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Fallout 4 |OT2| Farming Simulator 2287

Cronee

Member
Curse the mission designer (castle)

So in the castle whatshername "hopes you have some explosive on you" to remove the rubble - and there is a missle launcher lying on the table so of course I spend 10 minutes trying to find some ammo and then find one, shoot it, and it does nothing. Try a grenade, nothing.
Then go to the workbench and come back and wtf you can just click to scrap it? That's total misdirection :(

I want my wasted missile and three kinds of grenade back!

Go into build mode and you can scrap the rubble
 

N° 2048

Member
Fuck, just met the owner of that bar in Diamond City who is sleeping with someone's wife.

Do I kill him or help him with his drug deal?

CHOICES MAN. CHOICES.
 

Ulysses 31

Member
Use the sort function..

Sarcasm
image.php
 

Watevaman

Member
I'm currently going around doing the settlement quests ("clear this area to use it" stuff) and I was wondering, do I have to immediately build defenses for these places even if I'm not actually attracting new settlers or anything? At the moment I'm just acquiring them and then leaving them alone while I do other stuff. I'll need to build a lot of supply lines if I want to do that type of stuff.
 
Curse the mission designer (castle)

So in the castle whatshername "hopes you have some explosive on you" to remove the rubble - and there is a missle launcher lying on the table so of course I spend 10 minutes trying to find some ammo and then find one, shoot it, and it does nothing. Try a grenade, nothing.
Then go to the workbench and come back and wtf you can just click to scrap it? That's total misdirection :(

I want my wasted missile and three kinds of grenade back!

Exactly what I did :/ Had to look up what to do because I didn't even think to
use the workbench.
 

N° 2048

Member
I'm currently going around doing the settlement quests ("clear this area to use it" stuff) and I was wondering, do I have to immediately build defenses for these places even if I'm not actually attracting new settlers or anything? At the moment I'm just acquiring them and then leaving them alone while I do other stuff. I'll need to build a lot of supply lines if I want to do that type of stuff.


I pretty much have one Settlement for my settlers (Star Light Drive-In) and one for my own personal base (Red Rocket). When I find a new settlement I take all the mats and move any settlers I can to my main base.

Some NPCs you can't move so...too bad for them :p

I might start another big settlement though. Star Light Drive-In is sitting @18 now.
 

SeanR1221

Member
So why when I push circle to skip through dialogue (because I can read it faster) does my character make funny comments like "Ugh!" "Come on!"

Is this supposed to be his thoughts? It makes me crack up.
 

N° 2048

Member
So why when I push circle to skip through dialogue (because I can read it faster) does my character make funny comments like "Ugh!" "Come on!"

Is this supposed to be his thoughts? It makes me crack up.

Yea it's a nice small touch.

It's like rushing them.
 

BeeDog

Member
So why when I push circle to skip through dialogue (because I can read it faster) does my character make funny comments like "Ugh!" "Come on!"

Is this supposed to be his thoughts? It makes me crack up.

Circle is the aggressive/douchey button in general; if you press the other buttons to skip dialogue the responses are milder.
 
Holy shit, Luck is crazy in this game. I started with 9, but the increased spawn rate of legendary enemies has given me three pieces of 'lucky' armor, so now I'm at 15. There are routinely 2-4 legendary mobs in every dungeon now.

One of them gave me a sword that does double damage on full health, effectively doubling my sneak bonus. With Ninja capped, I've yet to find anything that can survive a sneak attack. My current record holder for biggest baddie one-shot is a Glowing Deathclaw.
 

N° 2048

Member
Holy shit, Luck is crazy in this game. I started with 9, but the increased spawn rate of legendary enemies has given me three pieces of 'lucky' armor, so now I'm at 15. There are routinely 2-4 legendary mobs in every dungeon now.

One of them gave me a sword that does double damage on full health, effectively doubling my sneak bonus. With Ninja capped, I've yet to find anything that can survive a sneak attack. My current record holder for biggest baddie one-shot is a Glowing Deathclaw.

