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Famitsu Sales: Week 38, 2024 (Sep 16 - Sep 22)

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【ソフト&ハード週間販売数】『かまいたちの夜×3』が首位を獲得! トップ10常連『マリオカート8 デラックス』は国内累計販売本数600万本を突破【9/16~9/22】 | ゲーム・エンタメ最新情報のファミ通.com

[Weekly software and hardware sales figures] "Kamaitachi no Yoru x3" takes the top spot! Top 10 regular "Mario Kart 8 Deluxe" surpasses 6 million units sold in Japan [9/16-9/22]​


Sales ranking announced by Famitsu. This time we bring you a summary of the estimated weekly sales of game software and hardware from September 16th to September 22nd, 2024.

Kamaitachi no Yoru x3 took the top spot in its first appearance. This is the third remaster of the classic sound novel Kamaitachi no Yoru, released to commemorate the 30th anniversary of the series. It includes the main story of the original Kamaitachi no Yoru and Kamaitachi no Yoru 2 as well as the third in the trilogy which is the final installment.

Additional features such as the ability to change the text font and a sound player that allows you to listen to all 74 BGM tracks have also been implemented and these points seem to have been well received with sales exceeding 20,000 units.

Another title worth noting is Mario Kart 8 Deluxe which came in second. Released in 2017, it has been a regular in the top 10 almost every week to this day and this week it finally surpassed 6 million units sold in Japan. It's still selling well, so we can expect continued sales in the future.

Famitsu Sales: Week 38, 2024 (Sep 16 - Sep 22)​

Software​


1st [Switch] Kamaitachi no Yoru x3
23,051 (total 23,051) New / Spike Chunsoft / September 19, 2024

2nd [Switch] Mario Kart 8 Deluxe
7,811 (total 6,005,594) +0% / Nintendo / April 28, 2017

3rd [PS5] Astro Bot
6,967 (total 28,521) -22% / Sony Interactive Entertainment / September 6, 2024

4th [Switch] Nintendo Switch Sports
6,258 (total 1,428,479) -11% / Nintendo / April 29, 2022

5th [Switch] Animal Crossing: New Horizons
6,203 (total 7,914,922) -11% / Nintendo / March 20, 2020

6th [Switch] Minecraft
5,960 (total 3,637,144) +4% / Microsoft Japan / June 21, 2018

7th [Switch] Powerful Pro Baseball 2024-2025
4,430 (total 292,389) -7% / Konami / July 18, 2024

8th [Switch] Ring Fit Adventure
4,156 (total 3,631,813) +17% / Nintendo / October 18, 2019

9th [Switch] Super Smash Bros. Ultimate
3,949 (total 5,587,522) +0% / Nintendo / December 7, 2018

10th [Switch] Pokemon Scarlet and Violet
3,758 (total 5,415,264) -11% / Pokémon / November 18, 2022

Hardware​

  • Switch: 4,797 (total 19,902,018)
  • Switch Lite: 12,514 (total 6,063,736)
  • Switch Oled: 35,044 (total 7,902,577)
  • PS5: 7,186 (total 5,193,843)
  • PS5 DE: 1,571 (total: 853,500)
  • Xbox Series X: 288 (total 307,270)
  • Xbox Series S: 311 (total 318,908)
  • PS4: 37 (total 7,928,477)

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Go_Ly_Dow

Member
A decent chunk are likely to be exports due to the weak yen. Domestic demand is still strong though.
This was always my theory behind why PS5 were high the past 12 months until the price rise. I'd speculated before that something was fishy considering the hardware was flying and the software was just abysmal and games were barely charting.

Now that sales have fallen off a cliff perhaps the actual amount of console being bought and used by the Japanese was always in this region of 10,000-20,000 and the rest were being exported or picked up by foreign tourists.
 
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Fake

Member
Good legs for Astro Bot.

edit: Dude, about PS5 sales. Sony really hate his homeland, at least Sony USA.
 
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LordOcidax

Member
Because it was supply constrained at launch and has had very soft drops in week 2 and 3. That indicates strong word of mouth.
That was the launch week, second and third week was not supplied constrained and sales numbers still low for a first party title.
 

