Fallout 4 PC Performance Thread

Anyone else getting stuck in loading screens? When I tried to leave the vault it was on the loading screen for 5 minutes so I restarted.

Tried loading different saves, starting a new game and restarting my PC. Not sure what else to try other than re-installing.
 
Game is running fairly well. 2560x1600 - pretty much solid 60 FPS so far

2500k
980gtx
16 gb ram

Load times could be faster... I'm on an SSD and the load screens aren't as fast as I would like.
 
980M and 4710HQ here.

Runs pretty good most of the time, at 1080p/60FPS, Ultra textures, everything else at high, except Godrays at Low.

I haven't installed the latest Nvidia driver, though. Still using one from a few months back. Should I expect increased FPS if I install it?
Posted this some pages ago. Anyone?
 
So iFPSClamp=60 gets rid of the jittery pacing, or makes it very minimum. The difference is very noticeable. I hate this engine.

I solved my stuttering when playing fullscreen by limiting the fps to 60 using riva tuner. I was previously using the frame limiter in Precision X, with no success..

Did you turn vsync off via iPresentInterval= 0 or did you just use framelimiter on top of the default setting?
 
i7-4970k
GTX 970 G1 (small overclock to match a stock 980)
16GB DDR 3

Game set to max except for Godrays which are set to High (this is what the game set for me when I first launched it)

I'm at the very beginning (Sanctuary Hills after the intro), but the game runs perfectly fine so far with no stuttering or frame rate drops. I heard some people are having some mouse lag but I'm playing with a 360 controller and it seems fine.

It seems like its locked to 60, but I'm not going to change that as I've read a few posts mentioning that it breaks at higher frame rates.



Thanks! I always forget about that feature

I have almost the exact same setup (8GB RAM) and I'm getting a very stuttery feeling 48fps.

EDIT: Switched it to fullscreen (not borderless windowed) and it got much better, now 60-72 fps.
 
I'm running 60fps with max settings until I get to Lexington. Then it's 30fps at best regardless of how low I tune the settings.

There a tweak for this yet?
 
only getting about 40fps with everything on ultra except godrays set to low at 1080p

this is on a 2500k at 4.4ghz and a 970 with 8gb of ram. Is that about right?
 
So is anyone else getting this bug?
its not stuttering its more running fine then slow then fine then slow in perfectly timed 1 second intervals. Or close to 1 second.
https://youtu.be/Wo9vKqXOXGI

This is, and only appears on my 980gtx, a bug where its like 3/4ths of a second is fine and then that last 1th, there is a hesitation. You can see it in both the title loading, in the loading screens, and in the world.
Also if you slow down the video during the hesitation more detail is added to the shot. Its so friggen odd.

So far I tried all the clamp settings in the .ini and it did nothing.
Vsynsh on or off,
Borderless and otherwise
new drivers, last 4 nvidia sets.
Installed it to 3 different SSD drives, then installed it to the internal fastest normal drive, then to the main OS SSD drive. Same thing on all sets.
 
I'm running 60fps with max settings until I get to Lexington. Then it's 30fps at best regardless of how low I tune the settings.

There a tweak for this yet?

I had some success turning shadow distance to medium. I also have God Rays set to low as that thing just chews up FPS no matter where you are at.
 
I have almost the exact same setup (8GB RAM) and I'm getting a very stuttery feeling 48fps.

EDIT: Switched it to fullscreen (not borderless windowed) and it got much better, now 60-72 fps.

Yeah, I just checked and its set to full screen.
Also, CPU is obviously 4790k and not 4970k, I always confuse that ;s

Forget to mention, the game is installed on my SSD and the loading times are fast
 
I had some success turning shadow distance to medium. I also have God Rays set to low as that thing just chews up FPS no matter where you are at.

I've fooled around with settings and it seemed very placebo. I can turn everything to low and still get massive drops in that area.

My system runs Witcher 3 and GTA 5 like butter.

And Fallout 4 for that matter up until I get to that city. Lord knows how bad it will be when I reach a bigger city. Uggh.

Put it like this, Lexington runs worse for me than Arkham City before the rerelease.
 
so does turning down shadow distance get rid of the drops when you get to places like diamond city and that assembly plant? the game is perfectly smooth for me until I hit those areas. 970 with everything on ultra and God rays on medium.

edit: yeah Lexington is problematic for me too. seems like it's a game issue and not hardware.
 
Just came here to say that the steam-listed 8 GB RAM minimum requirement for Fallout 4 is bullshit.
I have 6GB RAM in an old Core i7 @3.4GHz and a GTX 970. Game runs perfect(!), everything ULTRA @1080p, no hicups or framedrops due to RAM paging to HDD or anything, zero problems so far, ~2 hours in the game.
 