Luck spawns more legendaries? Damnnn you learn something new about this game every 5 min.
 

DSmalls84

Member
So my first character I dumped all my stats into perception, agility and luck. My character is awesome in combat but can't craft anything. For those who made crafting characters and focused on settlements is it worth it? Thinking of starting a new character with high charisma and Intel to get all the settlement and crafting perks.
 

ecosse_011172

Junior Member
I ran, scraped and stimpacked my way through Dunwich Borers at L14 last night, managed to grab the Sneak Bobblehead and reached L15.
So, now I have 3 upgrades to use at once.

STR 2
PER 4
END 1
CHR 9
INT 8
AGL 7
LCK 6

Perks (all Rank 1)
Rifleman
Better Criticals
Ninja
Locksmith
Mysterious Stranger

I can level up again now, trying to go the VATS heavy, ninja sneaky sniper route with full charisma for all dialogue options.
I’m not sure how to proceed now.

First thoughts are that I should get Gun Nut to improve my weapon upgrades and Put the other 2 points in sneak and with my next upgrade go for Ninja Rank 2 then Better Criticals Rank 2.
However, maybe I should improve my lockpicking and Rifleman and pick up awareness, medic or toughness or even pile the points into Perception??

Help!!
 
I ran, scraped and stimpacked my way through Dunwich Borers at L14 last night, managed to grab the Sneak Bobblehead and reached L15.
So, now I have 3 upgrades to use at once.

STR 2
PER 4
END 1
CHR 9
INT 8
AGL 7
LCK 6

Perks (all Rank 1)
Rifleman
Better Criticals
Ninja
Locksmith
Mysterious Stranger

I can level up again now, trying to go the VATS heavy, ninja sneaky sniper route with full charisma for all dialogue options.
I’m not sure how to proceed now.

First thoughts are that I should get Gun Nut to improve my weapon upgrades and Put the other 2 points in sneak and with my next upgrade go for Ninja Rank 2 then Better Criticals Rank 2.
However, maybe I should improve my lockpicking and Rifleman and pick up awareness, medic or toughness or even pile the points into Perception??

Help!!

The rate at which you gain levels makes all that panicking rather irrelevant, really.

I suggest investing in the crafting upgrades.
 
I ran, scraped and stimpacked my way through Dunwich Borers at L14 last night, managed to grab the Sneak Bobblehead and reached L15.
So, now I have 3 upgrades to use at once.

STR 2
PER 4
END 1
CHR 9
INT 8
AGL 7
LCK 6

Perks (all Rank 1)
Rifleman
Better Criticals
Ninja
Locksmith
Mysterious Stranger

I can level up again now, trying to go the VATS heavy, ninja sneaky sniper route with full charisma for all dialogue options.
I’m not sure how to proceed now.

First thoughts are that I should get Gun Nut to improve my weapon upgrades and Put the other 2 points in sneak and with my next upgrade go for Ninja Rank 2 then Better Criticals Rank 2.
However, maybe I should improve my lockpicking and Rifleman and pick up awareness, medic or toughness or even pile the points into Perception??

Help!!

Local Leader perk for Charisma for making use out of the Settlements.

Gun Nut as well so you can upgrade your weapons. Infact put two on that if you can. if not Scavenger for more ammo
 

N° 2048

Member
I ran, scraped and stimpacked my way through Dunwich Borers at L14 last night, managed to grab the Sneak Bobblehead and reached L15.
So, now I have 3 upgrades to use at once.

STR 2
PER 4
END 1
CHR 9
INT 8
AGL 7
LCK 6

Perks (all Rank 1)
Rifleman
Better Criticals
Ninja
Locksmith
Mysterious Stranger

I can level up again now, trying to go the VATS heavy, ninja sneaky sniper route with full charisma for all dialogue options.
I’m not sure how to proceed now.

First thoughts are that I should get Gun Nut to improve my weapon upgrades and Put the other 2 points in sneak and with my next upgrade go for Ninja Rank 2 then Better Criticals Rank 2.
However, maybe I should improve my lockpicking and Rifleman and pick up awareness, medic or toughness or even pile the points into Perception??