Woopah

Member
This was always my theory behind why PS5 were high the past 12 months until the price rise. I'd speculated before that something was fishy considering the hardware was flying and the software was just abysmal and games were barely charting.

Now that sales have fallen off a cliff perhaps the actual amount of console being bought and used by the Japanese was always in this region of 10,000-20,000 and the rest were being exported or picked up by foreign tourists.
Sony did say that the price rise was specifically targeted at resellers. So yes, I think the real domestic demand was somewhere between what PS5 used to sell and what it sells now.
Keep woke Sony, the facts don't lie.
What's woke got to do with this?
 

LordOcidax

Member
Overall numbers are low, but the legs are really good. And PS5 needs more leggy games.
The “Legs” is due to the out of stock situation of the first week, I don’t see anything special in those numbers, if the numbers go UP that’s another story, but right now those sales numbers are bad.
 

LordOcidax

Member
It got another shipment in week 2. And yet in week 3 it only fell 22%. That's good legs.
The game is coming from sell 12K in launch week, is not like the game come from sell 100K, of course the drop WoW is not going to be that big, but 30K in 3 weeks for a major first party title is not a good number by any metric. And let’s not forget that the game got a good marketing push in Japan… If the game doesn’t go UP WoW this week, at least in Japan, the game is going to fail in term of sales.
 

Woopah

Member
The game is coming from sell 12K in launch week, is not like the game come from sell 100K, of course the drop WoW is not going to be that big, but 30K in 3 weeks for a major first party title is not a good number by any metric. And let’s not forget that the game got a good marketing push in Japan… If the game doesn’t go UP WoW this week, at least in Japan, the game is going to fail in term of sales.
Games can launch at that level and not have those soft drops.

Sonic Frontiers PS5 launced at 11,111. The next week it did less than 2,500.
R&C Rift Apart launched at 14,663 (so higher than Astrobot). It dropped 78% in its 2nd week and was out of the chart entirely by its third week.

If these legs continue, Astrobot is likely to hit over 100,000 lifetime in digital and physical. Not bad at all for a PS5 exclusive platformer in Japan.
 
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lachesis

Member
Playstation in Japn, is really geared towards old men - ones who grew up in 90s and 2000s…. so it’s not too surprising that a platformer, a genre often associated being kid friendly isn’t selling earth shattering amount on PS platform….

Then again, it is still selling respectable amount, because it touches nostalgia of those older ones who grew up with PS. Well, at least that’s how I see it.
 
People still forget that the system is now 73k and 80k yen respectively in Japan.

Problem is that it's the only region where Sony hasn't done any temporary price cuts ever.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Famitsu Sales: 9/16/24 - 9/22/24 has been updated with software sales rankings 11 to 30.

Software Sales (followed by lifetime sales)
  1. [NSW] Kamaitachi no Yoru x3 (Spike Chunsoft, 09/19/24) – 23,051 (New) (23,051)
  2. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 7,811 (6,005,594)
  3. [PS5] ASTRO BOT (Sony Interactive Entertainment, 09/06/24) – 6,967 (28,521)
  4. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 6,258 (1,428,479)
  5. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 6,203 (7,914,922)
  6. [NSW] Minecraft (Microsoft, 06/21/18) – 5,960 (3,637,144)
  7. [NSW] Powerful Pro Baseball 2024-2025 (Konami, 07/18/24) – 4,430 (292,389)
  8. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 4,156 (3,631,813)
  9. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 3,949 (5,587,522)
  10. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 3,758 (5,415,264)
  11. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,659 (1,329,755)
  12. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 2,485 (4,367,071)
  13. [NSW] The Hokkaido Serial Murder Case: The Okhotsk Disappearance – Memories in Ice, Tearful Figurine (G-MODE, 09/12/24) – 2,451 (23,370)
  14. [NSW] Gundam Breaker 4 (Bandai Namco, 08/29/24) – 2,440 (64,577)
  15. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! (Konami, 11/16/23) – 2,396 (1,136,964)
  16. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 2,385 (1,929,956)
  17. [NSW] Super Mario Party (Nintendo, 10/05/18) – 2,334 (2,337,232)
  18. [NSW] Death end re;Quest Code Z (Compile Heart, 09/19/24) – 2,031 (New)
  19. [NSW] It Takes Two (Electronic Arts, 12/08/22) – 1,991 (84,631)
  20. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 1,984 (2,329,205)
  21. [PS5] Death end re;Quest Code Z (Compile Heart, 09/19/24) – 1,956 (New)
  22. [NSW] Super Mario Odyssey (Nintendo, 10/27/17) – 1,878 (2,509,116)
  23. [NSW] Mario Party Superstars (Nintendo, 10/29/21) – 1,877 (1,492,693)
  24. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11/17/22) – 1,821 (195,587)
  25. [NSW] Pikmin 4 (Nintendo, 07/21/23) – 1,800 (1,246,719)
  26. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 1,791 (2,015,501)
  27. [NSW] GINKA (Bushiroad Games, 09/19/24) – 1,775 (New)
  28. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 1,758 (1,032,352)
  29. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco, 09/22/22) – 1,744 (353,253)
  30. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 1,723 (3,026,185)

