Ciastek3214
Junior Member
Is it normal for. Damn.everyone to die in the first ambush?
Yes.
Is it normal for. Damn.everyone to die in the first ambush?
Just started Honest Hearts. Ted Masterton = Lee from The Walking Dead game. Nice. Pretty psyched to play all of the DLC for the first time, this game is so good.
Is it normal for. Damn.everyone to die in the first ambush?
You can actuallysave that drug addict technically if you convince the guy to shoo before leaving, but there's no reward/consequence for doing so.
Can't argue with that.forget gaming, fallout has one of the most interesting fictional universes of any medium.
Definitely. There's so much within the universe that these games can explore. I love it. I've spent hours just reading up on random shit from the series on Wikipedia.I agree completely. It's one of the few reasons why Fallout 3 got me into the series as a whole. There's something really great about stumbling into a random building and finding out there was a story to it. It's like being an archaeologist.
Yes. I remember that sort of freaked me out when it happened :lolIs it normal for. Damn.everyone to die in the first ambush?
Rhonda broke. Raul made his way to Black Mountain after hearing a fuzzy radio broadcast and fixed some stuff for Tabitha. Tabitha, slowly growing more insane without Rhonda (one of the terminals shows how she now hears Rhonda's voice), holds Raul captive to fix Rhonda.
I've seen wildly varying opinions on Dead Money, seems kinda divisive.
I pretty much hated it, but some people seem to love it.
My favourite was easily Old World Blues. Nice dialogue and some interesting lore combined with a neat place to explore and some nice loot. Also enjoyed Lonesome Road. Didn't have the same kind of wide open place to explore like OWB, but I enjoyed the story and the information you get on your character's past.
Honest Hearts was pleasant overall thanks to Joshua Graham as a character and some background lore (<3 the survivalists caches). The quests were mediocre at best, though.
So funny that background information can be such a big plus in a game. I honestly think Fallout has one of the most interesting universes ever in gaming. I just love learning about the difference factions, about the America/China conflict, learning about people who lived before the great war, or people that were living right after the bombs hit, the supermutants, ghouls. It's all so fascinating to me.
I am level 10 and have the quest to head to the strip..am I a bit too low? I haven't done any of the DLC and I do have an EXP mod. -20% exp with it + a -10% exp perk that comes with vanilla for a total of -30% exp...should I turn it off?
I feel like the Commonwealth is a lock for F4 given how much it's referenced.
I don't think XP mods are necessary. There's plenty of quests and enemies. I'd suggest turning the mod off and continuing with your trek to the Strip. There are several stopping points along the way for quests to get more experience. Arriving on the Strip is in many ways just the beginning of the real story. A lot of content opens up at that point. Oh, and stick to the main route (south to Primm then to Nipton, etc).
I just did it automatically since I used it in FO3. Will anything happen if I turn it off? I only have mnc texture and weapon textures so not any other miss really. I want to do the dlc, good time to go?
I also thought it was a little weak how little impact mehad. It just felt like everything was still going the same way minus one guy.immediately killing Caesar after upgrading the Securitrons
Exactly how is that done?I cant believe I actually did the double perk glitch up till level 50. 6002 sucessful speech talks registered on my pip-boy...
I sort of feel underwhelmed right now. Finished all the DLC and just capped off the final quest of the main story, super disappointed I didn't get to see the impact of my decisions in game. The game definitely peaked with Old World Blues, and I feel like it had a hard time keeping pace. Lonesome Road just felt... off. The story was semi-interesting but the whole time I was wondering why I cared. It just felt like the entire plot was dealing with a random unimportant person.
That's...the whole point. That, when you're a courier, jobs you choose to take can have huge significance to others. As a courier, you don't care what you're delivering, your whole concern is just the delivery. But as seen in the case of the Divide, maybe you should care about what you're doing.
The plot isn't really dealing with Ulysses at all. I mean, you can find his tapes to find more about his background but that isn't essential to the story. He's there to show you the error of your ways even though you haven't made those errors consciously. Interesting thing is, you don't have to walk the Lonesome Road, you can always turn back and head back to the Mojave. Which simply means you don't care about the consequences of your actions as a courier.
Ulysses' tapes you can find. Oh man..those were so cool.
Just because that is the point doesn't make it meaningful, especially when the actions we're supposed to care about never actually happened because of me in the first place. You could say 'well you sort of did it again by delivering ED-E to him by playing the DLC', but it makes no difference because I was physically able to stop his actions and he clearly made it through the Divide himself so I don't see what was stopping him from acquiring ED-E in the first place.
It would have actually been impactful if the DLC set you up first, actually having the players actions trigger the start. When you have so much choice to define your character during the course of a game it is very disconnected to force past actions on your character and expect them to be meaningful.
For games like New Vegas, it is the actions the player takes that are interesting and important. Who cares about that characters past before I showed up? That is where it loses traction for me.
I think it's meaningful because having seen the consequences of your previous actions (intentional or no)...
I went to the Temple because I wanted to see the DLC to the end, not because of the specific contents of the story and quests. And also because I got a sweet new jacket out of the final conflict.
My no kills playthrough is going very good so far. I would never even have tried it if I hadn't read that it was possible. I've done a few quests that I didn't think were doable without fighting. Like the quest "Come Fly With Me". On my first playthrough, I killed all targets in the basement.Peaceful solution, yay.On this run, I used stealth boys to reach Davison and I convinced him to leave because what they were looking for was no longer there.
I had no idea this was possible. I feel inspired to try this. I'm assuming you'd have to have a 10 in Charisma as you would need to lean heavily on companions to do the dirty work, and act as a bodyguard.
The more I think about this, the more I want to try it.
Fallout: New Vegas - Ultimate Edition is on sale. 66% off.
Pretty sure you just need to initiate a conversation with Caesar so you can deal with Benny, but there's a whole lot of ways those quests intermingle and I can't really remember based on what results where. Pretty fluid chain of events.I am trying to get to the secret bunker in Fortification Hill. I gave Mr House the platinum chip, but I cannot get into the secret bunker because I have no chip on me. Is this a glitch? I want to finally finish this game. Wow, this game is so confusing at times. Mr House at the 38, he keeps telling me to make my way to Caesars camp where something "very interesting" awaits me.
Sooo, about to delve into this one tomorrow. Any general tips?
Also, can I play the DLC in any order? If not, what's the best order?
Nice to hear things are going well. Doing a pacifist run isnt difficult at all because the game is set up for one.My no kills playthrough is going very good so far. I would never even have tried it if I hadn't read that it was possible. I've done a few quests that I didn't think were doable without fighting. Like the quest "Come Fly With Me". On my first playthrough, I killed all targets in the basement.Peaceful solution, yay.On this run, I used stealth boys to reach Davison and I convinced him to leave because what they were looking for was no longer there.
Does having 1 INT give you special dialog options like in Fallout 1?
Just finished the main quest in Old World Blues. Man, what a fun little chunk of content. I did a few sidequests, but not all, so I plan to return to the Big Empty but for now its back to the Mojave for me.
Nice to hear things are going well. Doing a pacifist run isnt difficult at all because the game is set up for one.