Help!!

Just don't forget about charisma boosting clothes. I'm at 8 or 9 charisma and with a full set of charisma boosting clothes I've passed all speech checks so far that are red.
 

mujun

Member
Help!

How do I get to the Brotherhood base? I've done Lost Patrol and at least 5 each of the clear so and so area and recover so and so tech missions. I'm trying to trigger the next step so I can get to the Brotherhood base. I assume that is the next step, anyway.
 

OnkelC

Hail to the Chef
Re: Settlement
I am envious of the beautiful ones shared here. All I did was the following (am I alone with that?)
  • salvage Sanctuary sans the hut where the workbenches are,
  • popped all of the salvage and the stuff I picked up so far into said workbenches,
  • built a few beds and placed them on the street in front of the hut,
  • randomly placed a few water pumps around the hut,
  • built a chair for that drug granny and placed that (by accident) inconveniently in front of the weapons workbench so that every time I put stuff there, a dialogue with the old bag is started,
  • planted some veggies behind the hut,
  • placed a lookout post on the street near the beds,
  • put some cannon turrets around the hut,
  • called it a day.
Well done, Me!" or what?
 
So I spoke to the
Institute leader
after Bunker Hill.
It turns out even though I screwed him over by telling everyone else his plan he still lets me work for him anyway, even though I was the only possible leak of that intel. He only said that suspicions are being raised about my involvement in the failure of the mission.
That really doesn't make sense. Stupidest leader ever.
I ended up making him my enemy on the next mission, which was the actual point of no return.
 
Help!

How do I get to the Brotherhood base? I've done Lost Patrol and at least 5 each of the clear so and so area and recover so and so tech missions. I'm trying to trigger the next step so I can get to the Brotherhood base. I assume that is the next step, anyway.

Had the same problem at some point...

Continue the main story (I guess you havent progressed with that at all, as this was the same for me at that point)...
 

Entropia

No One Remembers
Re: Settlement
I am envious of the beautiful ones shared here. All I did was the following (am I alone with that?)
  • salvage Sanctuary sans the hut where the workbenches are,
  • popped all of the salvage and the stuff I picked up so far into said workbenches,
  • built a few beds and placed them on the street in front of the hut,
  • randomly placed a few water pumps around the hut,
  • built a chair for that drug granny and placed that (by accident) inconveniently in front of the weapons workbench so that every time I put stuff there, a dialogue with the old bag is started,
  • planted some veggies behind the hut,
  • placed a lookout post on the street near the beds,
  • put some cannon turrets around the hut,
  • called it a day.
Well done, Me!" or what?

That's the extent of what I did as well. I haven't found a compelling reason to expand it any further aside from cosmetics.
 

ecosse_011172

Junior Member
Local Leader perk for Charisma for making use out of the Settlements.

Gun Nut as well so you can upgrade your weapons. Infact put two on that if you can. if not Scavenger for more ammo

Thanks for the tips, I’ve done very little with settlements, I just setup some food and electricity in sanctuary, not sure how much I’ll get into that aspect of the game.

Gun nut and scavenger make sense though.
 
Lol, what the hell. Shot a Super Mutant with my Gauss Rifle, all of a sudden I get 'Nick Valentine hated that' and the game asks me which settlement to send him to. :lol
 

Bessy67

Member
Question about an early Minutemen mission:

Is there an easy way to beat the queen mirelurk at Independence? I can kill the regular ones just fine but then the giant queen shows up and just oneshots me even when I'm in my power armor. I'm level 14 btw.
 

ecosse_011172

Junior Member
Just don't forget about charisma boosting clothes. I'm at 8 or 9 charisma and with a full set of charisma boosting clothes I've passed all speech checks so far that are red.

Thanks,
I’m wearing a hat that raises my CHR to 10, do you think it’s worth going further than that?
 