Totally forgot about Ginka releasing last week so I missed the pre-order window. Now I'll have to wait until late October / early November until it gets back in stock on Amazon JP. :messenger_grinning_sweat:
 

Woopah

Member
Famitsu Sales: 9/16/24 - 9/22/24 has been updated with software sales rankings 11 to 30.

Software Sales (followed by lifetime sales)
  1. [NSW] Kamaitachi no Yoru x3 (Spike Chunsoft, 09/19/24) – 23,051 (New) (23,051)
  2. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 7,811 (6,005,594)
  3. [PS5] ASTRO BOT (Sony Interactive Entertainment, 09/06/24) – 6,967 (28,521)
  4. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 6,258 (1,428,479)
  5. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 6,203 (7,914,922)
  6. [NSW] Minecraft (Microsoft, 06/21/18) – 5,960 (3,637,144)
  7. [NSW] Powerful Pro Baseball 2024-2025 (Konami, 07/18/24) – 4,430 (292,389)
  8. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 4,156 (3,631,813)
  9. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 3,949 (5,587,522)
  10. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 3,758 (5,415,264)
  11. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,659 (1,329,755)
  12. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 2,485 (4,367,071)
  13. [NSW] The Hokkaido Serial Murder Case: The Okhotsk Disappearance – Memories in Ice, Tearful Figurine (G-MODE, 09/12/24) – 2,451 (23,370)
  14. [NSW] Gundam Breaker 4 (Bandai Namco, 08/29/24) – 2,440 (64,577)
  15. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! (Konami, 11/16/23) – 2,396 (1,136,964)
  16. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 2,385 (1,929,956)
  17. [NSW] Super Mario Party (Nintendo, 10/05/18) – 2,334 (2,337,232)
  18. [NSW] Death end re;Quest Code Z (Compile Heart, 09/19/24) – 2,031 (New)
  19. [NSW] It Takes Two (Electronic Arts, 12/08/22) – 1,991 (84,631)
  20. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 1,984 (2,329,205)
  21. [PS5] Death end re;Quest Code Z (Compile Heart, 09/19/24) – 1,956 (New)
  22. [NSW] Super Mario Odyssey (Nintendo, 10/27/17) – 1,878 (2,509,116)
  23. [NSW] Mario Party Superstars (Nintendo, 10/29/21) – 1,877 (1,492,693)
  24. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11/17/22) – 1,821 (195,587)
  25. [NSW] Pikmin 4 (Nintendo, 07/21/23) – 1,800 (1,246,719)
  26. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 1,791 (2,015,501)
  27. [NSW] GINKA (Bushiroad Games, 09/19/24) – 1,775 (New)
  28. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 1,758 (1,032,352)
  29. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco, 09/22/22) – 1,744 (353,253)
  30. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 1,723 (3,026,185)

Totally forgot about Ginka releasing last week so I missed the pre-order window. Now I'll have to wait until late October / early November until it gets back in stock on Amazon JP. :messenger_grinning_sweat:
Gundam Switch got new stock! Up 38% this week.

While these quiet months can be a bit boring, it is interesting seeing which old games keep chugging along with lower numbers (especially the third party ones).

Thankfully the interesting weeks start again next week and should last the rest of the year.
 

