have a few mod conflicts that I haven't been able to fix. I've deleted some of the ones that I decided I don't need (iHud/aHud, Pipboy Readius, for example) but I have two strange problems left.
First, my skyboxes are warped and show the wrong textures everwhere. Like this:
Second, MTUI doesn't work with NPC conversations. It seems to work fine in the Pipboy. I've had several mods that modify the UI so I don't know how to restore it to default. Do I have to delete the menu folder and start the game?
Third, ShilohDS's map isn't working. I can configure it with FOMM, but the texture is the default, yet the custom zoom level is present. How the hell do I fix that?
And finally, my mod loading order
[X] FalloutNV.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] AWorldOfPain(Preview).esm
[X] ELECTRO-CITY - CompletedWorkorders.esm
[X] ELECTRO-CITY - Highways and Byways.esm
[X] WMX-HonestHearts.esp
[X] WMX-OldWorldBlues.esp
[X] WMX-AWOP Patch.esp
[X] NewVegasBounties.esp
[X] Purge Cell Buffers.esp
[X] Rebirth.esp
[X] Sorter - Combined.esp
[X] Better Binoculars High.esp
[X] Centered 3rd Person Camera.esp
[ ] Centered 3rd Person Camera - Unraised.esp
[ ] PipBoyLightx1.5.esp
[X] PipBoyLightx2.esp
[X] IIWR 2.1.0.esp
[X] Level Cap 100.esp
[X] PerkEveryLevel.esp
[X] NewVegasStrip&FreesideMarkers_v2.esp
[X] THE5 Visors Mod.esp
[X] The Mod Configuration Menu.esp
[X] FPSWeaponWheel.esp
[X] WeaponModsExpanded.esp
[X] Nevada Skies.esp
[ ] ELECTRO-CITY - Inventory Sorters Compatibility Patch - RegularCATEYEvalue.esp
[X] ELECTRO-CITY - Inventory Sorters Compatibility Patch - ElectroCityCATEYEvalue.esp
[X] ShilohDS-Color Maps and Icons.esp