Weapons are a crapshoot early on. I've decided to mod a semi-auto pipe pistol into a carbine of sorts. Seems like the wisest decision with how plentiful the .38 cartridge is.

I tried to make my character as much as a ME3 badass bitch Sheppard as I can. xD
 

N° 2048

Member
Thanks,
I’m wearing a hat that raises my CHR to 10, do you think it’s worth going further than that?

I do Agatha ( i think thats the name) Dress for +3 , a hat with +1 and black rim glasses +1.

My charisma is 8. So far I haven't failed a speech check :p

Hope I don't to because I'm not reloading saves as part of my role play.
 

VE3TRO

Formerly Gizmowned
Any locations to grab power armour with Miltary paint? Either that or places for nuclear material.



I rang the bell to get everyone in 1 location then watched Mama Murphy OD in front everyone :lol
 

knitoe

Member
I do Agatha ( i think thats the name) Dress for +3 , a hat with +1 and black rim glasses +1.

My charisma is 8. So far I haven't failed a speech check :p

Hope I don't to because I'm not reloading saves as part of my role play.

It's better to wear the summer clothes +1. Then, you can wear sharp chest +1, sharp left +1 arm, sharp right arm +1, sharp left leg +1 and sharp right leg +1 for 6 vs 3 just wearing the dress. So, total +8 with all available equipment.
 
Question about an early Minutemen mission:

Is there an easy way to beat the queen mirelurk at Independence? I can kill the regular ones just fine but then the giant queen shows up and just oneshots me even when I'm in my power armor. I'm level 14 btw.

I managed to beat her without a power armor after several tries.
Open the battle with the missile launcher, then use the castle hall as your cover. Watch out for the hatchling and deal with them inside. When they're out, focus your shots on the queen. Just watch her acid spit it can instantly kill you, cover when she's about to spit it out.
 

N° 2048

Member
It's better to wear the summer clothes +1. Then, you can wear sharp chest +1, sharp left +1 arm, sharp right arm +1, sharp left leg +1 and sharp right leg +1 for 6 vs 3 just wearing the dress. So, total +8 with all available equipment.

I have to find all those :p
 

v0mitg0d

Member
It's better to wear the summer clothes +1. Then, you can wear sharp chest +1, sharp left +1 arm, sharp right arm +1, sharp left leg +1 and sharp right leg +1 for 6 vs 3 just wearing the dress. So, total +8 with all available equipment.

good suggestion!
 
It's better to wear the summer clothes +1. Then, you can wear sharp chest +1, sharp left +1 arm, sharp right arm +1, sharp left leg +1 and sharp right leg +1 for 6 vs 3 just wearing the dress. So, total +8 with all available equipment.

Don't tell me how to dress. You're not my real mom

Thanks for this.
 

Takuan

Member
I've yet to finish a quest in which there was not many, many bullets fired both at me and my adversary. Sometimes punching.

Not really.
I've successfully ended some potential encounters with charisma checks. But yeah, they're pretty rare.

That's disappointing. I just finished
the quest where you track down Kellogg
and was very underwhelmed.
Having him surrender only to tell you Shaun's with The Institute, give you nothing more, and then force a firefight
wasn't very rewarding.

Also,
WTF @ Valentine being able to walk around Diamond City like it's nothing when everyone is spooked to death by Synths?
Makes no goddamned sense!
 
That's disappointing. I just finished
the quest where you track down Kellogg
and was very underwhelmed.
Having him surrender only to tell you Shaun's with The Institute, give you nothing more, and then force a firefight
wasn't very rewarding.

Also,
WTF @ Valentine being able to walk around Diamond City like it's nothing when everyone is spooked to death by Synths?
Makes no goddamned sense!

He explains that when you talk to him.
 

Takuan

Member
He explains that when you talk to him.

Guess I'll do more talking. I did overhear a guard say something to the effect of "He's good company". It just strikes me as unrealistic when
everyone's paranoid about Synths snatching their families away and shit
, especially in light of the real-world concerns over Syrian refugees.
 
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