Woopah

Member
What are people's predictions for the opening of Echoes of Wisdom and Trails of the End - Farewell, O Zemuria? For reference of past openings:

[PS4] The Legend of Heroes: Kuro no Kiseki II - Crimson Sin - 39,127
[PS5] The Legend of Heroes: Kuro no Kiseki II - Crimson Sin - 14,446

[NSW] The Legend of Zelda: Link's Awakening - 141,375
 

Go_Ly_Dow

Member
Less than 30, 000 units of Astro Bot sold in Japan after two weeks? Not good...
Depressing sales for Playstation software. PS4 gen the decline was there as well, but there were still hits.

I hope Metaphor performs well when we get the numbers in a few weeks. I am thinking between 100-150k first week both PS4+5 combined.
 
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Woopah

Member
Depressing sales for Playstation software. PS4 gen the decline was there as well, but there were still hits.

I hope Metaphor performs well when we get the numbers in a few weeks. I am thinking between 100-150k first week both PS4+5 combined.
That would be pretty good for Metaphor, but I reckon if can go even higher if the quality is there.
 

Go_Ly_Dow

Member
That would be pretty good for Metaphor, but I reckon if can go even higher if the quality is there.
Demo impressions are largely positive I think, aside from the tech and IQ solution they've gone with. As a new IP it may need to review well for the herd to jump in. I'm in day 1 regardless.
 
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Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
What are people's predictions for the opening of Echoes of Wisdom and Trails of the End - Farewell, O Zemuria? For reference of past openings:

[PS4] The Legend of Heroes: Kuro no Kiseki II - Crimson Sin - 39,127
[PS5] The Legend of Heroes: Kuro no Kiseki II - Crimson Sin - 14,446

[NSW] The Legend of Zelda: Link's Awakening - 141,375
For Echoes of Wisdom I'd say the first week sales will be slightly below Link's Awakenin (probably around 125k).

As for Kai no Kiseki it should do a tad better than Kuro no Kiseki II since that release was quite divisive (story wise) with the Trails audience from what I heard. So my prediction would be:

[PS4] Kai no Kiseki – Farewell O Zemuria - 27k
[PS5] Kai no Kiseki – Farewell O Zemuria - 35k
 
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Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Depressing sales for Playstation software. PS4 gen the decline was there as well, but there were still hits.

I hope Metaphor performs well when we get the numbers in a few weeks. I am thinking between 100-150k first week both PS4+5 combined.
Persona 3 Reload did 115k (PS4 + PS5) so I think they should be able to do better than that with Metaphor.
  1. [PS5] Persona 3 Reload (ATLUS, 02/02/24) – 76,368 (New)
  2. [PS4] Persona 3 Reload (ATLUS, 02/02/24) – 40,024 (New)
Maybe it will do closer to Infinite Wealth opening week numbers? Although Metaphor is a new IP so it might be a tad harder to reach those sales numbers...
  1. [PS5] Like a Dragon: Infinite Wealth (SEGA, 01/26/24) – 102,940 (New)
  2. [PS4] Like a Dragon: Infinite Wealth (SEGA, 01/26/24) – 77,134 (New)
 

Woopah

Member
Demo impressions are largely positive I think, aside from the tech and IQ solution they've gone with. As a new IP it may need to review well for the herd to jump in. I'm in day 1 regardless.

Persona 3 Reload did 115k (PS4 + PS5) so I think they should be able to do better than that with Metaphor.
  1. [PS5] Persona 3 Reload (ATLUS, 02/02/24) – 76,368 (New)
  2. [PS4] Persona 3 Reload (ATLUS, 02/02/24) – 40,024 (New)
Maybe it will do closer to Infinite Wealth opening week numbers? Although Metaphor is a new IP so it might be a tad harder to reach those sales numbers...
  1. [PS5] Like a Dragon: Infinite Wealth (SEGA, 01/26/24) – 102,940 (New)
  2. [PS4] Like a Dragon: Infinite Wealth (SEGA, 01/26/24) – 77,134 (New)
Like A Dragon has indeed shown that cross gen PS games can sell well in Japan. Let's see if Metaphor follows its example.
 

Closer

Member
Oh yeah, just noticed this now: The PS5 drop is getting bigger with each week, isn't it?Hope Sony does something soon, otherwise the PS5's situation in Japan will become critical again soon enough.

So... Nautilus was right all along huh.
 
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