So is anyone else getting this bug?
its not stuttering its more running fine then slow then fine then slow in perfectly timed 1 second intervals. Or close to 1 second.
https://youtu.be/Wo9vKqXOXGI

This is, and only appears on my 980gtx, a bug where its like 3/4ths of a second is fine and then that last 1th, there is a hesitation. You can see it in both the title loading, in the loading screens, and in the world.
Also if you slow down the video during the hesitation more detail is added to the shot. Its so friggen odd.

So far I tried all the clamp settings in the .ini and it did nothing.
Vsynsh on or off,
Borderless and otherwise
new drivers, last 4 nvidia sets.
Installed it to 3 different SSD drives, then installed it to the internal fastest normal drive, then to the main OS SSD drive. Same thing on all sets.

Do you have f.lux on your computer? Turn it off - will fix any and all 1 second interval stutter across all games

Nearly went insane myself trying to figure out what was causing it
 
Does anyone remember when New Vegas came out and ran like shit for 99% for people the first day?

Then someone comes out with a modified (or old?) d3d9.dll and it was a fucking magic bullet fix?

That was great. Every time a game has problems since then I'm always optimistic there will be a fix like that. I still can't think of one singular fix (or even patch for that matter) that improved perf like that .dll in FONV.

Sorry for the tangential, just optimistic...
 
I'm using a AMD 290 and I find my framrate is all over the place. First off the AMD Vysnc setting doesn't seem to work as the framerate will jump to 90 fps then down to 25 and every other possible number in between.

I would say it is averaging 45-55 fps but has very high highs and averages 25-35 fps in Diamond City which is a little rough! Does anyone know what the best setting are to disable for performance?

I've lowered God rays to Low and Shadow Quality to High but it seems like most peeps are getting a much better framerate on a comparable card.
 
Anybody else experiencing odd aliasing/artifacting/whatever this is?

8Q1oHwz.jpg



edigD3j.jpg



It's not visible on the opposite side where the light is directly hitting me.

XuNacN9.jpg
 
I still have a weird issue. When playing uncapped, with my monitor at 120hz I get plenty of FPS, way north of 60 (granted I've not been to the place that kills the frame rate yet) and all is fine with the game, except for the shit that having a good framerate breaks (like speech, terminals, speed, sometimes randomly getting killed because you trip over a physics object).

When I use Nvidia control panel to limit the refresh rate to 60hz I get drops below 60fps (barely) and it's a lot more stuttery with the exact same in game settings. I'm using fraps to measure.

Anyone know why this might happen?
 
Help please! After pressing play on the splash screen the game won't launch. The screen just goes black and I have to alt+tab out.

Win 8.1
Gtx 760
i5 something
8G ram

Any suggestions would be greatly appreciated.
 
Do you have f.lux on your computer? Turn it off - will fix any and all 1 second interval stutter across all games

Nearly went insane myself trying to figure out what was causing it

No sir. I wonder if something like it is here. I will check but no don't have that.

Its a good warning for those that do however
 
Read on reddit that enabling ADAPTIVE VSYNC in your graphics card control panel may fix the drops in the cities. I just did that and disabling the game's own vsync and it totally fixed my diamond city drops.

Lexington was still a little iffy at points, but I also read that that may be due to doing the .ini vsync tweak. Going to try adaptive without the tweak now and I'll report back.
 
Has this been posted already?
https://www.youtube.com/watch?v=r4EHjFkVw-s

It shows how the game (animations, physics) is tied to the framerate.
Come on Bethesda, usually this shit only happens in the bad ports of Japanese games. :(

I didn't think they'd be able to find new ways to break Gamebryo. The whole reason I preordered was because modders and the Bethsoft support team have had a decade to weed out the crap.

Now they're finding new crap.
 
Posted this some pages ago. Anyone?

You should get a boost, no clue by how much, but anyway, why wouldn't you want to update the drivers to ones that are more tailored to the game?

I'm using a AMD 290 and I find my framrate is all over the place. First off the AMD Vysnc setting doesn't seem to work as the framerate will jump to 90 fps then down to 25 and every other possible number in between.

I would say it is averaging 45-55 fps but has very high highs and averages 25-35 fps in Diamond City which is a little rough! Does anyone know what the best setting are to disable for performance?

I've lowered God rays to Low and Shadow Quality to High but it seems like most peeps are getting a much better framerate on a comparable card.

What resolution? Running a HD7970, 1080p, got fluctuating 40-70fps with everything on Ultra (default set by game itself). Lowered Godrays to Low, Shadow distance to high, and shadow quality to high, set the CCC Frame rate limiter (under performance->frame rate) to 61, and getting a pretty stable 60fps now. Does very rarely drop to50, but not too often and hardly noticeable. Haven't gotten to Diamond City yet though.
So your card should be doing better (if it's at 1080p), unless you're getting CPU-limited. According to GPU-z I'm getting 98-100% utilization on my GPU, and the CPU is around 20-30%
 
So my 970 was getting like 60-72 FPS, I turned on Adaptive vsync in the Nvidia control panel and now I'm getting over 100? What's that all about?
 
But there is no such an option in fallout 4?

