Marvie_3 said:Decided not to wait for a GOTY version so I downloaded Dead Money to start. Please tell me the rest of the DLCs are better than that. Dead Money was such a tedious piece of shit.
All the DLC are different.
Marvie_3 said:Decided not to wait for a GOTY version so I downloaded Dead Money to start. Please tell me the rest of the DLCs are better than that. Dead Money was such a tedious piece of shit.
zkylon said:Not so easy. Hard to make a spiritual sequel when actual sequels are being shelled out by a big company like Bethesda. Wouldn't be so easy, either, to get a publisher to put all the cash needed to make something as big. Their best bet is making FO4's New Vegas, and i hope they get to do it. Another option would be to work on a Wasteland sequel, now that the IP rights are back in the hands of Brian Fargo.
All of them are unique in different ways, though if you disliked Dead Money you'll probably enjoy the other ones more. DM was certainly a departure from the main game.Marvie_3 said:Decided not to wait for a GOTY version so I downloaded Dead Money to start. Please tell me the rest of the DLCs are better than that. Dead Money was such a tedious piece of shit.
Agree with this sentiment. I loved everything about DM: the locale, the difficulty, surviving the environment, the characters, the plot twists, the endings...jim-jam bongs said:Dead Money is amazing and you're a bad person who should feel bad if you disagree.
jim-jam bongs said:Dead Money is amazing and you're a bad person who should feel bad if you disagree.
zkylon said:Agree with this sentiment. I loved everything about DM: the locale, the difficulty, surviving the environment, the characters, the plot twists, the endings...
If OWB wouldn't be so damn good it'd be my favorite.
Count of Monte Sawed-Off said:It was definitely my favorite. Had the best storyline and characters of any of the DLC.
So I tried an Energy Weapon build. Wow are energy weapons horrible at the beginning without VATS. Does it get better? I think I am just going to use regular guns until I level up a bit and get some perks.
Metroidvania said:The other problem with DM is that for conventional gun builds, which I would imagine are common, you only get the police pistol and maybe a shotgun or 9mm random drop to start, while the ghost-people have way more health than most vanilla enemies. Hence, you're running out of ammo, not doing a whole lot of damage, and not really enjoying things as much.
I prefer open ended world designs, so i liked OWB the best for that single reason.jim-jam bongs said:It's really hard for me to pick a favourite out of the two because of the difference in tone, but I think that DM edges out OWB because Elijah, Dean, Christina and Dog/God are fantastic characters.
planar1280 said:How do I go through the white glove society thing? I went in there to a room and a body was lying there, then suddenly the white glove security comes in and beats me to hell.
Oh okay, not scared anymore. Now it's cute.jim-jam bongs said:Six legs! Six!
Radroaches do it for me. Installed a mod to remove them and everything.Fjordson said:Cazadores and all the ants make me squirm in-game, I'd probably freak out if I saw one of those in real life.
Bugs are seriously the worst for me.
Don't they also hunt spiders from what I read about them earlier (after following a reading of cazadores)?Wallach said:Yeah, they're called tarantula hawks. Goddamn disgusting like most bugs. I've never been in a fistfight with a bug but I'd break that streak if I ever fucking saw one of those.
Oh? Suddenly my opinion has changed. Anything that hunts the eight legged menace is a friend 'o mine.Sober said:Don't they also hunt spiders from what I read about them earlier (after following a reading of cazadores)?
He just wants to hug you. Or lay eggs in your brain, they're both good options.Billychu said:Oh okay, not scared anymore. Now it's cute.
Cazadores actually are mutated Tarantula Hawks.Wallach said:Yeah, they're called tarantula hawks. Goddamn disgusting like most bugs. I've never been in a fistfight with a bug but I'd break that streak if I ever fucking saw one of those.
hemtae said:You kill the people that are trying to kill you. If you can't then you enlist some help from any companions you might have.
planar1280 said:the white glove society asks me to hand weapons over. for some reason it doesnt give me the option to keep the holdout weapons. The companions cant do anything either as all their weapons are gone
if there were spiders i would mod them outNBtoaster said:But why are there no mutated tarantulas?
Missed opportunity, having no spiders in FO3 or NV. Have to settle for the big things in Skyrim..
_Isaac said:What skills do you guys concentrate on? I'm having trouble narrowing it down to just a few.
_Isaac said:What skills do you guys concentrate on? I'm having trouble narrowing it down to just a few.
You need a higher sneaking skill. Try using a magazine before stepping into the casino. Pop some chems, etc. Raise it the highest you can to sneak in a knife or something. Or steal something from the casino. I'm pretty sure there are knives in the kitchen.planar1280 said:the white glove society asks me to hand weapons over. for some reason it doesnt give me the option to keep the holdout weapons. The companions cant do anything either as all their weapons are gone
Most of the times i max out Speech, Lockpick and Science (unless i'm doing a stupid playthrough) to access all the content i can. Other than that i put a lot of points into repair for the Jury Rigging perk and crafting, into sneaking because it's really fun to reverse-steal grenades into people, and into melee weapons/unarmed out of preference over Guns/EW/Explosives._Isaac said:What skills do you guys concentrate on? I'm having trouble narrowing it down to just a few.
Billychu said:if there were spiders i would mod them out
keep those things out of video games
I'm never coming to Australia ever. Texas spiders are bad enough. AT LEAST OURS DON'T EAT BIRDS.jim-jam bongs said:My two favourite early skills for a combat character are Science and Repair, the former for the Vigilant Recycler perk and the latter for the aforementioned Jury Rigging perk. The former means you can turn all of your ammo into max-charge and bypass the armour of your foes, and the latter because doing that makes your guns wear out insanely fast.
I actually didn't know people did this until recently.
Don't ever come to Australia bro. For real. Humans are just visiting this wide brown land, the spiders and snakes are well and truly in charge.
_Isaac said:So no on the Sneak skill? :/
_Isaac said:So no on the Sneak skill? :/
High sneak skills is very useful if you use silenced weapons (since melee stealth is plain broken)._Isaac said:So no on the Sneak skill? :/
zkylon said:High sneak skills is very useful if you use silenced weapons (since melee stealth is plain broken).
There are skills points aplenty in New Vegas and with books, magazines, implants, chems and armor you can pretty get 70+ on most skills. Just put points into however you'd like to play and don't read too much into it.
You'll get a minimum of 300 skill points by level 30 with INT 1 without the educated perk. There's an extra 50 skill points per DLC. No need for concern_Isaac said:That's been my main concern. That I'll be making the wrong decisions in how I use my points. I remember in Fallout 3, I reached a level cap way too soon and there was pretty much no more points to use.
Drazgul said:My current look is pretty pimpin':
Has that rugged wasteland survival look with a dash of high-tech for good measure. One thing I really dig about item mods (and was very disappointed that FO3 didn't do by default - should've done it like Morrowind with separate armor pieces to begin with) is that you can mix different armor pieces - a mismatched, rag-tag look is a MUCH better fit for a post-apocalyptic adventurer than a single piece of full armor.