There is an option in the menu somewhere. Don't know the exact location anymore, but it's there. Still sucks, immediate switching between kb&m and controller has been standard for so long now, yet Bethesda can't seem to make it work.
 
I'm running the game at 1440p with settings mostly taken from the Nvidia guide, with a 2500K@4.4GHz and a 970@1522/4257. The game did max out the gpu usually, but now that I've ventured a bit outside the game really hammers the CPU cores. I guess I'll have to do some testing if dropping any of the settings would alleviate the high cpu usage.
 
DS4 really pissing me off. Every time i start the buttons get all mixed up and some dont work.

Happening with either ds4 windows on or off.

Any fixes?

Think ill try and get an x1 or steam controller tomorrow
 
So iFPSClamp=60 gets rid of the jittery pacing, or makes it very minimum. The difference is very noticeable. I hate this engine.



Did you turn vsync off via iPresentInterval= 0 or did you just use framelimiter on top of the default setting?

Oh man...... c'mon, this is still a thing in their games? Really? I remember how with Fallout 3 I was maxing the game out yet it stuttered, I spent way too much time in the game's first area trying to solve the issue, right down to changing the very same setting, the iFPSClamp. It seriously took out every bit of soul I had in me and never actually got to play it properly. It's been some 8 years and still the same issue is in Fallout 4....... I'm a bit on the fence about the game, and things like this aren't helping at all. I don't have much money so every buy must be very well thought out :/
 
This game runs surprisingly well on my i7 2600k and 6870. I was worried that only having 1 gb VRAM wasn't going to cut it, and I had to turn most settings down pretty low, but it's been running fine for 12 hours so far. Granted I get a lot of blurry textures and pop-in but I can live with that for now. It's Fallout, I'll play it regardles of what it looks like.
 
Can anyone comment on loading time differences between SSD and good old platter? I keep my games in a folder on a 7200RPM drive but I have a near empty 500GB SSD as my boot drive.
 
I didn't think they'd be able to find new ways to break Gamebryo. The whole reason I preordered was because modders and the Bethsoft support team have had a decade to weed out the crap.

Now they're finding new crap.

Nah, this is nothing new. Skyrim has issues running at over 60 fps. You'll see cabbages flinging themselves across rooms and horses doing backflips. I'm not kidding.

This is by far the worst engine for any game, period.

I'd be content to somehow configure this game to lock at 60 fps with no stuttering or mouse lag. It SEEMS too much to ask right now, so I guess we can wait for some patches.. maybe?
 
Since borderless windowed mode doesn't work for me, I put 'iFPSClamp=60' into the .ini file after I saw it in this thread. I don't know if its a placebo, but the game feels a lot smoother in fullscreen now. My game hasn't dipped under 60 fps a lot so I haven't seen time slow down or anything yet.
 
Has this been posted already?
https://www.youtube.com/watch?v=r4EHjFkVw-s

It shows how the game (animations, physics) is tied to the framerate.
Come on Bethesda, usually this shit only happens in the bad ports of Japanese games. :(

I was pumped to play this game on the new PG279Q so I could ball out with the 165hz and GSYNC, only to learn that the game will be completely fucking broken if I do that.

I cannot believe they didn't fix this shit. Fallout 4 = Skyrim mod.
 
Can anyone comment on loading time differences between SSD and good old platter? I keep my games in a folder on a 7200RPM drive but I have a near empty 500GB SSD as my boot drive.

I just moved my install from mechanical to SSD after ~6hrs playing from the mechanical. I haven't noticed any improvement in-game however initial loading of my save game and loading between areas has roughly halved, a very noticeable improvement in that regard.
 
Read on reddit that enabling ADAPTIVE VSYNC in your graphics card control panel may fix the drops in the cities. I just did that and disabling the game's own vsync and it totally fixed my diamond city drops.

Lexington was still a little iffy at points, but I also read that that may be due to doing the .ini vsync tweak. Going to try adaptive without the tweak now and I'll report back.

Interesting. Looking forward to your results.
 
Can anyone comment on loading time differences between SSD and good old platter? I keep my games in a folder on a 7200RPM drive but I have a near empty 500GB SSD as my boot drive.

Why the hell wouldn't you put your games on the SSD? I mean... why??

And on the loading times for SSD, See the first post on this page, by Royal Rainbow, my first reaction to reading that post was "wait, there was a loading screen when leaving the vault?". So yeah, it makes a difference. :)
 
I've made a comparison between 3 different first person FOVs, hope it helps some folk decide. I've settled for 90.

80 (default)
IUYkcSY.jpg


90
PiXSjSl.jpg


100
xC1gRhH.jpg
 
Still getting drops to 40 in lexington. I've found a spot where I can very consistently get teh framerate to drop, so I'm testing against that.
Can you post a link to a screenshot (so we don't spoiler the thread)? I'd like to test since I last saved there.

I used 90 FOV too. 100 feels almost weirdly fish-eye to me.
 
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